
In Combat Tested, you must escape from the lab where you are being held after being experimented on. Luckily, these experiments have left you with special powers that will aid you in your escape.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Recenzja dwujęzyczna. Komentarz + translator. Bilingual review. Comment + translator. To długi opis, ale warto go przeczytać. It's a long description, but it's worth reading. Ta gra to jest dokładnie to, do czego zostało stworzone vr. Nie wiadomo jak, ani dlaczego (co pasuje do pomysłu na grę). Znajdujemy się w jakimś (chyba) laboratorium w klimacie surowej, wojskowej placówki. Okazuje się, że wszyscy chcą nas zabić. Więc podkradamy się do strażnika, i odbieramy mu jego broń. O nie, to nie ta gra, po co nam jego broń. No tak, więc rozcinamy go naszymi futurystycznymi plazmowymi mieczami? Można, ale czy nie lepiej telekinezą rzucić w niego biurkiem? Albo przypiąć go do sufitu, i zaczekać aż odpadnie? Mamy więc super moce, i to jest naprawdę niesamowite uczucie w vr. No to wsiadamy do windy i jedziemy 25 (+ --1) poziomów na powierzchnie. Na każdym poziomie, likwidując coraz bardziej wymagających przeciwników. Jest też dodatkowy poziom, gdzie możemy sprawdzić ile fal wrogów potrafimy powstrzymać. Mamy dwa latające super miecze, rewelacyjną telekinezę, i trzy extra ataki za żółty płyn. Możemy też strzelać z odebranych pistoletów. Przeciwników są trzy rodzaje (plus drony). Żółty - najsłabszy, szary odporny na miecz, czarny którego nie możemy podnieść telekinezą. Na tę chwilę nie widziałem podobnej gry, więc duży plus za rewelacyjny pomysł. *** Uwaga, gra powoduje ogromny uśmiech wystający spod gogli. Czytając inne recenzje, mam wrażenie, że gra została po nich dopracowana. A teraz minusy. Czuć brak kasy, tego brakło, żeby gra została popularnym tytułem AAA. Zabrakło też dopracowania różnych drobnostek. Gra jest krótka, ja grałem 7 godzin, ale czytałem, że można ją ukończyć w dwie. Dlatego pełna cena wydaje się być wygórowana, i to chyba bardzo zaszkodziło to grze. Wielka szkoda, to mogła być gra z top 10 vr, gdyby ktoś wyłożył na to taczkę pieniędzy. W mojej opinii 72 zł to za dużo, ale za 50% kupiłbym dzisiaj grę i byłbym zadowolony. Ze względu na złe opinie kupiłem grę jeszcze taniej, ale 35 zł to dobra cena. This game is exactly what VR was created for. It is not known how or why (which fits the idea of the game). We are in some (I think) laboratory in a climate of raw military outpost. It turns out that everyone wants to kill us. So we creep up to the guard, and take away his weapon from him. Oh no, it's not this game, why us, his weapon. Well, so we cut it with our futuristic plasma swords? You can, but isn't it better to throw a desk at it with telekinesis? Or pin it to the ceiling, and wait until it falls off? So we have super powers, and it's a really amazing feeling in vr. Well, we get into the elevator and go 25 (+ --1) levels on the surface. At each level, eliminating increasingly demanding opponents. There is also an additional level where we can see how many waves of enemies we can stop. We have two flying super swords, sensational telekinesis, and three extra attacks for yellow liquid. We can also shoot with received guns. Opponents are of three types (plus drones). Yellow - the weakest, gray resistant to the sword, black which we can not pick up telekinesis. At the moment I have not seen a similar game, so a big plus for a sensational idea. *** Attention, the game causes a huge smile spliding out of under the goggles. Reading other reviews, I have the impression that the game has been refined after them. And now the cons. Feel the lack of money, this was missing that the game became a popular title AAA. There was also a lack of refinement of various small things. The game is short, I played 7 hours but I read that it can be completed in two. Therefore, the full price seems to be kicked off, and it probably hurt the game a lot. Great pity, it could have been a game of top 10 vr if someone put a money on it. In my opinion 20(?) usd is too much, but for 50% I bought the game today and I would be pleased. Due to bad reviews I bought the game even cheaper, but 10(?) usd is a good price. Gorąco polecam. (w obniżonej cenie) I highly recommend it. (at a reduced price)
not bad
what? mixed reviews!?! this was my 2018 game of the year! I should of left a review for it back then. Totally recommend!
what is the system button im being serious can somebody comment it because ive been playing for 10 minutes and i already dont know which button to press edit: guys its been a year someone please help me
Feels cool but needs more work on enemies (Maybe add bosses?) other powers maybe and just overall needs updates.
Would be a good game if it was 10$ and didn't start to make both the game and oculus lag after 3 min of playing despite me not only exceeding the requirements, but also being able to run half life alyx at a constant 60 fps. This game was using 60% of my gpu and oculus almost 50 which is a total of 110. Combined with all the other apps i have probably around 140-150%
not very good
好玩就对了 ——来自小黑盒用户玩家52668575的评价
не понравилась
for the first few levels it was fun but on one level it was realy realy hard
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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