
DONT OPEN is a PSX-style horror game about routine that falls apart before your eyes. A normal shift at a taco bar, an empty stairwell, and a persistent knock on the door that's impossible to ignore. Based on real events.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 25 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Heavy iron doors separate my little world from the cold hallway. It's always so unsettling there.
DONT OPEN is a PSX-style horror game about routine that falls apart before your eyes. A normal shift at a taco bar, an empty stairwell, and a persistent knock on the door that's impossible to ignore. Based on real events.
HOME IS YOUR FORTRESS. UNTIL YOU LOOK THROUGH THE PEEPHOLE. Your life is a cycle. The day begins in a noisy cafe where you prepare tacos and pour Coke for an endless stream of customers. You spend your evenings in an old apartment, surrounded by dusty belongings and “dead trees on canvas.” But today, your usual routine will be disrupted. DON'T OPEN is a brief immersion into a state of paranoia. There are no monsters or weapons here. There is only you, your neighbors, and a growing sense of fear behind the front door.
FEATURES: Life as it is: from work shifts to mundane household chores — feel the weight of everyday routine. Disturbing neighbors: chance encounters in the hallway. A strange old man or a neighbor suddenly running out of their apartment — who poses a real threat? Hypnotist: a surreal, hypnotic event that will make you question reality right in your living room. 90s aesthetics: low-poly environments and shaky textures recreate the authentic spirit of classic horror. Sound as the enemy: knocks on the door, footsteps in the hallway, and TV interference replace the traditional soundtrack.
Genres
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game has a very unsettling atmosphere, and that was probably its strongest point. It does a good job of building tension and making you feel uncomfortable. However, the dialogue is way too long, and it made the game feel boring at times. I liked the gameplay overall, but despite having multiple endings, I didn't find them satisfying. It felt like the game was cut in half rather than reaching a proper conclusion. There wasn't much genuine horror beyond constantly trying to build suspense. Tension alone doesn't make a psychological horror game, and I was expecting something deeper. I have mixed feelings about this game. It's not terrible, and I can definitely see the potential, but I can't recommend it because I feel it isn't worth the time in its current state. I hope the developers put more effort into their next project because they clearly have potential. This game has some good ideas, but it needed a much stronger story and ending.
Я не знаю, о какой вообще игре говорят люди, пишущие положительные отзывы. В этой игре нет ничего, кроме стен текста, которые ме-е-едленно печатаются, и постоянного ожидания. Просто: стойте 30 секунд и ждите, когда ваша еда приготовится. Подождите ещё 20 секунд, когда придёт следующий покупатель. Повторите этот НеВеРоЯтНыЙ игровой опыт ещё десятки раз. Здесь нет геймплея, здесь нет увлекательного сюжета, нет какого-либо исследования. Трудно даже представить настолько плохой продукт, но автор постарался.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
За 13 грн в принципе имбовый инди-хоррор. Некий вайбик присутствует
Man, this was a rough one unfortunately. 50% of the game has you cooking for customers at your food stall. They all order Sodas, and Tacos that look like tostadas but are made with Lavashes (?). Each Taco/Tostada/Lavash takes 30 seconds to cook, and although you have a 6ft/1.8m long grill, you can only ever cook one at a time. So when someone orders 3 Tacos/Tostadas/Lavashes, you have to sit, wait, and do nothing for 30 seconds for each. And even when one is done cooking, and you cannot start cooking another on the grill until you've completed making the previous taco/tostada/lavash. Every customer shares the exact same 3 lines of super-generic dialogue, and nothing advances story-wise during the food stall portions of the game. Absolutely nothing other than cooking happens during these moments, which is a shame because they take up so ~50% of the game. The game only advances outside the food stall, and so the food stall segments feel like their only purpose is to artificially lengthen the playtime. Very little happens before the game ends :\ There are 3 endings, but you have to replay the entire game to find them all. Now... this game isn't the worst thing I've ever played, and it only costs $1 USD, but overall it's just not really a fun experience :.(
An eerie PSX-style atmosphere hooks you from the first seconds. An empty stairwell and that persistent knock on the door that makes your heart drop. You play and feel someone watching you. Genuine chills from the thought that this is based on real events. Very simple, but frighteningly realistic to the point of trembling.
The game’s style and overall vibe are not bad, but I could not stand how tedious it was. The quests are stupid, and the translation is a mess. Just typical walking simulator.
очень нишевый хоррор, определённо стоит своих денег.
Nice decent indie game. My only complaint is i wish there were more different dialogues between you and the taco shop customers. there's literally only 2 different dialogues to the point i know what's gonna be said. Maybe an update with some different interactions would be nice. But other than that great game and definitely worth the price of 1 dollar
The game's plot begins with you being in a strange house, where increasingly creepy things start to happen. The atmosphere is serious, with few screeches, but the tension is constant.
没中文 没成就 切勿开门 厚重的铁门将我的小世界与冰冷的走廊隔开。那里总是让人坐立不安。 《切勿开门》是一款 PSX 风格的恐怖游戏,讲述在你眼前逐渐崩塌的日常。在塔可店的普通轮班、空荡荡的楼梯间,以及一阵无法忽视的持续敲门声。故事改编自真实事件。 家是你的堡垒 —— 直到你透过猫眼望去。 你的生活是一场循环。白天在喧闹的餐厅开始,为络绎不绝的客人制作塔可、倒可乐。晚上则待在老旧的公寓里,被满是灰尘的物品和 “画布上的枯树” 包围。但今天,你习以为常的日常将被打破。 《切勿开门》让你短暂沉浸在偏执的状态之中。这里没有怪物,也没有武器。只有你、你的邻居,以及大门背后不断蔓延的恐惧。 游戏特色 真实的生活:从轮班工作到琐碎的家务 —— 感受日常的沉重。 令人不安的邻居:在走廊里的偶然相遇。陌生的老人,或是突然冲出房门的邻居 —— 谁才是真正的威胁? 催眠效应:一场超现实、令人恍惚的事件,会让你在自家客厅里质疑现实。 90 年代美学:低多边形场景与粗糙纹理,还原经典恐怖的真实氛围。 声音即是敌人:敲门声、走廊里的脚步声、电视杂音,取代了传统的游戏配乐。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6K | 23 | 83% | $1.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $202K | 618 | 86% | $8.99 | |
| $180.9K | 204 | 85% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3K | 135 | 90% | $0.69 | |
| $1.3K | 59 | 49% | $0.99 | |
| $1.3K | 57 | 58% | $0.99 | |
| $1.3K | 69 | 70% | $0.99 | |
| $1.3K | 94 | 91% | $0.99 | |
| $1.3K | 51 | 33% | $1.19 |