
Close Order is an arcade shooter with one simple goal: become a badass armada! In this mashup of genres, defeat enemies for parts to build up an armada of ships around you. Fight from a distance, charge headfirst into battle, or create a mix of anything and everything. You decide how to play!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Close Order Review Starts off with some cool music, and a cool Scene of space. Beam me up Scotty Lets get into this.. Game started me in a green gassy looking space area with asteroids as the tutorial begins, Looks strange. Maxed out my fleet off the bat, seemed a little too much like maybe I should have to earn the ability to have 45 ships lol I started shooting at an asteroid then out of nowhere came a bunch of ships, I collected some artifacts and it ended. Then this crazy cool video came on dug that. Then back to space again. Ok heres 1 thing I dont like, The Trails that are supposed to follow your ship dont follow accurately when turning the go to the side it looks weird. . Well i flew for ages and saw nothing after this....It said to get away, then a ship might be following, so kept going but nothing. So maybe some arrows saying turn around would help. I then turned around and flew towards the planet and found first enemy drone to take down. Easy peasy. 2nd one came up I killed it and it said Pick up scrap, so I did, and it still remained and wouldnt trigger the next thing to do, just pick up scrap and ring on screen and no scrap left. So now again I am lost. When I fly away from it the blue arrow points me back to it. guess you have to be right in the dead center of it. Had this Crash while switching screens: Oops The Game Crashed The crash report folder named "2016-01-24_135608" next to game executable. I then reloaded with continue and used the story hub, would like to see rings highlight the areas you can pick. This time I attacke a huge fleet while protecting a ship. This was a lot more fun then the tutorial. But I died shortly After. Then after killing first fleet, a crazier fleet attacks and music gets more intense. The music is kinda erie and action packed, kinda cool. The graphics arent bad for what it is, but some more detail could be added to some things like the ships. overall I think the game still needs some work to be compared to other games that are similar buts its not bad.
Prisonniers d'un Ordre loin d'être étroit car cosmique, le nouvel espoir de l'humanité repose sur trois épaules fraternelles, mais peut-être pas éternelles. Après l'annihilation progressive d'une planète bien connue nommée la Terre, à cause de l'♥♥♥♥ sapiens et son goût pour le nucléaire, ce seront donc nos trois héros qui vaqueront dans les tourbillons de l'espace-temps. "Heureusement " ou pas, que Mars a pu être un semblant colonisée, pour parer à tous ces vaisseaux interstellaires désormais cherchants l'espoir d'évoluer toujours plus loin dans le cosmos. Le gros de la civilisation est maintenant dans les étoiles et vous partirez à bord de votre astronef bourré de gadgets nanotechnologiques affronter le destin, libérer les survivants et contrer la venue de l'empereur du mal. Shoot them up, pseudo-RPG, arcade, 2D, espace, au gameplay sympathique et original. Juste un petit bémol, le jeu est assez court (le story mode), mais il n'est pas très cher. Bon vol.
Nice game, I would defenitely recommend it! would be nice if you leave me a steam comment if i could help you! Thanks!
It's quite fun, very very simple but fun to play which is the important bit.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
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