
Game and software creation has never been easier or quicker than with Clickteam Fusion 2.5! Discover the tool used by so many multimedia professionals, game creators, and creative people from all walks of life.
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About
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Use hardware acceleration & shaders on powerful Windows machines
Build directly from CF2.5 to any of your Android devices and build APKs
Build games for all iOS touch devices including iPad, iPhone and iPod
Build Games for Xbox and Windows 8 Mobile
Produce quality Flash content in record timeUpdates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Alright, after using this game engine for a somewhat decent chunk of time, I'll give my two cents on it to hopefully educate people with more information than just a simple "program bad & overpriced" without giving more details. Firstly, I think it can be very fun to use (albeit pretty frustrating at times), but I think it mainly works better as a tool to use for fun rather than to try and make games for profit off of it. The main reason I say this is that while you can make a lot of cool types of games in the software, it is very limited in specific areas being a 2D engine (and having an EXTREMELY limited 3D addon, that being Firefly). I also won't deny that I've also come across a case every once in a while where it feels like something that isn't working has no reason not to. (One simple example of this being how alterable values won't always update in Child Events.) Next, the pricing: Do I think the software is overpriced? Honestly, yes. While I understand that there's reasons the software isn't free (especially since it was seemingly coded by a fairly small team of people), I do think that it's current price certainly doesn't help bring in a lot of new users to the software. If you are going to buy it, I'd highly recommend doing so whilst it is on sale. That way, buying addons is also more reasonable (especially the plus DLC, which I recommend having along with base Clickteam Fusion 2.5 because of features like child events and Direct3D 11 support). Finally, I want to quickly clarify something: A lot of people (especially in the FNaF community, which is one of the biggest selling points for this software) will claim that the engine is very limited. While it is true that the engine's capabilities likely don't match with softwares like Godot, Unity, or Unreal Engine, it's easy to spread miscommunication of that when in reality it's the result of bad coding practices or a lack of knowledge of just how many things Fusion has to offer (especially related to object properties). You should definitely be using the help guides for the software and objects, but admittedly some things are missing help documents. Therefore, I'd also recommend trying to get into a community of people who're more experienced with the software and would be willing to help if you're gonna be serious with using this product. (One good example is the Clickteam Fusion 2.5 Discord server. Don't mention decompilation or piracy though.) So, to summarize my points: CTF can be fun to use, but works better for passion projects instead of paid projects. It is rather overpriced, so take advantage of the sale periods. Don't believe everything you hear, in this specific case focusing on blaming bad coding practices on the limitations of the engine. Of course, this is all my personal opinion. I hope this review is useful nonetheless. (One very last note: I wish Steam had an option that'd go between recommend and not recommend, such as "mixed". If that existed, that's probably what I would give this software instead.)
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Japanese
Hours played at review time, across 815 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Autorzy silnika rozwijają swoje oprogramowanie w ślamazarnym tempie, przez co nie opłaca się wydawać pieniędzy na Clickteama. Są na rynku znacznie lepsze, wydajniejsze i darmowe alternatywy, które są aktywnie rozwijane i pozwalają na większy wachlarz możliwości jednocześnie będąc przy tym prostsze w obsłudze
I got this software as a Christmas present after 2 years of using the free edition. I got it 50% off. And can say that you should spend the money. It's a huge improvement over the free edition. AND it's just a really good engine. If you are somewhat interested maybe cause you had the games factory or klik n play (The 2 oldest versions of this) or it just interests you cause it seems cool you should pick it up cause it's a really nice engine and simple 2 use. I have a lot of code experience so it was a little easier to get started but the visual scripting in clickteam and the user interface makes it perfect for beginners. Also, it has a dark theme now which was added recently so your eyes won't hurt anymore. I often see people with hundreds of hours complaining about better engines and stuff. I have used a lot of engines, this is one of the best. Engines like Game Maker are made MOSTLY for professionals, this one is kinda the same BUT is a lot better for beginners. btw this has relatively cheap 3d plugins which game maker does not have, but this engine is optimized for 2d game development. Please give it a try before putting your money else where.
Using since Klik and Play for over 20 years. Great tool
Pretty good but for an engine that costs $80, I expect better official documentation from the devs to learn it.
funny fnaf game maker
хороший движок для тех кто не может кодить а для новичков имба только стоит как квартира
got it for a discount because im not paying 100+ dollars for a game engine. but anyways, this program is really worth it. the event editor is simple, the controls are sick, and making a game is the easiest task. if you want to get this program for a cheap price, just wait for spring sale, winter sale, summer sale etc...
game maker for losers
Five nights... 'ceptacle
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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