
This individual army for COH2 allows you to access all existing COH2 maps in auto-match, and play against all other existing factions in multiplayer. It can also be obtained at a discount by acquiring The Western Front Armies multiplayer standalone, where it is bundled with the OKW army.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Best faction in the game.
won't load crap
💋
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Czech, English*, French*, German*, Italian, Polish*, Russian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It was a pretty logical move by Relic to eventually add western front content to Company Of Heroes 2 as well. Company of Heroes 1 will always be a legendary strategy game but it's always difficult to play older titles because of the graphics and lack of quality of life improvements which were added in newer titles. Not to mention that no matter how much you like something, you can eventually be sick of it with time.
Амереканцы без шерманов,как рыба без велосипеда
Company of Heroes 2 – The Western Front Armies: US Forces, developed and published by Relic Entertainment with Feral Interactive handling Mac and Linux versions, is more than a simple faction expansion—it is a reinvigoration of Company of Heroes 2’s multiplayer ecosystem. Instead of functioning as minor DLC, the US Forces arrive as a distinct, fully featured army with its own units, doctrines, strategies, weaknesses, and battlefield personality. For players who felt the original game focused too heavily on the Eastern Front’s slow, grinding engagements, the introduction of American forces reshapes the pacing, encouraging aggressive map control, combined-arms improvisation, and momentum-driven tactics. It not only broadens the strategic diversity of online matches but also redefines the overall identity of the game’s Western Front warfare. The US Forces faction prioritizes battlefield initiative and tactical flexibility. Their early-game infantry options—anchored by Riflemen squads—are among the strongest in the franchise, capable of adapting to most engagements through grenades, mid-range firepower, and rapid tech upgrades. This opening strength pushes US players toward early territory acquisition, flanking, and harassment. Rather than relying on static defenses or prolonged attrition, the Americans favor mobility, repositioning, and multi-directional pressure. The result is gameplay that rewards awareness, timing, and calculated aggression rather than brute-force attrition. However, maintaining that momentum requires resource discipline, since US Forces teching is decentralized and demands early investment to stay competitive against factions that scale more dramatically into the late game. Where Soviet forces thrive on massed infantry and German armies emphasize elite specialization, the US Forces occupy a middle ground defined by adaptable vehicle play. Light armor such as the M20 Utility Car and the M15 AA Half-track provide early battlefield dominance, but the true backbone arrives in the midgame with the Sherman. While not as brutally powerful as late-war Axis armor, the Sherman excels through versatility—smoke rounds, HE shells, and high maneuverability allow players to dictate engagements rather than merely respond to them. For anti-tank capability, the US Forces rely on a combination of dedicated AT guns, upgraded infantry, and the M10 Wolverine or Jackson Tank Destroyer, both of which trade armor durability for exceptional penetration and flanking potential. This emphasis on coordinated combined arms reinforces the faction’s strategic identity: victory comes not from standing your ground, but from choosing where and when to strike. Doctrines—known as Commanders—play a crucial role in shaping playstyles. The airborne-focused commanders offer paratrooper deployment, munition efficiencies, and map presence strategies that allow flanking even behind fortified enemy positions. Armor commanders emphasize tank synergy, improving the survivability and utility of Sherman variants while unlocking devastating off-map support. Infantry commanders strengthen Riflemen even further, expanding the faction’s early-game dominance. These doctrine-based pathways ensure that the US Forces do not feel like a single strategic archetype—they are a modular army that reflects the personality and preferences of the player. Matchups remain dynamic because different commander choices radically alter the faction’s toolkit, preventing predictability and promoting experimentation. Aesthetically, the faction benefits from Relic’s attention to historical authenticity and battlefield atmosphere. US forces sound distinct, speak with recognizable personality, and move with convincing urgency. Weapon effects, engine audio, and explosion acoustics reinforce the sense of propulsion and momentum central to American tactical identity. The visual design of uniforms, armored vehicles, defensive structures, and environmental interactions enhances immersion without overwhelming clarity. Shermans kicking up dirt, Riflemen diving for cover, and paratroopers landing behind enemy lines all contribute to Company of Heroes 2’s cinematic battlefield storytelling—an element that the expansion helps strengthen rather than dilute. Balance, however, is where the US Forces have historically generated the most community debate. Their powerful early-game presence can feel oppressive to inexperienced opponents, particularly those playing factions that require slower scaling. Conversely, the American late game demands precision and planning—mistakes are punished harshly due to the faction’s comparative lack of heavy supertanks. Against the likes of the Panther or King Tiger, the US Forces must rely on maneuver warfare rather than brute strength, which can frustrate players expecting symmetrical armor matchups. Yet these asymmetries are intentional and remain central to Company of Heroes 2’s philosophy of factional identity. Rather than seeking identical unit counters, the game rewards players who adapt their strategies based on faction strengths rather than attempting mirrored tactics. Technically, Feral Interactive’s Mac and Linux support is well-executed, maintaining performance parity and visual fidelity while ensuring stable multiplayer functionality. Cross-platform play helps sustain matchmaking health, which is vital for longevity in competitive RTS environments. The expansion integrates seamlessly into the core game, meaning both new and returning players can join multiplayer without friction, and it remains accessible without requiring purchase of the original factions—an inclusive design choice that broadened the community upon release. The Western Front Armies: US Forces ultimately succeeds because it brings a fresh voice, tempo, and ethos to Company of Heroes 2 without compromising the game’s tactical depth. It challenges players to think creatively, rewards decisive initiative, and introduces a roster that feels historically grounded yet strategically distinct. While not without balance quirks and a higher skill ceiling for late-game execution, the faction enriches the multiplayer meta, deepens replayability, and provides one of the most accessible entry points for newcomers to the series. For strategy enthusiasts, competitive players, or anyone seeking a fast, fluid, and aggressive RTS experience, the US Forces expansion remains one of the most valuable additions to Company of Heroes 2’s wartime tapestry. Rating: 6/10
What a pitiful job.
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A single panther (Or really anything heavy) with infantry support basically renders this faction near useless. If I wanted to resort to constant infantry support, I would have used the soviets.
纯傻逼,一点体验都没有,还花钱买dlc,倒贴老子都不要
Players by region
Where this game's players are, estimated from review languages.
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