
Rocket parkour your way through dizzying obstacles and lethal robot hazards, in this 3rd person action platformer with over 40 levels, and even more community levels.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The best momentum based 3d platformer on steam.
fun platforming but the enemies in the later levels are annoying and slow you down abunch, also they have high health aswell. that makes the best route trying to run past them and take damage and slow yourself down instead of standing still and shooting them from far away. some of the level design just doesnt make sense, the parkour mechanics are fun and you get enough energy to get to most plat forms easily, but you also sometimes are spent waiting for your energy to refill before making the next climb or jump. im far into the game and dont see much reward for getting the A-ranks in levels. the game is underated and the easier levels are very fun so i recommend playing
ishowspeed playing forza gif
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English*, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
peak 3d platforming
小学买的游戏,因为没中文,小的时候也不知道怎么打汉化补丁,所以放着一直没玩,直到大学重新在库里看到名字变成中文了,才知道过了这么多年竟然还更新了汉化,几天给打完了,剧情是老兵ptsd找回自我之类的,看不懂,但我觉得还不错,跑酷方面挺有意思的,感觉随便跑跑就能通关,除了那几个带骷髅头的关卡都很简单,点名《期待》卡了我一下午,很考验操作和识路,总之是一个好游戏,值得一玩
The best 3D platformer that ive played,shame there's no ColudBuilt 2 available on steam :(
Difícil. Tem que manjar dos pulos.
跑酷游戏,丐版第三人称视角镜之边缘。 自定义关卡是亮点。
No hate game is just not for me.
Steel wings chase the sky Speed outruns impossible walls Freedom leaps ahead
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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