
Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle Époque France and battle unique enemies in this turn-based RPG with real-time mechanics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Once a year, the Paintress wakes and paints upon her monolith. Paints her cursed number. And everyone past that age turns to smoke and fades away. Year by year, that number ticks down and more of us are erased. Tomorrow she’ll wake and paint “33.” And tomorrow we depart on our final mission - Destroy the Paintress, so she can never paint death again.
We are Expedition 33.
Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever. Explore a fantasy world inspired by Belle Époque France in which you battle devastating enemies.
In this evolution of JRPGs, real-time actions enhance the heart of turn-based combat. Craft unique builds for your Expeditioners that fit your playstyle via gear, stats, skills, and character synergies. Open an active dimension in combat - dodge, parry, and counter in real time, chain combos by mastering attack rhythms, and target enemy weak points using a free aim system.

With only one year left to live, join Gustave, Maelle, and their fellow Expeditioners as they embark upon a desperate quest to break the Paintress’ cycle of death. Follow the trail of previous expeditions and discover their fate. Get to know the members of Expedition 33 as they learn to work together against impossible odds.

Explore an enchanting realm populated by surreal adversaries. Wander through breathtaking landscapes, from the Island of Visages to the Forgotten Battlefield, discovering secrets and hidden quests along the way. Find allies of fortune in creatures of legend. Recruit special companions to access new travel methods and discover secret areas in the World Map.
Experience the debut game from Sandfall Interactive, fully realized in Unreal Engine 5 with stunning graphics and a heartbreaking soundtrack.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99−20% | 278.9Kreviews | 95% | #80 | $202.3M |
| $45.19 | 104.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3412 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Expedition 67
10/10 cried so hard i almost threw up!!! really good game!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best FR #47, worst JP #98 · 14 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 80.14/day in the week to Sep 15 → 95.8/day in the week after.
Of the 4 markets with a position on both sides, 4 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 93.71/day in the week to Sep 14 → 89.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +8 more
| $49.99 |
| 45.5Kratings |
| 94% |
| — |
| not modelled |
| $39.99−20% | 873ratings | 92% | #178 | not modelled |
| $49.99 | — | 98% | #85 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutely incredible. Combat is really engaging, music is the best I've ever heard in any video game. And the story will have you thinking about it months after you finish. Pure cinema.
I'll be honest, I came into this game not expecting to like it and after finishing it, it's now in my top 10 games of all time. It really took me a few hours of play time before I was able to grasp everything but by the end of Act 1 I could really see the vision. This story is not a happy one and at times it deals with some really heavy topics so just be prepared for that. By the end of the game all of the characters grew on me and I really enjoyed the way each character could provide something in a fight. I will say, the Pictos and Lumina system is a little overwhelming at times but learn it quick and you'll have such a better time getting through the fights in this game. The story can be really confusing at times...however...making sure to talk to each character while at camp will help to clear some things up. The character and world building in the game is a bit slow but just talk to everyone and you will eventually understand most things. The music and art...some of the best I've ever seen/heard in gaming. I played with a good pair of headphones most of the time and was blown away by the beautiful music they included. It really just makes the game so much better. Overall, I give the entire game a 10/10. I put about 70 hours into this playthrough and still haven't seen or collected everything. I'm sure I will come back to it again to 100% it.
JJ Abrams mystery
Beautiful graphics, amazing story, great game play. What more could you ask for?
e bom pakas
You spend dozens of hours on a journey, only to learn you're a character in a painting, and none of it mattered. Terrible performance, a mediocre soundtrack, endless cutscenes, empty levels, awful pacing and pretentious writing. GOTY 2025 my a$$.
剧情跌宕起伏,画面精美,好玩。有哲理。
10/10 peak cinema
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| — | 0 | — | — | |
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| $73 | 3 | 33% | $0.99 |
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|---|---|---|---|---|
| $201.6M | 316.7K | 98% | $19.99 | |
| $204.8M | 292.4K | 93% | $29.99 | |
| $205.8M | 234.9K | 98% | $35.00 | |
| $196.8M | 174.5K | 84% | $69.99 | |
| $210.3M | 107.4K | 51% | $69.99 | |
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