
As a new Manager, build a happy community and trade with other races... for profit. Yes, that's right, we need their happiness so we can power up our portals. The Lings, your workers, will obey you and help you with your village. But beware, they can cause a lot of problems too.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 6 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−80% | 199reviews | 39% | — | $17K |
| $3.74−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is pretty broken and abandoned. Do not buy this.
Abandonado, o que tem no game nao vale o preço que cobram e como ja tem anos que foi largado nao acho que vão voltar a atualizar ele.
Community Inc es un juego que compre hace ya un tiempo pero por problemas tecnicos no logre jugar por mucho tiempo. El concepto es simple y dentro de los city builder sandbox es el mejor desarrollado que e encontrado. Sin embargo debemos notar que le falta mucho para hacerse notar. Aun faltan muchas cosas para ser un juego que se oponga a otros de construcion de aldeas, como banished, surviving the aftermath (aun en EAcc pero con reviews positivas) o stone hearth, sin embargo con algunas updates importantes y quizas soporte de mods (aceptemoslo, los modders hacen los juegos mejores), este podria ser uno de los mayores competidores del genero. Este juego deberia considerarse un early access dado lo que le falta, pero si TinyBuild decide seguir trabajando en el con el tiempo podriamos ver las reseñas haciendo un No Man's Sky.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, Spanish - Spain, Simplified Chinese, French, German*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A pretty good game with alot of potential to become a value for money. i like playing the game but it lacks alot.. it looks like an early access game pretty good though. (with some bugs that can ruin your playthrough if you meet them) in my opinion a 5€ game + Unfinished. at this state doesnt worth 15€ the worst bug i found that can ruin my gameplay is that People have chance to stuck in the building if you do give enough space to build, and this cant be undone. Enother couple of bugs-mechanics that are not gamebreaking but are pretty frustrating for me are. 1: demolish building button doesnt work, so if you build a house someone it will stay there forever you cant change it. 2: people (lings) dont do any work when warehouse is full 3: no explanation where to find some resources, you must gues s (you need archers to gather fur and manual harvest cows to gather leather) after 15-20 hours of gameplay i figured that out. 4: shift+click doesnt work, that means that i stuck with 2.000 leafs in my warehouse and i need only 100 of them. so i must discard them by clicking 1900 times the left click....(same goes with crafting 100-200 items.) i could say 2-3 more problems i found but you got the spirit of what i mean by saying still early access game worth no more than 5€.
Can't believe I never actually wrote a review for this horrible horrible game. Buggy, broken, barely playable mess of a game that hasn't been updated since 2019. This is as much of a city builder as lining up your toys and using your imagination is, except at least when you do it yourself you can actually control things. Every single aspect of this game is a concept of a plan, and then they took the money and ran. Do not get this game.
讲真,玩起来有点难受,但无聊的时候还能玩玩。
no
♥♥♥♥♥♥♥♥ game. After 4 hours of playtime some random Golem attacked me for no reason and i couldnt attack it back killed all my workers and i couldnt do ♥♥♥♥. Bugged ♥♥♥♥ game 0/1000
tem uma forma muito legal onde até vc pode trocar de mapa sem perder as coisas vendendo a comunidade
This game is ♥♥♥♥♥♥♥ devil-make. First time I started playing, in the first hour it is normal building houses, farming, fishing, sort of like that, once I got to 13 citizens, it begins not enough food. My harvest can't make it to feed my man. Then, MY GUYS SUICIDE ONE BY ONE, THEY BURN THEMSELVES AND DIE FOREVER. Just like Hitler burnt the Jews, aww man this game's amazing.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $205.8M | 234.7K | 98% | $35.00 | |
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| $47.5M | 91.7K | 97% | $19.99 | |
| $35.4M | 31.5K | 95% | $29.99 |
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|---|---|---|---|---|
| $17K | 55 | 98% | $11.99 | |
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| $17K | 61 | 79% | $17.99 | |
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