
Close Combat: Gateway to Caen is a great release in the critically-acclaimed Close Combat series. Gateway to Caen focuses on the largest, concentrated British offensive since the Normandy landings in an attempt to penetrate the German lines west of Caen and cross the Odon River to get the stalled advance moving again.
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Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
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Reviews
ok but ai is stupid 10 tanks cant hit 1 panzer
This title is PEAK Close Combat. The only thing stopping my enjoyment of it is that you cannot customize your units the way you want them, as you could in every other CC that I played. Otherwise the graphics, the audio, the explosions is truly a chef's kiss. Why oh why did they decided to go the way they did in future CC is beyond me. Gateway to Caen in Stalingrad would have been THE CC game I would have want so much. Honestly Im not that interested in Op. Epsom. But a full grand campaign in Stalingrad city itself, with an authentic map of it would have been so much better. Less focus on tanks, and more focus on infantry is what we need in our CC games.
SUPER RECOMENDO!!!
고전이지만 전장의 리얼함을 느낄수 있다. 병사들도 패닉에 빠지면 말도 안듣고 제멋대로 항복해 버리고 골때리지만 그것 또한 묘미.. 전투에 시간제한이나 항복 커맨트가 없는건 좀 불편..이지만 또 레알이기도 하다.
Superb game, if you can get it on sale its 100% worth it, one of the best in the genre
Units die way too easy- even in cover, i'm a very experienced close combat player but it's just not enjoyable
Largely not worth buying. Barely better graphics than A Brige Too Far made in the 1990s. The only "new" content is the maps and that makes this a glorified expansion pack for way too much money. Further game play is somehow worse than ABTF. It seems like the AI is set up to see through the fog of war in its entirety which considering the gameplay style is a complete disaster. Even at a 70% discount its still not worth buying. Sad collapse of a fun series that i have greay nostalgic memories of.
Close Combat Gateway to Caen is the last and best game made on the classic 2D Close Combat engine. Even if it’s not 3D, it still looks very real. The style and camera angle make you feel like you’re really looking over a battlefield. The maps are based on real locations around Caen, and they look almost exactly like the real thing. You can see the roads, fields and ruins just how they would have been in 1944. The combat feels very human. Your soldiers get scared, run away, or hold their ground under fire. You can’t just rush the enemy, you have to plan every move. Cover and morale matter a lot. When a fight goes right it feels great, but when it doesn’t you can see how quick things can fall apart. Gateway to Caen is not flashy or fast, but it feels real. Every map tells a story, every shot counts. It’s a great goodbye to one of the most realistic strategy engines ever made. Still today there is no other game quite like it.
This one is more realistic than the previous series in term of simulation of infantry-tank joint operations within close range fields. The difficulty level of this game is a little bit higher, too. Players must very carefully deploy their units before actual battles begin, otherwise players will soon suffer heavy casualties. The planning stage is crucial. It requires complex strategic thinking, abundant gaming experiences as well as real military knowledge. Computer generating A.i. is flawlessly smart. Players confront formidable foes in very battle and are more likely defeated if challenging settings are selected. If players demand easy gaming and quick victory, this game could be frustrating for them. If players demand challenges, difficulties or even failures in order to broaden their depth of strategic thinking. this game is truly for them.
A classic.
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