
City Car Driving 2.0 is a driving simulator designed to help novice drivers master driving in a setting as close to reality as possible.
Modeled estimate, not a reported figure. How we estimate →
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About

Choose your car – explore an entire region where every sign, traffic light, and road marking follows real traffic laws. Become the ultimate driver in the city.


• Become more confident on realistic roads: every traffic light, sign, and road marking is placed strictly according to traffic regulations, creating a believable environment for learning and honing your skills.
• Progress from novice to professional: from your first city turn to off-road driving — your actions impact the gameplay and carry realistic consequences.
• Prepare for the unexpected: unpredictable pedestrian behavior, dangerous lane changes, sudden hazards, and other dangers can occur at any moment – learn to make quick, correct decisions.
• Challenge yourself in various weather conditions: from morning fog to nighttime storms — the dynamic weather system will push your limits and create unique scenarios for every drive.








• AI vehicles obey traffic laws: strictly following regulations, traffic yields to pedestrians at crosswalks, respects speed limits, reacts to changing road conditions, and interacts with other vehicles.
• Every vehicle has unique behavior: each car in traffic acts differently, imitating various driving styles — from cautious beginners to aggressive drivers who stop at nothing.
• Traffic can make its own decisions: it can make mistakes, break rules, and handle situations on the fly — creating not only the atmosphere of a real road environment, but also unique gameplay!








Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German*languages with full audio support
Engagement
Hours played at review time, across 89 reviews with recorded playtime.
Reviews
Themes across 89 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
jeu avec du potentiel
ужасная игра забиндить руль невозможно после того когда указал все кнопки нажимаю применить и все сбрасывается
Après des difficultés la boite manu ne fonctionne pas, j 'ai pu essayer en auto mais il y a des bug avec mon volant Fanatec d'un coup perte des commandes je dois redémarrer le volant. cela arrive pendant les manoeuvres à basse vitesse...
Игра пока еще откровенно сырая, багов и недоработок хватает, но потенциал у проекта просто огромный. Видно, что у авторов есть крутая идея и хорошая база. Очень надеюсь, что разработчики не забросят проект и будут реально прислушиваться к людям и сообществу. Если фидбэк игроков будут учитывать и вовремя выпускать патчи — выйдет пушка.
Has potential, cars drive well
Pra quem gosta de jogos de corrida que simulem a vida real, é um otimo game, fisica boa, controles variados, graficos ok. Me ajudou a treinar para tirar minha habilitação na vida real. Melhorei muito minha pilotagem.
The overall design of the game is great. However, there are a few issues that make it very frustrating to play. 1. The traffic violation system is way too strict. It feels like there's a police officer sitting in the back seat watching your every move. You get fined for even the smallest mistakes. 2. There are very few customization options. The game feels unnecessarily difficult to play because you can't properly adjust the camera angles, which makes the driving experience feel awkward and cluttered. 3. The game's performance is poor. It often suffers from lag and stuttering, which makes the experience even worse.
vet
I’ve played a lot of hours so have a lot to say BUT I can’t say it in ‘I’m a gamer that knows everything I’m talking about talk’ ie specs etc. So to dumb it down, I think it’s okay but it’s buggy. I violate parking laws for stopping behind vehicles that are just not going anywhere, I cross solid lines that don’t exist and it sometimes doesn’t pick up that I used a turn signal. Also, I don’t know if this is a thing in USA but in UK we don’t always drive around with headlights on lol. As well as that, there seems to be a lot of road traffic, I find left turns on the crossroads etc difficult because there’s traffic coming from all directions, cars also ignore basic traffic laws, constantly run red lights etc. Sometimes it feels like the people just spawn in and it seems they moonwalk forwards and then stop and carry on walking or randomly turn around. Also the map is really small even in free mode. I’m trying to practice driving because I’m learning to drive irl but I can only do so many of the same turns and the one roundabout before I get a bit bored. You’d think that after 10-20 hours I’d have played something else, but tbh I kept starting all over again so I could get a feel for the controls as I’d never driven before this game (I now drive irl too so I’ve found my control is a lot smoother), that said, I have to physically press my mouse to do my POM. I wanted a game that taught me how to drive- instead I got a game that taught me to move objects from one area of the map to another. I would like for there to be a driving school before you pick up uncle or after which teaches me manouvres, how to park (as that’s important anyway when loading and unloading) rather than going from driving uncle straight to a driving test. Idk, just something for the developers to think about. Just wanted to add, when I’m on the highway/motorway or coming off it I’ve noticed that the graphics are a bit choppy.
Amazing physics—now I'm just waiting for taxi or rideshare driver missions, which would be AMAZING. I'm also looking forward to having a wider variety of cars (IMPORTANT: economy cars always provide a more realistic driving experience. I think it's important to have a good selection in this category since there are many fans of classic everyday cars, rather than filling the game with too many modern luxury vehicles). I'm excited for the map expansion, especially with the addition of steeper roads, narrow streets that require more skill to maneuver through, and speed bumps that let you really feel how each vehicle's suspension reacts. The cars should have turn signals that automatically return to the neutral position after the steering wheel straightens out following a turn, so the driver doesn't have to manually turn the indicator on and off after every corner.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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