
Clockwork is a time-bending puzzle-platformer that tells the story of Atto, a lonely mechanical boy in the great city of Watchtower. Explore the city, discover its mysterious past, control time and fight terrifying boss battles. Clockwork features over 60+ hand-drawn, steampunk-inspired levels.
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Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I had thought the game had decent puzzles, artwork, and music however the bugs literally killed the game for me some that I found were - often bringing the ghost girl out the camera wouldn't follow her - sometimes animations break and things slide across the ground - in the level before the boss battle in poisenville an enemy wouldn't step back across a trapdoor making the level literally impossible to beat because you need to dump the enemy using that trapdoor I even checked a walkthrough and that is exactly how they did it not to mention the first 10 levels or so are literally walk from one side of the screen to the other and the dialog up to this point has been very slow in development so because the game is literally impossible to beat due to bugs I cannot recommend this game
10/10
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Visually great and the story has some substance to it. But the controls and movement are annoying. The puzzles are good but sometimes frustrating to restart when you forgot to place a portal.
The lack of checkpoints makes this title extremely repetitive. Especially with such design of the levels: One wrong jump, one slow turn, and you'll have to run around to ascertain that you are, in fact, softlocked, progression impossible without even a shortcut to your death, then restart the entire thing. Oh, and believe you me, you'll miss jumps with those unresponsive controls. While the platforming is quite boring, I'm still waiting for a puzzle that requires thinking. The good looks are not enough of an incentive for me to continue playing. As usual, you can't expect much from a dev that displays their texts character by character.
Clockwork is visually interesting and follows the familiar puzzle platformer formula, but it lacks polish and winds up being frustrating more than fun.
Clockwork
yes
Simple. Bueno!
I enjoyed this game a lot. The puzzle mechanic is interessting and kind of unique (I have seen a similar mechanic in Portal 2 thinking with time machine) It is fun to create copies of yourself to solve the puzzles but there are a few bugs in the game which are mildly annoying. There is one Level in Crystal Highs where I am not shure if it is a bug or not…you have to solve part of the puzzle without the camera focus on your charakter, so you jump around and hope the enemie wont get you…that was frustrating but it was manageable at the end. The only thing that was more then mildly annonying is the fact that you cannot delete your copies withouth restarting the level. So dont do much experimental stuff with the portals or you have a ton of blue shadows running around The steampunk inspired art and music are great and I liked the charakters and how they grow together. The only thing I really hated about this game is the cliffhangar at the end, knowing there wont be second one because if they wanted to do one it would be here by now. I couldnt find any information about a second part so I guess its our imagination that has to write the rest of it which is really a shame because I would love to play a part 2
Jouabilité rigide, pas intéressant, répétitif.
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