
Codex Temondera: Lost Vision combines the strengths from JRPG's and western RPG. Fight dangerous enemies, explore mysterious places and discover legendary treasures on your journey to find the source of a series of mysterious missing person cases.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
[h1]«Codex Temondera: Lost Vision»[/h1] [b][i]RPG-приключение с элементами квеста, кучей лута, сражениями в стиле JRPG и мрачным детективным сюжетом о расследовании таинственных исчезновений людей.[/i][/b] Геймплей: https://youtu.be/-1lI1nWGz8I [h1]Сюжет:[/h1] Главный герой со своей подругой возвращается в родной город, чтобы расследовать ряд загадочных исчезновений, напоминающих гибель родителей. 15 лет назад в этом городе уже происходило подобное явление. Люди пропадали, а некоторые возвращались, но в последствии умирали таинственной смертью. При этом у них из глазниц исчезали глаза… [h1]Геймплей:[/h1] Все типично жанру: исследуем окружающий мир и разговариваем с местными жителями, собираем информацию и предметы, выполняем квесты и сражаемся в пошаговых битвах, как в любых JRPG. У персонажей есть полноценный инвентарь с возможность надевать шлем, броню, сапоги, ожерелья и кольца, брать в руки оружие и щит. Есть магия, умения, журнал квестов, прокачка с получением уровня и разблокирование новых навыков/магии. Вещи можно продавать/покупать, находить в ящиках/шкафах/сундуках/бочках и получать в луте (после победы над врагами). Жаль, что предметы и места взаимодействия никак не подсвечивает. Приходится тыкать на все и проверять. [h1]Особенности:[/h1] Особенностью игры является то, что в любом взаимодействии с предметами окружающего мира нам дают выбрать действие: осмотреть, открыть или применить силу, ловкость, интеллект и т.д. От этого выбора зависит результат: загадки в игре построены на использовании умений, да и уровень этого умения играет важную роль. Иной раз придется прокачать умение или переключиться на другого персонажа. Еще одно отличие – поле боя поделено на зоны, поэтому при сражениях учитывается радиус атаки. Если персонаж имеет оружие ближнего боя, он не сможет атаковать врага в дальней зоне. Придется героя передвинуть, использовать магию/умения или поменять оружие. Стоит упомянуть, что в этой игре нет гринда, враги не появляются постоянно, они сразу стоят на карте в определенных местах и не возрождаются, если вы их убьете. Поэтому получше снаряжайте персонажей, рационально распределяйте лут и очки опыта. [h1]Графика и звук:[/h1] Графика симпатичная, видно, что приложили усилия и изменили часть стандартных активов Rpg Maker + перерисовали все арты героев. Музыка приятная и разнообразная, все необходимые звуки имеются, а вот озвучки нет. [code]Вполне достойная игра. Рекомендую в коллекцию. Этакое JRPG с европейским колоритом.[/code] [u]Если вам понравился обзор, информация была полезной / интересной, то поддержите лайком или комментарием.[/u] [i] Обзор был написан для группы [url=http://steamcommunity.com/groups/Obzzor4ik]Обзоры Онлайн[/url]. Почитать другие отзывы можете[url=http://store.steampowered.com/curator/28776273/] тут[/url].[/i]
Lost Vision is an RPGMaker game where all of the work seemed to go into the graphics, but the rest is bad. The battle system is a complete pray to the RNGGoddess that anything goes your way at all. Here is a list of the issues I ran into in the game: -The starting area is way too dark. There is no need to make the game so dark that even on max brightness on my monitor I can't see where I'm going. -The first mandatory battle is too hard. Its 2 vs 3 (you got 2 they got 3) and if the RNG hates you prepare to do it again and again. My first attempt I missed 5 of 7 attacks. -The first boss spams a skill which grants whomever it is on 8 turns where you cannot hurt them or inflict any status aliments at all. I only won by inflicting poison on him when the state was not present and then turtleing up for 50 turns or so. -The 2nd boss if you don't have a certain skill is impossible. It will do more damage to you than you got max HP. And it loves to spam it. -The 3rd boss you are expected to run from, but there's no clue to do this. -The Old Castle dungeon ghosts are too OP. They can only be hurt by one skill and if you don't have it you are out of luck. Plus the EXP reward is pathetic for the time and trouble it is to defeat them -The skeletons in the Old Castle have magic reflect and will do damage to the caster for any Dark Spells. Sadly Selene has all Dark Spells so she is useless here and if you try to put a status ailment on them it's pray to the RNGGoddess that it doesn't get reflected back to you. Which happened to me more than 50% of the time before I finally quit. You seeing a pattern here? Basically you have to read the developers mind AND hope the RNG likes you to even proceed. And if you don't select the correct skills, sorry you can't grind either, start your game over. In summary, the game has potential. But the battle balance needs to go back to the drawing board and started over from the beginning, as the current system is not fun, just frustrating.
