
Chrono Ark is a singleplayer roguelike that combines elements from deckbuilders and party-based RPGs. Recruit, train, and build a team of unique Investigators to restore the Twisted World!
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About
ChronoArk is a party-based deck-building roguelike single player RPG game about rescuing the world from chaos.
Recruit, train, and build a team of unique investigators throughout the abandoned land and restore the Twisted World!
Party-styled, card-based battles Recruit up to 4 party members and synergize each card you have to win the battle!
All skills and perks will appear as cards during the battle.
It is up to you to customize your own characters!
RogueLite RPG Unlike classic RPGs, everything you gain will reset when your party is eliminated. However, you will discover more options as you play through the game.

StorylineA long time ago, the world was covered in the Black Fog and mankind evacuated to the Ark.
There is only one way to restore the world: collecting the Time Shades scattered around the Twisted Land and running the Clock Tower.
The world will return to its peaceful days if the Clock Tower starts to tick again…
‘Lucy’ ends up opening her eyes on the Twisted Land beneath the Ark.
Only thing she can remember is a mysterious message to operate the Clock Tower…
You will set up your Investigation Team with Lucy on a journey to gather the Time Shades.
20 collegues, numerous skill cards and items, relics, Lucy's unique skills, events, and bosses with patterns of their own.
Discover the Twisted Land, and complete your battle strategy!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Surprisingly great party based deckbuilding. My only complaint was the writing felt pretty dry but people seem to insist the story is great so I assume it gets better if you get further than I did. Potentially the best "Slay the Spire but anime" game.
While the game is really fun, I've already had a couple runs that I had to forfeit due to a bug soft-locking me, as well as repeated issues with being unable to exit menus. It's a shame, but I can't really recommend it given the number of times I've run into bugs, and it's affecting my own ability to enjoy the game.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
把末世做成牌局,把轮回做成重开,把队友生死做成费用规划。说是拯救世界,实际全队命运都掌握在发牌员手里。整那么多系统,有没有我们斗地主三国杀一半有深度啊。
The game is ok at best, my main sticking point is that it's NOT worth $25. Just a simple beckbuilder and there are many more out there cheaper that have better mechanics.
デッキ構築ゲームの代表作といえばスレスパですが あちらは序盤にピックした強カードを軸にしてコンボパーツを集めてデッキを完成させていくゲームだと思います クロノアークはPTメンバーが4人いて個性の異なるカードがデッキに混じるため コンボよりは全体のシナジーやバランスを意識してデッキを構築するタイプなのでプレイ感が全く異なる(と私は思っています) 敵も癖のあるトリッキーな戦法を使ってくるので 戦闘のプレイ感はRPG寄りです スレスパライクはもう飽きたという貴方にオススメ
I picked this game up because I'm a sucker for roguelike deckbuilders and it looked like it had cool visuals, but after playing it for a while and seeing its many layers unfold in front of me, I discovered that there's a lot of love, creativity, and solid storytelling in this package. It's not perfect, the bosses can be confusing, the translation is a little weird, some cutscenes go on for way too long, mechanically it's not the best deckbuilding roguelike by a wide margin. But it is surprising, and ultimately very special, and for fans of the genre like me, it shouldn't be slept on.
ファン熱が凄く、modが豊富 ファンメイドのキャラをお借りして何回もプレイしていたら 気づいたら400時間以上プレイしていました 高難易度設定もあり、やりごたえ◎
我是给十分推荐的,因为这游戏4个人是因为真的需要多人配合不是像很多游戏嗯凑4人。boss每个都有机制需要处理机制不能嗯打(用一些很强的mod角色当我没说)。没打通主线前不建议用mod会出现各种各样bug甚至坏档。打不过可以用轮椅阵容比如dot流或者开希望模式。该开就开不然真不熟悉机制红温了就得不偿失
This game does not feel like a roguelike, won the second game i played which should not happen cos i suck at these games, it is just so easy, i am on my third game and i am running all attackers and i have nearly won lol, i am not even trying, does it get harder i hope so. the skills feel very basic and dont have much variety, there is alot of reading when it comes to finding out what they do so it is overwhelming, the fights themself are just so short, it might feel long as my second run was an hour and a half but i felt like i had just started making my team and then it was over, they really need to balance it to make it harder i feel. in terms of the story i dont really know as i have barely scratched the surface of it but if it is this easy through out, i see no purpose in playing it. To me a roguelike is hard so that when you do win, it feels like an achievement, i just feel like i am playing pokemon level difficulty which just isnt roguelike. edit: didnt win the game with 4 attackers sadly, killed the last boss but his minion survived with 4hp. do not think of this game as a strategy game, think of it as a visual novel that takes alot longer as you have to click lots of buttons
ももりちゃんの存在ありがとう
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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