
A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.22/day in the week to Aug 4 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.8Kreviews | 88% | — | $6.1M |
| $24.99 | 2.2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 969 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I downloded this game expeting a chill driving sim and was so happily suprised to see a amazing story game this was one of the better story games that i have played in a long time and i was super happy really this is in my top 5 story games my only issues with the game where the fact that it could have bin longer i feel the story could be expaned on and i thaght that i some ways they could of improve the grafics of the players but all together i was super happy with this game it was amazing and one i will be recomending to others.
Fun to cruise around and explore the map. Easy-going game. Complete missions for the main storyline but option to drive anywhere on the map and find sidequests.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Hungarian +1 more
| $24.99 |
| 386ratings |
| 82% |
| — |
| not modelled |
| $19.99 | 146ratings | 70% | — | not modelled |
| $3.74−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 971 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Excellent jeu pour chiller entre les tours de Nivalis à la recherche du raccourci le plus dangereux, le tout porté par une bande son de l'espace.
Divertido, aunque no esperéis acción trepidante y tiros. No está mal. 7/10 La música lo mejor sin duda
The game looks beautiful and the story is nice.
This is such a great game. The perfect mix of story, open world, engaging writing, neat graphics, and charters.
Cloudpunk è stata una vera sorpresa, uno di quei giochi che purtroppo nessuno viene a consigliarti e che devi andare a scovare da solo, girando e cercando qualcosa di diverso dal solito. Io l’ho trovato quasi per caso e ne sono rimasto veramente soddisfatto. Bisogna chiarire subito una cosa: Cloudpunk non è un gioco d’azione e qui non si spara. Non ci sono combattimenti, aggressioni o eserciti da affrontare. È un’avventura narrativa ed esplorativa, con qualche piccolo enigma, nella quale interpretiamo Rania, una ragazza alla sua prima notte di lavoro per un servizio di consegne più o meno legale chiamato Cloudpunk. Il vero protagonista, però, secondo me è Nivalis. Una gigantesca metropoli cyberpunk costruita in verticale, completamente illuminata da insegne al neon, attraversata da macchine volanti e quasi sempre coperta dalla pioggia. Si passa continuamente dalle zone più povere e degradate della città ai quartieri più ricchi e tecnologici, incontrando esseri umani, androidi e intelligenze artificiali, ognuno con la propria storia da raccontare. La grafica in stile voxel, una specie di pixel art tridimensionale, inizialmente può sembrare molto semplice, ma funziona incredibilmente bene. Luci, colori, pioggia, musica e rumori della città riescono a creare un’atmosfera cyberpunk veramente riuscita. Nonostante il suo aspetto particolare, Cloudpunk riesce a essere molto più immersivo di tanti giochi tecnicamente più avanzati. La storia principale non è stata la cosa che mi ha colpito di più, devo essere sincero, ma considerando il tipo di progetto rimane comunque un risultato sorprendente. Quello che mi ha conquistato davvero è stato vivere la città: guidare tra i palazzi con la macchina volante, parcheggiare, scendere e continuare a piedi, parlare con gli abitanti e scoprire lentamente le diverse zone di Nivalis. La cosa più strana è successa dopo aver completato il gioco. Mi sono ritrovato a continuare a girare per la città senza avere realmente qualcosa da fare. Camminavo, guidavo e osservavo semplicemente l’ambiente. Può sembrare una cosa inutile, ma per me dimostra quanto sia riuscita bene l’immersione: Nivalis mi aveva preso talmente tanto che non avevo voglia di abbandonarla. Ho apprezzato molto anche il DLC City of Ghosts, che non sembra un contenuto aggiunto tanto per allungare il gioco, ma una vera continuazione dell’esperienza, con nuovi personaggi, nuove storie e ulteriori motivi per tornare a esplorare la città. Cloudpunk è una di quelle piccole chicche che rischiano di passare inosservate perché non vengono pubblicizzate o consigliate abbastanza. Non sarà perfetto e la storia poteva forse lasciare qualcosa in più, ma l’atmosfera, l’ambientazione e la capacità di farti sentire davvero dentro una metropoli cyberpunk lo rendono un’esperienza che ricorderò con grande piacere. Per me è un bellissimo 9 su 10.
I really like this game so far, exploring the city of Nivalis is just pretty fun, not to mention your traveling companion is your AI dog. How can you not like that. : ) - I would love to have a graphics update, the retro sytle of the graphics is really not quite my thing. I would have much preferred the sharper lines in the slate, but even with the seriously old school style the beauty of the environment is undeniable. If you love game art, as I do, you'll want to give this one a spin.
Chill game to play, recommended to have a nice time driving
Cloudpunk is an incredibly fun, charming and extremely well-designed game. You are fleeing your debts in a far future and have moved to a new city in a world where there are not many cities left. You begin driving a Hova, a flying car, to make deliveries on the black market for Cloudpunk. The graphics are insanely attractive. Cloudpunk is only 7 gigs and yet is far, far more attractive than many games that require over 100 gigs of space, because it has been designed with care. I can't recommend this game enough. It was very, very entertaining. Post City of Ghosts addition: The DLC was fantastic. The game remained exceptionally fun and charming. I hope that this is not the end of Rania's story.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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| $2.4M | 4.5K | 82% | $24.99 | |
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| $309.1K | 639 | 47% | $24.99 |