A great game but honestly one i feel which is more suited to us old school style gamers who grew up with the old 8-16Bit consoles. A much more detailed review can be watched here https://youtu.be/Vx6EeSxcytg
[quote] 加入[url=https://steamcommunity.com/groups/ADZZW#]爱の榨汁屋[/url]&关注[url=https://store.steampowered.com/curator/34815366/]爱の鉴赏家[/url],用爱品鉴世间作品,用心流淌真情实感。 [/quote] [h1]《圣典法典:失明》—15年前的悲剧,再次成为现实[/h1] [b]前言:[/b] 《Codex Temondera:Lost Vision》英译中为《圣典法典:失明》。它是一款由Quacksalver Frame开发的2D回合制冒险类RPG游戏。与大多类似游戏一样,玩家需要招募伙伴,探索世界,击败敌人,升级装备,以查明谜团背后的真相。 https://steamcommunity.com/sharedfiles/filedetails/?id=1834164707 [h1]游戏剧情介绍:[/h1] 瑞克出生于佩迪塔王国西部的一个名叫诺维奇的小镇里。它曾是一个宁静的小镇,直到发生了一系列神秘的失踪事件,在后来被称为“视力丧失案”。因为一些受害者在之后又出现了,但已经死了,他们的眼睛不见了。而这样的悲剧在15年前曾发生在小瑞克身上,他曾亲眼目睹自己的母亲被挖去双眼,惨死于床上。父亲离奇失踪,至今都没有被发现。于是他对自己发誓,一定会弄清楚当时究竟发生了什么。15年后,悲剧重演,人们开始再次消失。官职上尉的年轻瑞克主动提出要求,与年少的伙伴塞琳一起,前去调查背后的真相。他们故地重游,回到了家乡诺维奇,冒险故事也就此开始。 [h1]游戏整体体验:[/h1] 游戏在操作上很简单,[i]例如:点击鼠标左键以控制角色移动和物品交互,点击右键以取消动作的实战,shirft加回车键可以一键拾取战利品,x键或者esc键可以打开游戏菜单,菜单栏里有任务目标、装备栏、世界地图、技能升级等。[/i] 说到装备栏,不得不提一下《魔法门之英雄无敌》系列游戏。玩过这一系列的玩家一定知道,其装备栏是按格子划分的,不同的装备所需占用的格子数量不同。而这款游戏在其机制上加以修改,“添砖加瓦”使其达到了允许存放于仓库中的装备“不多也不少”的效果。此外,它还考验玩家的“仓库管理能力”。玩家需要不定期地对仓库内物品进行整理,缩小每个物品之间的距离,卖掉不需要的装备,以免后期有重要物品或装备等容纳不下。 https://steamcommunity.com/sharedfiles/filedetails/?id=1834166157 游戏在地图设计方面也很有趣,玩家不再是毫无头绪地在地图上乱跑,到各大城镇接各种支线任务。相反,游戏的地图需要玩家通过完成特定的任务或者与特殊的NPC交流才得以解锁。这样的设计虽然在一定程度上减少了玩家自由度,使游戏看起来变得线性化。不过也在一定程度上减少了玩家不必要的跑图时间,许多支线任务也夹杂于主线地图中,可谓是“一举两得”。 https://steamcommunity.com/sharedfiles/filedetails/?id=1834165016 游戏在战斗方面做得不错,采用了“肉搏和后防”两条阵线。在“肉搏线”上的角色,会受到来自两条阵线上各单位的攻击。而在“后防线”上的角色,对方的近战单位无法对其直接进行攻击,只有等“肉搏线”上的角色全部倒下,他从“后防线”转移到“肉搏线”上的时候才能被攻击。而且,呈“斜面化”的战斗视角使人在视觉上的感觉更加舒适。此外,角色在发动攻击时玩家能欣赏其立绘。不过立绘的色调平淡,画风一般。 https://steamcommunity.com/sharedfiles/filedetails/?id=1834164908 在战斗胜利后,角色会获得一系列的战利品和经验值。经验值达到一定程度,角色会升级获得“SP”,即“能力点数”。玩家可以用它来解锁新的技能或提升角色的各种能力值,[i]例如:力量,智慧,敏捷,开锁,查找等。[/i]别小看这些能力,它对于任务推进有很大的帮助。[i]也许你的力量值太低,导致挡住机关暗道的书柜箱子等班不开;也许你的智慧值太低,无法破解一些谜题以及机关等;又或许你的开锁值太低,撬不开锁那只能暴力解决。[/i]因此,玩家在升级加点时需要合理分配,“三思而后行”。 要说游戏的最大亮点还是其开场的环境渲染。无论是雷雨的音效还是闪电的特效,都夹杂着一丝的阴森与恐怖。外加昏暗的场景设计,让人直觉得是一款恐怖游戏。若是喜欢这种意犹未尽而又耐人寻味的开场的玩家,欢迎入坑体验。 [h1]在此做一个小总结:[/h1] [b]闪亮的优点:[/b] [i]扑朔迷离的游戏剧情+ 十分有趣的装备栏以及地图设计+ 采用“双阵线”以及“斜面化视角”的战斗系统+ 独特的开场,优秀的环境渲染++[/i] [b]不足或缺点:[/b] [i]玩法过于单调- 画面过于平庸- 新手教程不够具体-[/i] [h1]推荐分:(7/10)[/h1]
Attention: - this review may contain spoilers, if you don´t mind go ahead. - First impressions - Neutral review Summary: a short-length RPG with fantasy/ adventure elements made in RPGMaker. Features good story, good artwork. About: - Game: Codex Temondera: Lost Vision is a short-length RPG with fantasy/ adventure elements made in RPGMaker. - Story: Play as Rayk (MC) where his parents were the victims of 'Case of the Lost Vision', which the victim just vanishes and reappears already dead with eyes missing. After 15 years, this case is happening