
The world has fallen asleep, and you're among the few who are still awake. Choose your class, manage your resources, craft items, collect loot, work with other survivors, and survive to see the next dawn; in this unique blend of action RPG, survival, and roguelike.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Посредственная игра на движке "RPG Maker", которая выделяется от "собратьев" необычным управлением. Это же управление и портит всё впечатление от игры, которая и так ничем хорошим похвастаться не может. Такие игры могут зацепить интересным сюжетом или необычным геймплеем. Здесь и то, и другое мимо. Сюжет скучный и неинтересный. А управление хоть и понятное, но крайне неудобное. Битвы происходят не на отдельной арене и не пошагово. В принципе, вся игра происходит в реальном режиме. Вы перемещаетесь по миру с помощью стрелок, а вот все другие действия нужно производить на разные кнопки. Поговорить с NPC одна, взять предмет другая, ударить противника третья и т.д. Ещё зачем-то перемещаться нужно от одной точки до другой, в виде кружков на карте. В общем, простой и понятный игровой процесс зачем-то усложнили ненужными действиями. А кроме него в игре нет ничего интересного.
Coffee Crawl is a very interesting game, it offers much-much more than it costs and in short (for those who won`t read wall of text which I put below) I recommend this game. Coffee Crawl is an interesting survival roguelike RPG mix. In terms of gameplay it offers slash RPG, resource gathering&managing, crafting and diplomacy, which all is fused into single entity. This game also offers anarchy mode, which allows some rules of the game to be broken at the cost that you will be chased by the police and penalized if caught, and you might upset some of 15 other people, who left awake. Game`s difficulty increases with time and usual game flow involves building your character by crafting useful stuff, picking up items called "novelties" that increase your character power in some certain way or reducing game`s difficulty (usually with some drawback) and negotiating with others to oppose this difficulty. Coffee Crawl, however, won`t babysit you, it gives you the basics in how to play the game and then leaves you to figure out the rest for yourself. I played for around 60 hours and I still haven't figured and tried out everything. Coffee Crawl doesn`t really have a complex story baseline, however characters, music and presentation makes you to be really interested in it and makes you want to discover mystery behind people not waking up. There are 15 other characters besides you that are trying to not fall asleep and all of them are distinct, they all have their own character developement and you can be friends or enemy with each of them, they also have their own locations where you can meet them anytime and which adds to their story. Music in this game is also very good, it fits in game very well and adds to atmosphere of the location you are at, and I would listen it outside of the game, but thats just my taste. While having a mysterious plot and atmosphere, Coffee Crawl has good sense of humor and it doesn`t interfere with atmosphere. There is also bunch of references to other games, and I find myself sometimes asking a question "Where I heard that phrase before?". As about performance, game performs well on my low end lagtop, which just fits right into minimum system requirements for this game, I also played it on PC which has powerful videocard but only 2 GB (and minimum required is 4 GB) of memory and it still ran well, with some occasional freezes. For 60 hours I played game, I encountered bug once, and it`s kind of a bug which hard to get, so don`t let that you down. Overall game is very solid, and RPGMaker used very creatively with all the stuff present in game. My only complaint is that there is no "Exit" button and some people complain on lack of controller support, but thats only complaints which I could came up with and game is not set in stone. "Coffee Crawl is inspired by Dungeon Crawl Stone Soup, Elona+, Risk of Rain, The Binding of Isaac, Civilisation 5, and Zettai Hero Project. Some elements in those games may present." As someone who played Risk of Rain, Civilisation 5 and Elona+ I can confirm that it`s true, this game reminds me those games, yet I'm surprised that Coffee Crawl combined elements of those games so well and that after playing forementionen games Coffee Crawl has still a lot to offer to me and I think that you should play it. Right now. Thanks for reading. Edit: (11.07.2018) "Exit" button was added into the game, my complaint is no longer valid.
"Coffee Crawl" is a fast-paced challenging rogue-like. It has many randomly-generated maps and locations. You can choose from a wide range of characters and classes. There are many NPC's that you can trade with. You can also craft many helpful items along the way. Be sure to manage your health and energy to remain alive. Then defeat the boss and exit to continue your journey.
Coffe Crawl is the game version of injecting caffeine straight into your blood. However, you'll keep coming back to this crazy cup of coffee everytime you need a fix. Coffee Crawl is an very unique game with some interesting mechanics. If you take the time to learn the controls and get used to the way the game feels and operates, Coffee Crawl will defintiely be a fun little gem for you to play as you try and save the world from the worst case of oversleeping ever. You can read my full review at my blog below! https://strictlygamereviews.wordpress.com/2018/04/05/coffee-crawl-aka-daily-life/
This is a very strange RPG/Dungeoncrawl. I'll give it a recommend based on the fact that it seems to be a very deep game even though I just can't seem to get into it. Maybe some rainy day I will come back to it. If you like weird/quirky/no hand holding type of games and don't mind RPGMaker fare, then give this one a look.
Yes
RPG Maker strikes again! Coffee Crawl is one of hundreds of low effort retro-pixel RPG Maker asset/construction kit flips spamming the Steam catalog, made with the RPG Maker video game construction kit... in their own words, "Our easy to use tools are simple enough for a child." Like all RPG Maker "games", this is essentially a bunch of low quality/canned assets from RPG Maker coupled with a cringeworthy high school anime club fan fiction. The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procgen algorithms as a substitute for adding such content to the game, to avoid doing the important job of level/map design. As a result, the game doesn't actually have any content worth mentioning, just endless, boring, repetitive, soulless algorithmically generated sameyness. Developers must learn that procedural generation is not an acceptable substitute for content. As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer. The point can be made that the intention of RPG Maker is to make demos and small games to pass around friends, and shouldn't be used for "professional" game development. Notably the developer here couldn't work out how to use RPG Maker to make an RPG... and that's the only thing RPG Maker can do properly... except it's not even very good for making RPGs. Instead, we have a craptastic 2D retro pixel top down Zelda ripoff "action" brawler, just like Zelda if it was made to be complete garbage. Gamers who want a good retro JRPG experience would be better off playing the originals, like Final Fantasy, Star Ocean or Chrono Trigger. Coffee Crawl has the preposterous price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
what an amazing game
어렵긴한데 생각보다 할만하다
сложно поставить "да" или "нет". С одной стороны приятная графика и т.д., а с другой абсолютно нелепый геймплей с неудобным управлением.
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