
Chrono Ark is a singleplayer roguelike that combines elements from deckbuilders and party-based RPGs. Recruit, train, and build a team of unique Investigators to restore the Twisted World!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
ChronoArk is a party-based deck-building roguelike single player RPG game about rescuing the world from chaos.
Recruit, train, and build a team of unique investigators throughout the abandoned land and restore the Twisted World!
Party-styled, card-based battles Recruit up to 4 party members and synergize each card you have to win the battle!
All skills and perks will appear as cards during the battle.
It is up to you to customize your own characters!
RogueLite RPG Unlike classic RPGs, everything you gain will reset when your party is eliminated. However, you will discover more options as you play through the game.

StorylineA long time ago, the world was covered in the Black Fog and mankind evacuated to the Ark.
There is only one way to restore the world: collecting the Time Shades scattered around the Twisted Land and running the Clock Tower.
The world will return to its peaceful days if the Clock Tower starts to tick again…
‘Lucy’ ends up opening her eyes on the Twisted Land beneath the Ark.
Only thing she can remember is a mysterious message to operate the Clock Tower…
You will set up your Investigation Team with Lucy on a journey to gather the Time Shades.
20 collegues, numerous skill cards and items, relics, Lucy's unique skills, events, and bosses with patterns of their own.
Discover the Twisted Land, and complete your battle strategy!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 886 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A roguelike deckbuilder you barely ever see mentioned online but is secretly one of the greats Simple to play yet in depth with its mechanics, lots to it and an enjoyable gameplay loop Story felt a bit too edgy at times but it fits the world well and gives narrative to the whole roguelike mechanics, its not something i'd specifically pick it out for over the gameplay loop though If you enjoy roguelike deckbuilders where you get to build up a small team as you take them through a run, this is a must-play, I've yet to feel like I've taken damage to anything unfair or unreactable too outside of my own very clear mistake
门槛有点高,机制太多了,光是boss就一堆,初见总是莫名暴毙,角色和装备之间还有配合,玩懂了还是很好玩的;断断续续玩的,剧情有点看不懂,看完了蕾琳的剧情很好看。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best deckbuilder I've played
超级好玩
小众宝藏游戏来的,同时做好了卡牌肉鸽的构筑感和jrpg式的角色养成和职业协作感。 虽然有些路径依赖般的偏好小作文来引入复杂而多样的机制的嫌疑,但本作在深度广度与可玩性上的平衡无疑是很优秀的。局内的一次战斗被按照回合切分,而每个回合又被速度机制进一步细分,而速度与过载机制共同维系了战斗中的核心交互体验,对局中非常有指挥团战的操作感,不赖。 整个战斗乃至队伍构筑逻辑非常自洽且数值设计基本合理。对局通过黑雾限制回合数,从而考验队伍输出质量。输出质量由主c数值(局外装备、遗物)和支援位buff组成。玩家过牌手段相对匮乏,基本需要两三个回合启动,一两个回合输出,基本对上黑雾的周期。而启动的回合中会吃的战损通过快速攻杀保绿血或由支援位奶以及局外道具补充。而高危敌人经常能过我方一击线,再引入防御位专注保人。 除此之外还有局内外的资源管理与循环暂不详细展开,同样优秀的它们奠定了本作作为一个肉鸽的可玩性
Awesome game ! Phoenix is the best , just keep some bread on you and you'll be alright :>
这游戏是我电子阳痿后为数不多能玩得忘记了时间的游戏了。游戏本身很有趣,剧情有点看不下去,不过二次元加上类似于杀戮尖塔的玩法,还是很上头的。相比杀戮尖塔,上手难度高一点,但上手后只要按部就班地玩基本随便打。
3年前我在打折-33%的情况下入坑又光速退款,今年冬促重新回坑完整版一口气打了上百小时,这是我遇到的极少数算是咸鱼翻身的独立游戏,虽然也没什么影响力就是了。 至今我依然觉得UI非常混乱(ESC按钮一会右下角一会左边,被动技能在查看角色卡牌的时候却不可见,等等),技能描述含糊不清(有的读了几遍也看不明白),连个词条的综合说明页也没有,画面一般般的二次元,BGM也毫无印象,我不是剧情党就不谈这个了。虽然游戏上架了正式版,我觉得还需要打磨。 优点是深度且自由的游戏性,BOSS各种奇奇怪怪的脑洞机制,终战有场不错的战斗演出和歌非常意外,实属是做宣传都做不明白的那种。
挺不错的故事,挺好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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