
Command: Modern Operations is the next generation in cross-domain modern wargaming. It enables you to simulate every military engagement from post World War II to the present day and beyond. The scale is primarily tactical/operational, although strategic scale operations are also possible.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.44/day in the week to Aug 4 → 0.43/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great simulation and amazing database.
its hard but fun
A comprehensive warfare sim, very well done and well backed up by the dev's. Steep learning curve, (still learning after 1000 odd hours) but that makes your victories all the more satisfying. The reality is sometimes brutally precise so at first it seems like your micro managing all the time but this can be reduced a great deal by using well tuned missions as you gain more experience. So if you don't mind getting your ass kicked quite often but gaining satisfaction from the fact that your learning all the time from your errors and/or omissions, the sim is a great pass time. Note. Do all the tutorials first, they are a great learning tool as well as being enjoyable to do. A bit of a time sink but all in all, one of the greats.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game can be hard and complicated at some points but overall is a great game if you manage the learning curve
More simulator than game. Nothing else like it on the market. Command's database features data on the sensors and weapons systems for practically every real and theoretical platform since the beginning of the Cold War. It has a great community that continues to produce scenarios of varying complexity, and they're often topical with current events.
i've been playing since older cmno, i have to remember the controls but it is worth it
saceur rpsi yapmak için ideal. tabi öncesinde 350 sayfalık manual kitabını yalayıp yutmak lazım
Lots of detail to manage but easy to speed things up and slow things down to suit yourself. For the patient and persistent. Masses of information to consider. This is no rapid paced shooter but rewards planning and consideration.
An amazingly deep (with steep learning curve) simulation of modern naval and air warfare (mainly)
I've only played it for about 30 mins so far and its fair to say this game is complex. So much in a game... but it is interesting. What you're buying from my extensive 30 mins is not a game but a sim. I'm excited to learn more and it honestly seems relaxing if you're into this kinda stuff.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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