Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.7Kreviews | 87% | — | $5.6M |
| $9.99−75% | 188ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 816 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very good game
好玩
When everything goes well you kill all the enemies before they even detect you and are blindfiring at your doglegged torpedoes. When things do not go to plan you immediately spawn under an Udaloy-class destroyer and die within minutes while dropping decoys and knuckling. ASW aircraft are absolutely absurd, they seem to know where you are all the time even avoiding sonobuoys, magnetic detectors and generally being silent. I think it teaches good life lessons, like don't turn your radar or active sonar on unless you want to die. They can see you from twice the range you can see them.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 817 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very good game
Possibly the best remake/reimagning of an old game. Let's start with what Cold Waters is - it is a remake of the 1988 Microprose classic "Red Storm Rising", based on the 1986 Tom Clancy book by the same name. As world war III rages in 1980s Europe (when the Soviet Union's Warsaw Pact and NATO were at odds), you are placed in command of a US Navy nuclear powered fast-attack submarine (SSN). You will travel the north Atlantic, from Holy Loch, Scotland to Iceland, Norway and the Barents sea. Tactical missions pit your submarine against enemy submarines and surfaces ships, sometimes aided by helicopters and airplanes. Outnumbered and outgunned, your allies are depth, speed and above all - silence. You'll have to plot your course carefully, manage your speed and depth to ensure that the enemy hears you as little as possible. Take advantage of the increase water pressure of the deep to run faster without too much noise or creep just under the thermocline layer. Use your passive sonar to slowly figure out who and where the enemies are or try for the high-risk-high-reward use of active radar and sonar. Fire torpedoes and guided missiles, dodge enemy shots and try to survive. This is a real-time arcade submarine game - it simulates the tactics used by submarines without simulating the nitty-gritty details of conning a submarine. The learning curve can be challenging and the in-game tutorials aren't sufficient to learn all that you need - but there's plenty of online threads and videos to cover for that. Highly recommended
The authenticity
Now that I'm actually good at the game, there's nothing like taking out my frustration by absolutely dominating a Chinese assault convoy of 8 or 9 ships.
very playable arcade sim
Great sub sim. Fun to play. Not overly complex. High replay value.
Fun exciting and easy to understand game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1M | 6.8K | 91% | $49.99 | |
| $29.1M | 27.3K | 84% | $29.99 | |
| $19.8M | 19.8K | 89% | $29.99 | |
| $4.8M | 3.3K | 75% | $39.99 | |
| $3.5M | 4.5K | 87% | $19.99 | |
| $1.9M | 5.6K | 87% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 19.4K | 97% | $19.99 | |
| $5.6M | 25.2K | 94% | $9.99 | |
| $5.6M | 25.9K | 97% | $9.99 | |
| $5.6M | 7.7K | 67% | $19.99 | |
| $5.6M | 7.5K | 85% | $19.99 | |
| $5.6M | 45.1K | 98% | $9.89 |