
Coldfall is a short puzzle/exploration sidescroller game set during the Cold War. Attempt to escape from the town before the next nuclear strike hits.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
[url=http://store.steampowered.com/curator/32296668-Casual-Game-Reviews/]More reviews on our Curator Page[/url] Developed by the indie studio [i]Charyb Games[/i], [b]Coldfall[/b] is their third game released on Steam, but it’s their first single-player oriented adventure, with a horror click-vibe that it’s surprisingly good. The year is 1962, and due to cold war tensions, US government signs a nuclear classified test, towards Coldfall, a small town on an island in the Pacific. The effects were catastrophic, filling the land with radiation, but even so, despise the danger, some residents decided to stay behind. We play as reporter Bruce William, tasked to investigate and report the events on the island. What awaits him, though, it’s nothing he could ever guess, as the locals were turned into mutants and the only survivors are barely capable of changing the inevitable circumstances, that just keep getting worse. [b]Coldfall[/b] is a 2D short horror adventure, a side-scroller that manages to retain the classic terror elements, and add its own uniqueness. Although the concept is a mix between arcade and survival, the final result is certainly appealing to the major fans of strong emotions, as you adventure through the city streets looking for clues among deadly mutants across the desolated city, some NPC’s will interact with Bruce and ask them for items, which highlights the whole gameplay. Players will visit some locations such as s grocery store, a police station, a lighthouse and a couple more places to loot ammo, weaponry and health packages. There is, however, one specific element in which we can’t ignore, [b]Coldfall[/b] is a very particular adventure, one that makes players go through a stage of survival without saving the game. That’s right, there is no in-game save option, thus, the success of your mission depends on the right decisions, at the right time. This is the arcade element of the game, with no randomized item locations, or any other unpredictable element. The only uncertain component is the future, and for that player’s will have to keep going further in, and deal with one situation at a time, learning from each one of them. The game is considerably short, it can be completed in just 20 minutes, assuming you know exactly what to do, and where to go. For first timers, it can go up and over 2 hours easily. The difficulty won’t be enough to present so many Game-Overs it will become frustrating, if anything, players can feel more excited to use the knowledge and advance further. It can still be frustrating to die right at the end, and start the whole experience again. The story is pretty simple, there’s not much to tell, considering it’s a short adventure, there’s more than enough dialogues between characters that find themselves lost in the contaminated town, but even so, they provide a good placement of occurrences and a point of change that drives new events further. Players control Bruce in a side-scroll fight for survival against mutants. Starting up with a traditional knife, players will face different type of mutants, and some don’t go down easily. Mouse crossfire dictates player movement, as it’s possible to walk, run and walk back. The gameplay is fluid, with nice movement and perfect hitboxes. Since some mutants advance at different rhythms, learning the difference between running and simply walking while thrusting the knife can save a lot of your health-bar. Firearms are unlocked later, and do wonders on those nasty mutants. The horror element is well presented, even in a simplistic 2D way, all the visuals portray the violence and terrifying events that occurred in this little town that resembles a characteristic small town in the US. Buildings splattered with blood, mutants across the roads, stores abandoned, acts of desperations followed by suicides, it’s all there, and in a cool pixelated perspective. One would think 2D visuals would have a hard time depicting the desolation or the intensity, but the truth is, moving around in such dreary place, delivers a very specific feeling, one we can only achieve by reaching our memories of classic survivor horrors of the 90’s. The atmosphere is well gathered, as Bruce walks with his flashlight through the darkness, accompanied by the perfect soundtrack. Focusing highly on ambient sounds, it doesn’t leave one with an uneasy feeling, but still delivers a magnitude of its essence. It is said though, that one could find melody in tension, and beauty in darkness, which pretty much describes the soundworks for [b]Coldfall[/b]. Technically speaking, [b]Coldfall[/b] is very simple, as it offers a small amount of settings, but considering its presentation, it doesn’t have to. Settings consist of Windowed or Fullscreen mode, with WIndowed mode having different resolutions to choose from, which is actually a very cool feature. The optionto limit the framerate to 60fps can be toggled On, and VSyncis also active by default. Delivering a short but intense horror adventure, [b]Coldfall[/b] is a great title that might go missing in your library, which is unfortunate. At the very core, I personally wish the game had an in-game save option with 50 times more the content, extending the playtime up to 10 hours, in what would make [b]Coldfall[/b] one of the most relevant Indie Horror games to date. It’s simply that good, and manages to captivate, with well placed events and solid gameplay.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 25 reviews with recorded playtime.
