
Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle Époque France and battle unique enemies in this turn-based RPG with real-time mechanics.
Modeled estimate, not a reported figure. How we estimate →
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About
Once a year, the Paintress wakes and paints upon her monolith. Paints her cursed number. And everyone past that age turns to smoke and fades away. Year by year, that number ticks down and more of us are erased. Tomorrow she’ll wake and paint “33.” And tomorrow we depart on our final mission - Destroy the Paintress, so she can never paint death again.
We are Expedition 33.
Clair Obscur: Expedition 33 is a ground-breaking turn-based RPG with unique real-time mechanics, making battles more immersive and addictive than ever. Explore a fantasy world inspired by Belle Époque France in which you battle devastating enemies.
In this evolution of JRPGs, real-time actions enhance the heart of turn-based combat. Craft unique builds for your Expeditioners that fit your playstyle via gear, stats, skills, and character synergies. Open an active dimension in combat - dodge, parry, and counter in real time, chain combos by mastering attack rhythms, and target enemy weak points using a free aim system.

With only one year left to live, join Gustave, Maelle, and their fellow Expeditioners as they embark upon a desperate quest to break the Paintress’ cycle of death. Follow the trail of previous expeditions and discover their fate. Get to know the members of Expedition 33 as they learn to work together against impossible odds.

Explore an enchanting realm populated by surreal adversaries. Wander through breathtaking landscapes, from the Island of Visages to the Forgotten Battlefield, discovering secrets and hidden quests along the way. Find allies of fortune in creatures of legend. Recruit special companions to access new travel methods and discover secret areas in the World Map.
Experience the debut game from Sandfall Interactive, fully realized in Unreal Engine 5 with stunning graphics and a heartbreaking soundtrack.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 852 reviews with recorded playtime.
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Truely one of the best games of 2025 if a bit heavy on the sorrow in terms of story. The story finds a team of expitioners on theirs quest to stop the paintress who effeectivly has a count down to when people will die. Their goal is simple. Stop her or die trying but not all is what it seems. The themes of the story are very much focused on loss and the refusal to give up when all seems lost. It can be quite heavy and not the kind of game you may want to play if you have just lost somebody close to you as it can stir up memories that you are just coming to terms with. At the same time it might also show you that there is still a reason to keep fighting even when they are gone. The gameplay here is top notch. Hands down some the most refershing takes on JRPG mechanics and serves as welcome breath of fresh air to the RPG genera as a whole. For starters there is no map so it's up to you to explore the world and learn about it. Combat is a mix or real time stratigy with a way to tell when it might be someone's turn. Much like that from FF10 if you played that game. That said the game does also allow you to dodge and perry attacks. Which is very much a core intergrated machanic in terms of the overall combat. Characters also use AP points like from that of the Tales games if you're familiar with those. These AP points can be used to allow an individal character to use one of their six available skills while each having their own sets of points available to them. This in turn creats very dynamic fights as you mix everything together. While combat might seem difficult at times if you stick with it you'll learn that there is so much more to it then meets the eye. Now the graphics and my god are they georgous. This some serious top notch level of graphics that are both in cut scenes and as a whole. The game uses these to great effect to. There may seem wierd oddities like say floating pieces of furnitre, ground or so on but that allows the world to seem more alive than it actually is. It really adds something to it in that helps estiblish that this game's world is something else all while not being too over the top. So should you buy it? In my opinion that answer is a rock solid YES. Yes you should. This is one of those kinds of games that can fly under the radar at times but when it appears OMG is it refreshing to see. At the same time the story can be heavy as it deals with the serious topic or death and what comes after. Some of which might hit a little too close to home for some at times. So keep that in mind if you decide to purchase. That said. Solid Thumbs up from me.
Best game I've ever played.
very good
game
This game is truly something special. I have to start with the music, this game has 0 bad music! ZERO!!! all the music in the overworld, at the battles, of the characters, all of them!! I am not kidding when I say that the music in this game is truly special. I played with French audio because the game feels a lot more confortable with it, everything kind of clicks, the aesthetic, the dialogue, the delivery, not that English is bad, but just like Yakuza is better played in japanese so is this in French. And I found no bad actors here, only a character or another that have a speech that flows differently that I did not like, not that they were bad. Combat is incredibly fluid, not because of QTEs, they are just there to make Turn-based combat haters not turn away at first glance, the best part is the lumina system, I can guarantee that you will make a different build from your friends, because you can create do many different OP builds for the base game. Not just that but all the 6 characters play in a different style, making you focus on playing different at each turn, so it's not black mage does thunder over and over, no, each has a fluid style of play that requires the player to adapt just enough to not be boring but not so much as to be tiresome. And finally, the story, I had absolutely no idea of where it was going and it took a while to actually put it all together but when it happened, this story has one of THE MOST IMPORTANT MESSAGES people need to listen and learn for the rest of their lives. This is a must play!
I hate turn based games. But this was different. This is the best wittren story and characters I've seen in a video game. As well as the best music and sound design I've heard in a game. It's not the best game ever for me just because it was turned based, but at no point in my whole play through I felt bad about how combat worked, it was an all rounded amazing experience. If you want to feel like you're alive, play this game. You will cry though (if you don't cry you're dead in life already). Fully recommended, best that many popular movie/books of this era.
Historia muy entretenida, también el sistema de combate me parece muy único e divertido.
33/10??
PEINDRE L'AMOUR PEINDRE LA VIE PLEURER EN COULEUR
One of a kind
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +8 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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