
A new dawn approaches with the advent of intricate mechanical designs that will transform the world into an era of steam and steel. Take control of a country in this alternate history steampunk timeline and either survive and prosper or be forgotten in the dust of ages past.
Modeled estimate, not a reported figure. How we estimate →
About
The world stands on the precipice of a revolution that will transform the landscape of the old world into a new realm of steel and smoky skies. Take control of a nation and guide it through this transformative time, embrace new technologies, and fight to survive and thrive.
Play as one of 100 countries spanning 1306 provinces, each with unique starting situations from population and economics to diplomatic relations. You will need to forge alliances, build your army, and stabilize your country in order to overcome other adversaries.
Help your people prosper by ensuring a stable flow of resources through domestic projects, buildings, and overseas expeditions. Conduct research on over 70 technologies inspired by the 19th and 20th centuries to unlock additional advancements.
Fight either at home or abroad among overseas areas to secure resources flowing to your country. Send armies overseas to capture territory or fortify your existing nation, improve your domain through development, and more.
Clockwork Dawn is still early in development. Some features may be removed, changed, or added.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Overall, I like this game a lot. The developer has been very responsive to comments in a positive manner. It still has some flaws-most notably the lack of a badly needed tutorial. I've managed to parse out most of the game mechanics with some aid from Spacecrab, but there are still some grey areas. The most important one at the moment is trying to declare war on another country. In order to declare war, you need to establish a claim on one of their territories. So far my efforts to establish a claim on anyone's soil have yielded NO results. In warfare itself, the balance of forces doesn't always give victory even when it seems like it ought to. In one game I was playing as the British Empire and the United States declared war on me (note that the AI has no trouble declaring war on you!). I created a large fleet consisting mainly of Ironclads and sent it over to teach the Yankees a lesson. My fleet was met by an American force of less than half the size of my Fleet which then roundly defeated me without suffering a single loss. ???????!!! Those quibbles aside, it is a decent game and promises to become a really great one if the developer keeps up their efforts. I love Steampunk and grand strategy and this game supplies both in good measure.
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $156K | 366 | 80% | $7.99 | |
| $123.2K | 312 | 56% | $9.74 | |
| $0 | 24 | 62% | Free |
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