again, and Rayk swore to find the truth behind this mystery. - Gameplay: rpg with exploration, turn-based combat, grinding. Drag and drop inventory system is a good call for avid rpg players. - VA: N/A. - Artwork: not bad - Text/translation: typos were spotted, still playable. - Soundtrack: good - Performance/cons: over 1 year without updates, probably is already a dead game; typos still present; the map could be improved, just a misstep and you'll return to the world map, maybe useful (since you can leave anywhere) or not (make exploring harder). Conclusion: Codex Temondera: Lost Vision is a short-length RPG with fantasy/ adventure elements made in RPGMaker and featuring good story, good artwork, the game UI, battle/ equip/ loot system is pretty interesting, but with typos, bugs, make it frustrating, so I would not recommend it now, but wait for a better version (fixes for the bug and text).
[h1] 游戏介绍 [/h1] 《Codex Temondera Lost Vision(圣典法典:失明)》是一款由Quacksalver Frame制作并发行的独立角色扮演类RPG类型游戏。游戏发生的地点在佩迪塔王国西部的诺维奇,15年前雷克在一次活动中失去了自己亲爱的父母,而如今,同样的事件再一次重演,于是雷克的旅途也就从此开始了! [h1] 游戏的体验 [/h1] 游戏的玩法来源于经典的RPG玩法,为了查明真相,于是主人公则召唤自己的小伙伴们一起出去探险,然后就是组团打怪,探索新的世界,提升自己的实力,战斗还是充满着一定的策略性,玩家需要好好利用自己的技能和道具,然后对自己的血量进行一定的计算,以防暴死,然后就是关于自己换装备的页面又让我想起来了原来暗黑破坏神的设计,不同的装备需要占用的格子的大小都不一样,于是也就需要玩家合理进行储存空间的布局。游戏的画面略显粗糙,如果你不是一名画风党的话,可以无视,但是游戏的音乐很不错,并且充满旋律,听起来我觉得很有感觉,然后游戏的语言目前只有英语与德语俩种,不是很丰富,如果对语言木有过多要求的话也可以进行尝试。 [h1] 游戏的优点 [/h1] +具有一定的剧情 +经典的RPG玩法 +十分有气氛的背景音乐 [h1] 游戏总评 [/h1] 如果你对画面和语言没有太高的要求,这部作品还是可以值得尝试的。 评分:6/10 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] ←遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]←点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Overall pretty okay RPG maker game, the system that being used is interesting, but there are some other aspect that might be a turn down as well. Pros : - Good character art. - Interesting loot mechanic & skill system for RPG maker game. - Kinda difficult but still manageable. Cons : - Starting area and other area that with less light actually truly almost pitch black (almost can't see anything, kinda annoying). - Some area way too big (Like norwich & the wilderness), which turn into wasted resource since don't have much content inside the area. - NPC filler in town literally crowded and the movement kinda random like a rat rather than a normal human. xD Minor Cons : [Solved by using Nvidia driver GPU rather than integrated one] - Kinda unoptimized (for example : when the character going into Inn in Norwich for some reason it feels heavy to move not sure why, sometime Selene char blinking when player interact with some interactive item) - FPS drop when some animation in battle (poison for example) I think that's all I can said for now. It is recommended for the person who is patient in playing rpg maker game. As for the price, it is better to grab one when on Sale.
