
The latest title in the famous Combat Mission franchise of wargames, now on Steam. Shock Force 2 brings you to a hypothetical conflict in Syria between the forces of NATO and the Syrian Army. Play either on WeGo or Real Time in an incredibly detailed and realistic 1:1 tactical simulation.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Egy klasszikus a maga nemében, kötelező. Ez talán a legkönnyebben játszható a modern vonalból (van egy valamekkora USA fölény). Szokták róla írni/mondani, hogy elavult a grafikája, de ez nálam semmit nem von le az élményből és rengeteg időt el lehet vele tölteni. Kár, hogy nehéz már hozzá (további) küldiket találni.
A game that forces you to think through your actions, and use real life tactics to great effect. if you don't, your Pixeltruppen will surely die.
.
i never thought my mission could get any more combative... its almost like... this is a combat mission
Game has just completey broken. Units aren't showing up when you start a new game at all
i would not say its worth £50, only get it if you like simulation games and its overpriced for what you get. The UI and integration etc is pretty dated and i think its technically a old game, that's just had its engine updated over the years. (UI hasn't been, nor has some other features) i did not buy it off steam at this price, i got it in a bundle. Also you need to go to third party sites to get multiplayer games, the mod support is kind of hit and miss, battlefront got brought out by matrix recently so that still in there. (this applies to all CM games)
The interface is too dated to make this enjoyable. No inbuilt tutorial, makes it hard to get started/drawn into it.
I refunded this game, not because it's a bad game, but because it was constantly crashing, which is pretty insane. I have my complaints about the Combat Mission series, but enjoy-ability isn't one of them. Rather, it's things that keep me from enjoying the series that I consider downsides. I'm still not entirely sure what it was causing the crashes, but either resetting nvidia settings to defaults in the control panel, and disabling ASLR (Address Space Layout Randomization) which is something I hadn't considered before, possibly had an effect at least with Black Sea and Final Blitzkrieg. ASLR can be disabled per program in windows, which helped ease the concern around any security risks. ASLR (apparently) doesn't play super nice with older programs, and this engine is pretty dated. All that aside, Combat Mission is a very particular flavor of "game". It's a wargame in the very literal sense, there is actually a "professional edition" that actual armed forces and contractors use to model and wargame out what they do in real life. This means that you will absolutely get slapped around by the AI in this game, and you will get your own chances to slap around the AI if you know a bit about maneuver/mechanized/combined arms combat. If you're the type that know where to aim to get a one shot kill on a variety of armored vehicles, or you've been visited by your country's police because of your alleged involvement in leaking classified documents detailing weapons systems details to win an internet argument, you'll fit right in. That said, you kinda need to *want* to play the game to play it, and you'll get more enjoyment when you're taking your time and paying attention to what you're doing. tl;dr 7/10 but ♥♥♥♥♥♥♥♥ I wish it wasn't $60 and +$30 for the marines DLC. Pretty ridiculous tbh. Also, shout out to Usually Hapless on YouTube. He has many very high quality videos on the entire Combat Mission series, and many tutorials that you should really watch before jumping in, and alongside a play-through.
buen simulador de guerra
good
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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