
Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle Époque France and battle unique enemies in this turn-based RPG with real-time mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Once a year, the Paintress wakes and paints upon her monolith. Paints her cursed number. And everyone past that age turns to smoke and fades away. Year by year, that number ticks down and more of us are erased. Tomorrow she’ll wake and paint “33.” And tomorrow we depart on our final mission - Destroy the Paintress, so she can never paint death again.
We are Expedition 33.
Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever. Explore a fantasy world inspired by Belle Époque France in which you battle devastating enemies.

In this evolution of JRPGs, real-time actions enhance the heart of turn-based combat. Craft unique builds for your Expeditioners that fit your playstyle via gear, stats, skills, and character synergies. Open an active dimension in combat - dodge, parry, and counter in real time, chain combos by mastering attack rhythms, and target enemy weak points using a free aim system.


With only one year left to live, join Gustave, Maelle, and their fellow Expeditioners as they embark upon a desperate quest to break the Paintress’ cycle of death. Follow the trail of previous expeditions and discover their fate. Get to know the members of Expedition 33 as they learn to work together against impossible odds.


Explore an enchanting realm populated by surreal adversaries. Wander through breathtaking landscapes, from the Island of Visages to the Forgotten Battlefield, discovering secrets and hidden quests along the way. Find allies of fortune in creatures of legend. Recruit special companions to access new travel methods and discover secret areas in the World Map.
Experience the debut game from Sandfall Interactive, fully realized in Unreal Engine 5 with stunning graphics and a heartbreaking soundtrack.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99−20% | 278.6Kreviews | 95% | #75 | $202.3M |
| $45.19 | 104.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3284 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
戦闘100点 ストーリー100点 BGM10000点
Ничем не хуже остальных 32 частей серии.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #54, worst JP #98 · 14 markets collected
US · last 30 days
Of the 4 markets with a position on both sides, 4 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 93.71/day in the week to Sep 14 → 66.25/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +8 more
| $49.99 |
| 45.5Kratings |
| 94% |
| — |
| not modelled |
| $39.99−20% | 872ratings | 92% | #280 | not modelled |
| $49.99 | — | 98% | #61 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Beautifull story i really enjoy it.
Об этой игре написали и расписали, казалось бы, все ,что только возможно... Но моя личная рекомендация - просто слушать ( или читать субтитры) внимательно. Все не то ,чем кажется =)
Музыка,сюжет,графика,управление,механика на высоте.
As for this game, there was a lot of hate towards it. For example, people were saying things like "GOTY 2025 was sold to exp33," "they deliberately gave a bunch of awards to exp33," and "why not Death Stranding 2?" There was so much hate about exp33 being the Game of the Year. I believe the main reasons for this are that a small studio released such a massive game, and because the game mechanics were fresh and new, a lot of people just couldn't accept it. Most of this hate comes from people who haven't even played the game (larping). Before I played it, I thought it was going to be boring. But playing it changed my mind. The plot, world, music, and everything else in it are incredibly well done. Me when I meet its haters: https://i.redd.it/v8s2glrb8t7g1.jpeg Let them take it as ragebait
[h3]Я устал, босс...[/h3] И с места в карьер: я ещё расскажу и поясню за все "за" и "против" в этой игре, но вот вам наперед моя затравочка в лице общей оценки, а она для меня составляет целых 8+/10... Кто-то скажет: "Как так, это же абсолютный шедевр!". А я же предложу взглянуть на сей продукт трезвым взглядом, ну или как минимум прочитать этот обзор. Так вот, [b]Clair Obscur: Expedition 33[/b] — это целая буря событий, и не малая доля эмоций. Где-то драма пронизывает тебя насквозь, где-то мозг полыхает от невероятного сюжетного поворота, А ГДЕ-ТО КРИК ДУШИ И ЖЕЛАНИЕ УДАЛИТЬ НЕМЕДЛЕННО ЭТУ ИГРУ С ДИСКА!!! ... Кхм-кхм, да, геймплей у игры увлекательный. Боевка здесь пошаговая, жанр ведь у нас здесь в лице JRPG, со всеми вытекающими из этого последствиями. Все бы ничего: ходи по очереди, вовремя уклоняйся или парируй, но