---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe ---{Gameplay}--- ☑ Very good ☐ Good ☐ It‘s just gameplay ☐ Mehh ☐ Starring at walls is better ☐ Just don‘t ---{Audio}--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ Earrape ---{Audience}--- ☐ Kids ☐ Teens ☑ Adults ☐ Human ---{PC Requirements}--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boiiiiii ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press ‚A‘ ☐ Easy ☑ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isnt necessary to progress ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ Story? ☐ Text or Audio floating around ☐ Average ☐ Good ☑ Lovley ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☐ It’s free! ☑ Worth the price ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs i got this game from the dev on reddit, super nice guy, alot of love was put into this game and you can tell, its a puzzle zombie game that is worth your time, ♥♥♥♥♥♥♥ buy it.
[h1] Genre [/h1] Ein kurzes 2D Pixel Side Scroller Horror Adventure [h1] Story [/h1] Die Regierung hat einen Nuklearen Test Anschlag auf eine kleine Stadt namens "Coldfall" befohlen. Wir spielen einen Britischen Reporter der zu dieser nun angeblich verlassenen Stadt geschickt wurde um wohl eine Story zu bekommen. Aber er muss sich beeilen denn die Regierung hat bereits einen Zweiten Anschlag auf diese Stadt befohlen [h1] Gameplay [/h1] In typischer Side Scroller manier laufen wir nach Links und Rechts und sammeln hier und da ein paar Gegenstände ein, finden Waffen & Medikits und versuchen uns gegen Zombies/Mutanten zur wehr zu setzen. Wir können die kleine Stadt nach und nach erkunden. Schnell finden wir einen weiteren Überlebenden, einen Wissenschaftler der uns helfen möchte aus der Stadt zu entkommen. Wir müssen im Prinzip immer bestimmte Gegenstände für den Wissenschaftler besorgen und bekommen dann immer bestimmte Schlüssel um in weitere Gebäude rein zu kommen um diese zu erkunden. Oft müssen wir uns gegen Zombies/Mutanten zur wehr setzen, dafür haben wir ein Messer, eine Pistole und auch eine Schrotflinte. Medikits kann man jederzeit durchs aufrufen des Inventars benutzen. Man muss das Spiel in einem Durchgang durchspielen, eine Speicherfunktion gibt es nicht und wenn man stirbt muss man direkt von vorne anfangen. Die Atmosphäre ist gut gelungen und die Pixel Grafik hat seinen eigenen Charme [h1] Achievements [/h1] Es gibt insgesamt 8 Erfolge. Hierfür muss man das Spiel beenden, alle Zombies/Mutanten im Spiel töten, auf 2 bestimmte Arten sterben, den Wissenschaftler sterben lassen, die Schrotflinte & ein verstecktes Medikit finden und einen bestimmten Gegner töten ohne selber getroffen zu werden [h1] Pro/Contra [/h1] + Story OK + Gute Atmosphäre + Nette Pixel Grafik + Kurz + Achievements [h1] Fazit [/h1] Ein wirklich sehr gut gelungenes kleines Horror Spielchen mit netter Pixel Grafik und toller Atmosphäre. Es ist ein kleines Hidden Gem was ich jedem Empfehlen kann. Hat mir sehr gut gefallen 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]
I hate to leave a negative review for a game where it's clear the developers worked hard on it, but I just can't recommend this one. It feels unfinished, and rather than being scary or challenging, it's just frustrating. Full video review: https://youtu.be/_CXEAi4FvdI The reasons I had to give up on the game include: -You can't quit the game while in full screen (other than using Alt+F4). -You can't access the menu or settings while playing the game (and there are hardly any settings anyway). -There is no tutorial of any kind, just a "controls" screen which can't be referenced during play. -The controls screen says up is jump, but when I used WASD to move, I could go left and right, but I couldn't jump. -Some of the text in the game is in a hard-to-read pixel art font, while some is in an ugly sans serif font that doesn't match at all. -The intro sequence displays a lot of text which auto-advances without giving much time to read (many players will not be able to read it in time). -All of the in-game text has a flickery, flashy effect on it which, while it might look cool to some people, is a massive trigger for people who are sensitive to flashing (like me); no warning is given of this and there's no way to turn it off. -Similarly, the entire game is quite shaky when you move the mouse around. -I was unable to find any kind of weapon and there's no indication of how to fight or dodge the monsters in your way. I don't necessarily expect games to hold my hand and guide me to the next objective, but I do expect them to give me the bare minimum of information I need to play the game. If the developers gave it a second pass, made it slightly more accessible, and added some basic features like a way to quit the game and access the settings while you're playing, I'd be interested in giving it another shot. If not, well, I hope they will consider these aspects of game design for their next project, but I won't be able to come back to this one. Really quite disappointing.