《Codex Temondera: Lost Vision(聖典法典:失明)》是一款劇情向的RM類RPG,以15年前的某個雨夜,主角母親的慘死悲劇為開端,講述主角呼朋引伴,一邊戰鬥一邊探究事件真相的歷程。遊戲的畫面粗中有細,戰鬥系統和各種設定也不乏亮點,但由於沒有中文,加上缺乏新手教程,前期玩家很容易顯入一臉懵逼的狀態。 [h1]劇情及演出[/h1] 遊戲開場便是一個雷電交加,黑燈瞎火的夜晚,主角被驚醒後便在屋子裏溜達,卻發現穆青被挖去雙目,已經慘死,而父親不知所蹤。作為一款RM類的RPG,遊戲的氣氛渲染已經算得上比較好了,轟隆隆的雷聲真實感到位,偶爾亮起的閃電照亮屋子,小細節都很到位。15年後,母親的悲劇又開始在這個小鎮中上演,於是主角便喊上夥伴,一同開始了調查之旅。 遊戲的畫面說實話比較一般,BGM也是公用素材,主角立繪著實談不上精致,但頗為細致的一點是主角立繪會隨著裝備的改變而改變,算是一個亮點所在了。 [h1]戰鬥及設定[/h1] 遊戲的戰鬥模式總體上為回合制,但較為創意地加入了此類遊戲少見的前後排系統,前排角色優先承受傷害,前排倒下後後排才會補上去挨打,對玩家針對性養成角色提供了條件。 角色擁有多項能力,力量、智力、敏捷、開鎖、查找等,將能力和屬性並列起來也算是罕見的設定了。玩家升級獲得點數可以選擇能力提升,是提升屬性進行激爽戰鬥,還是提升開鎖等技能讓旅途更加便捷,取決於玩家自己的選擇。 另外遊戲的背包和倉庫采用的是生化、暗黑等類型遊戲中看體力占格子的設定,大件的武器、裝備會占用大量空間,對物品的整理和取舍也是重要事項。 [h1]總結[/h1] 雖然有一定亮點,但總體上還是偏向一款中規中矩的RPG,加上語言和引導問題,對國人玩家並不友好,推薦度不高。 [quote]點擊加入[url=https://steamcommunity.com/groups/itgameap]趣遊鑒賞組[/url],一同探索遊戲的樂趣~ 歡迎關註[url=https://store.steampowered.com/curator/34803254/]趣遊鑒賞家[/url],查看更多趣味性評測。 讓我們用愛點亮遊戲之光,加入我們,共同感受更多趣味的遊戲吧![/quote]
[b]Tepeden bakışlı kamera açısıyla oynayabileceğiniz bu oyunda; gizemli yerleri keşfedip, birbirinden farklı maceralara atılın. Bu maceraların esnasında karşılaşabileceğiniz birbirinden farklı düşmanlara karşı da mücadele edip, o mücadelelerden galibiyetle ayrılmaya çalışabilirsiniz.
NIE jakei to rowlecozne i nudne to ;P ✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂---✂--- Zastanwiasz się dlaczego jedne słowo w recnezji ? zapraszam tutaj https://steamcommunity.com/groups/agaimyfani/discussions/0/1638662230362126317/ Pisze rónież normlane pełno prawne recnezje więc jeśli Szukasz więcej recnezji lub zastnawiesz się czemu tyle błedów ? Zapraszam do obserowania i przecyztania opisu na mojej grupie kuratora https://store.steampowered.com/curator/7690491-Aga-i-my/
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