будь всегда на готове, потому что игра в моменте может подложить тебе своего рода "свинью", с которой будет ТАКОЙ ХАОС, что натурально сломаете то, на чем вы там играете... Иногда кажется, что за спинами разработчиков стоял дядя Хидэтака Миядзаки, с ремнем в руках, ибо сложности и испытания здесь частое явление. Некоторые бои требуют запредельной концентрации... В особенности это касается КОЕ КОГО из глубин. Но это все, на самом деле, относится лишь для филлерных (необязательных) эпизодов игры. Чисто сюжетная составляющая не должна принести вам каких-либо особых трудностей. Помимо боёв игра предлагает исследовать окружающий персонажей мир. И это пожалуй одна из самых приятных частей всей игры. Визуал здесь, как говорится, [b]magnifique[/b]! Глазу всегда есть за что зацепиться: от красоты различных биомов, до заигрывания различными яркими цветами, или, если быть более правдивым, красками. Не могу так же пройти мимо музыки... Давайте так, если вы считаете, что видали и слыхали куда более крутую музыку в играх — смело кидайте свои любимые сборники мне, ибо я так давно не балдел от крутой и разнообразной музыки... [i]Так что же там с оценкой? Почему не абсолютный шедевр? Так вот, знаете... А шедевр ли это? Это игра действительно тот продукт, в который вошло далеко не мало идей и крутых реализаций. Обычная нормальная игра, коих последнее время становится все меньше и меньше. Да, в [b]Clair Obscur: Expedition 33[/b] определенно есть особые изюминки, но сюда входят и довольно спорные решения, и на это стоит тоже обращать внимания: лично для меня это не совсем удобная глобальная карта (да ещё и с отсутствием возможности создания заметок), местами чересчур слишком зависящие от парирования бои, да и местами просто большая затянутость игрового процесса... И это темная сторона игры. Что касается светлой стороны, так это отличный сюжет (что очень редко встречается в мире игр), великолепная музыка и просто неповторимый визуал. Но конкретно на сюжете стоит заострить особое внимание: вот именно такого опыта мне так давно не хватило! То, как игра особенно любит в сюжетные повороты, заслуживает особого уважения! Но, я устал... Вся это беготня в третьем акте, попытки помериться длинной и остротой меча с местными боссами... Ой не знаю... Под конец уже просто захотелось пойти с мечом на финального дядю и просто натурально отдохнуть... Ибо чувствуется во всем происходящем одновременно и затянутость и недосказанность... Но да ладно. Возможно когда-нибудь, я вспомню все прекрасное об этом приключении, сяду за него вновь, но уже в составе НГ+... А пока могу лишь сказать, что игра вполне себе годная. Однако не стоит преподносить ее так, будто это что-то черезчур особенное.[/i]
Incredible game, possibly the best game I have ever played. Some things are weird because of unreal engine but it is easily ignorable and still the game is one of the best.
itd be the best game ever made if i'd never played an rpg or read a book before. only leaving a negative review cuz there is no neutral option. expect a 6.5/10 not a 10/10.
Staring off with the good: the art is incredible. The world, the characters, the music, the voice acting... All of it is too notch. It is an audiovisual masterpiece. However, this game has some serious flaws. The combat is boring, they might as well call it learn to parry the game. There's a dodge mechanic, but parrying allows you to do massive damage to enemies and take no damage to the point where the rest of your equipment doesn't even matter all that much. Sure, it'll make battles faster, but it has nothing to do with being able to win fights. Sure, you can dodge, but what's the point? They throw in a jump but it's so far and few in-between it almost doesn't exist. The initial story concept is super interesting however the third arch just ruins the stakes. They try so hard to hide the big reveal that it is actually detrimental to the story. I get what they were trying to do here, but it seriously just undermines the first 2/3 of the game. The characters are boring and one dimensional. No one has a story arc, no one changes, and no one learns a damned thing. It's just a bunch of people with one goal and horse blinders on. There's an open world... With nothing in it. The third arc not only breaks the story, but also breaks the gameplay. The damage cap comes off and it's just boring and not well designed. This game is a great piece of art because of the art. Honestly, I could see this making a fantastic David Lynch movie. As a video game. It's fine, I guess.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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