
A sci-fi roguelike deckbuilder with a deep new single-axis spin on tactics games! Dodge missiles, line up your cannons, and blast 'em out of the sky... Then get to the bottom of these time loops, before it's too late!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.4Kreviews | 96% | — | $2.5M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 107 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩的
Amazingly good stuff
I absolutely adore Cobalt Core. I found out about it through the OST and I just had see the game behind the music. Turns out there's even more to love. Such a simple concept that anyone can pick up immediately, and it expands so well into ever complexer strategies. And the application is so lightweight, it'll run on anything! Love you guys, and can't wait to see what's next!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 107 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really fun and satisfying strategic deck-builder. It's got really excellent story progression, sharp dialogue, lovable characters, really well written encounters and a great sense of humour. The rule set and different ships and characters are all really well-designed and every time I died I generally realised I should have done something differently. If you like Shogun Showdown, Into the Breach, Starvaders or Slay the Spire, you'll probably love this :)
Whoa, i spent 90 hours on this? Time flies... Great gameplay that is perfect on steamdeck. Fun graphics.
Great game with nice cozy writing. Music is amazing.
C'est bien.
Slay the Spire meets Shogun Showdown in space with FTL vibes great gameplay, good replayability, great music, and some fun humourous dialogue to go with it great on Steam Deck definitely a gem only negligible negatives are some QOL changes which could improve replayability: - card/artifact list with filters - identify straight in gameplay which cards/artifacts are new/undiscovered - easily identify which crew combos have been used/successful without having to backtrack to codex - filterable run history - and... - shop music should keep playing until next area!
If you like Slay the Spire and good music, play this game.
Solid game. A colorful strategy game with a simple quippy story. The game leans shorter. Once I knew what I was doing, my casual runs tended to be ~30 minutes. The Normal difficulty is well-balanced. While this game has higher difficulties, I think only Hardest shakes up the game significantly. Aside from one unlock and one achievement, there is no real incentive to play the higher difficulties. When compared to other roguelike deckbuilders, this one is less demanding towards completionists. The game doesn't quite match the highs of other similar games, but is still good nonetheless. Overall, I had a good time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1K | 7 | 100% | $14.99 | |
| $1.1M | 1.6K | 75% | $22.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $201.5K | 535 | 83% | $7.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 3.4K | 95% | $24.99 | |
| $2.6M | 10.9K | 80% | $9.99 | |
| $2.5M | 3.7K | 92% | $19.69 | |
| $2.6M | 7.2K | 97% | $19.99 | |
| $2.6M | 5.7K | 91% | $19.99 | |
| $2.5M | 10K | 95% | $6.99 |