Coldfall is a short horror-filled romp. It's atmosphere is slathered with the typical zombie horror feel. Though it reminds me of classic point-and-click adventures in style of play. (Grab this object, go here and there, repeat, etc.) At times it felt monotonous as it was one fetch "quest" after another. But it is a quick but fun adventure, in which you will die several times. One element that I wish was played up more: the campiness. The game is split in it's identity. It seems to want to embrace horror that a mini-zombie apocalype would bring to a small island, but then you get an achievement when you over siphon a gas tank (Won't spoil that, but I laughed.) In a game that punishes you severely for making certain mistakes, I just wished it had embraced the more ridiculous. (It could just be that I'm a big fan of Tim Schafer though.) I feel like like this game was right there at the edge of something truly fun and great. I enjoyed Coldfall for what it was and I look forward to seeing what this developer is going to come out with next. I recommend checking it out.
Интересная выживалка. На первый взгляд выглядит чрезвычайно просто. Но есть в игре что-то такое, что заставляет играть в неё снова и снова. Делать всё новую попытку, пока не доберёшься до финала. К сожалению, игра оказалась очень короткой, но оставила после себя хорошие воспоминания.
[b]Coldfall[/b] est un court jeu en pixel-art orienté horreur bien sympathique. En effet, ce jeu indé est un jeu jouable en solo uniquement, où vous vous retrouvez sur une île ciblée par un test nucléaire, après que l'île voisine ai été aussi touchée, celle-ci a été contaminée. Alors les habitants restants qui n'ont pas été évacués ont été exposés à des radiations. Certains donc se sont transformés en morts-vivants, mais il y a tout de même quelque survivants. Le jeu vous impose de visiter toute la map pour trouver les objets, et les personnes, nécessaires pour avancer. Votre but est de vous enfuir de cette île avant l'explosion, cependant vous devrez passer par tous les recoins de la ville pour trouver le moyen de vous échapper. J'ai bien aimé cette courte aventure, qui est assez difficile, et idéale pour les speedruns. Le pixel-art est bien fait, agréable à regarder et se prête bien à l'ambiance, l'ambiance sonore est très monotone en revanche, mais le sound design est correct et étant donné que le jeu n'est pas très long, rien de dérangeant.
An hour of fun that I will come back to. ^-^
Pretty short game, but stil pretty good.
Интересно! Пиксельный зомби-выживастик. - Интурист хорошо говорит! - А что он говорит, конкретно, что? - А пёс его знает! =0) Хочется немного русского... ;-)
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Super Meddl Boy | $1.8K | 52 | 90% | $0.99 |
| 心塞男孩 Sadboy | $1.8K | 128 | 79% | $0.99 |
| Old School FOTD | $1.8K | 88 | 38% | $0.99 |
| ECCHI NEKO GIRLS PUZZLE | $1.8K | 64 | 61% | $0.99 |
| Crowman & Wolfboy | $1.8K | 88 | 80% | $0.99 |
| BlackEye | $1.8K | 189 | 72% | $0.49 |
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Don't Starve Together | $164.6M | 539.5K | 95% | $14.99 |
| Raft | $144M | 375.8K | 93% | $19.99 |
| Mount & Blade: Warband | $101.9M | 171.6K | 98% | $19.99 |
| House Flipper | $65.8M | 110.8K | 94% | $24.99 |