
Greed Knights is a game where your main focus is to grind for weapons and talent points so you can advance in the dungeons.this game works like most of my previous games. It contains automatic battles and your main focus is to train your champion and see him grow.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не уверен, существует ли такое слово, но эту игру можно описать словом "идлер". Геймплей на кончиках пальцев - заходим в локацию, смотрим как персонаж крушит двух врагов, выходит в ворота появляется снова в начале локации, сворачиваем игру на час. Открываем снова, прокачиваем атаку, кладем деньги в банк, заходим в локацию посильнее, снова сворачиваем игру. После нескольких десятков прохождений локаций статы растут, деньги в банке капают, остается только снять их, еще качнуть характеристики и снова по кругу. Действий не требуется вообще никаких, посмотреть прикольно, но недолго.
⠀
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As of this review, I have 100% achievements on Greed Knights. Let me get something out of the way, I DO NOT hate this game, nor do I think it's terrible for an idle game. However, I CANNOT recommend this game to anyone who's going for 100% like I did (the only reason I was able to 100% this game quicker than I thought was because of the recent update to reach Level 60 instead of 80). Whenever I opened this game (after already grinding to about Level 30), I would fly by levels and just spawn into the Evil Throne over and over again to grind, and even leave my computer on overnight to grind. I wish it didn't have to be this way, because now I have over 400 HOURS on record (probably would've been over 1000 if I had to reach Level 80, no exaggeration). An "offline progress" system is MUCH needed here, similar to Adventure Capitalist, or any other idle game I can think of. Can't say much about gameplay, it's an idle game. The bank system is fine, everything is just "fine", nothing really remarkable, but nothing terrible either. It's inoffensive, but just kind of boring. It's really a game to have in the background to grind while you play any other game. Again, I don't hate or dislike Greed Knights, I just can't find much to like about it either. I'm sure the developer put time and effort into their game, and I'm sure they will continue to grow and improve. In that regard, I wish them luck for future titles. Overall, I can only recommend Greed Knights if you're not looking to 100%, or if you're a fan of idle games, it's a neat little time killer. Otherwise, I wouldn't really bother.
Game using 21% of my CPU? Multiple instances loaded, and when game is exited, it stays running 2 apps in the background? Interesting.
This game is a waste of time. Nothing redeeming what so ever.
This is the 2nd game he's released on Steam, and I think the 4th or 5th of his I've played. This is a short, simple, low content idle game. Good for grinding achievements maybe, but rather devoid of content. It's got simple 8 bit art, which I don't mind, and he reuses a lot of game mechanics and button/UI graphics. His UIs are confusing and chaotic. A lot of the time you have to hunt for the actual buttons or things you can interact with as often there's no way to tell what is a display field and what is a button. He hasn't bothered to make the numbers display in any way that helps a player. A number that says "2K" could be anything from 1501 to 2499. Makes it difficult when trying to decide what area to fight in - you have to experiment until you find the area you get killed in, then back up one. Big numbers are even more of a problem as he didn't make the text fields big enough so the numbers get cut off and you have no idea how much cash you actually have when you go to buy things. You have to click buttons and wait to see if you can afford it or not. Another major problem is the game freezes when it is in the background. Not much of a "feature" for an idle game, but a common bug his games have and one he doesn't seem to be interested in addressing. Another issue with this game and his others, is that when they freeze or crash, they have a strong chance of deleting your save. Another simple issue that could be addressed by exporting the save data to a simple JSON file to protect player progress, and another issue he hasn't been interested in addressing. Generally, he pumps out a buggy game, copying a lot of game mechanics, cluttered UIs and consistent game bugs, and then he just walks away from the project, without addressing the issues, and then when no one plays it anymore, he uses that as a reason to not fix any of the major issues in his games. He should slow down on pumping out games. Slow WAY down and start focusing on making reliable games with actual user friendly UIs. The game can basically be "beat" is 20 to 25 hours, and the other 270 hours was spent grinding for the level 60 achievement. Would I recommend it? No. Do I hate the game? Absolutely not. But, there are SO many free idle games out there with real quality content, patient thought put into them and with actual user friendly UIs and helpful tips and hints, with actual long term dev support, there's little reason to try games like his. Oh, and most of them DO run in the background, DON'T freeze/crash multiple times a day AND your progress isn't in danger of being deleted daily. There's a lot of positive reviews for his work, but I think he just asks players to give them a thumbs up in his Discord channel, which is kind of weak, but ratings padding is a thing on Steam, and this game is a recipient of them I think. So no, give this a pass until the dev decides to commit to making a decent game that is devoid of his consistent bugs. The game doesn't need to be perfect with tons of content, he just needs to take a lot more time than a month or two (based on his current quality levels) to make a game. Then he'll get the PCU numbers and the financial support.
Greed Knights, zindanlarda ilerleyebilmeniz için ana odak noktanızın silahlar ve yetenek puanları toplamak olduğu bir oyundur. Bu oyun önceki oyunlarımın çoğu gibi çalışıyor. Otomatik savaşlar içerir ve asıl odak noktanız şampiyonunuzu eğitmek ve onun büyümesini görmektir.
32 hours for nothing had alot of stuff an was nearing lvl20 then out of noWhere i save game is GONE like w@th the FU@K
这个开发者的几个像素放置游戏,质量都差不多的烂, 弱智级的画风,所有按钮、标签、文本都TMD长一个样子——一个框 这开发者家里是不是喝水、吃饭、上厕所都用一个杯子的? 完全就是骗钱
not good
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 8 | 75% | Free | |
| $417 | 24 | 67% | $0.99 | |
| $187 | 3 | 33% | $2.99 | |
| $0 | 9.8K | 85% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.9K | 184 | 52% | $1.99 | |
| $5.9K | 92 | 70% | $1.99 | |
| $5.9K | 187 | 72% | $1.79 | |
| $5.9K | 56 | 84% | $4.99 | |
| $5.9K | 185 | 62% | $0.99 | |
| $5.9K | 55 | 62% | $7.99 |