
Navigate an open-world island in an old train, upgrade it over time, and use it to fight an evil spider train named Charles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #58, worst CN #95 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 2 → 35.29/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 16.3Kreviews | 91% | — | $7.6M |
| $19.99 | 2.9Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1383 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jebac ta gre nie jest multiplayer odawac mi kase kurwy
Афигенная игра! Меня оttpaxaл паровозик Чарльз
我觉得各方面都还不错 可是为什么这个查尔斯跟超雄一样 打都打不跑 明明它是普通状态 我甚至也只有一颗卵 但是就是打不跑它 喷火枪和火箭炮也打不走 就一直追着我打没完没了 每次它一来我就必死无疑 车子的血条也被打空了 这是bug吧 我现在一听到鸣笛声就心脏骤停 不过抛开这个bug不谈 我还是很喜欢这个游戏的 恐怖氛围做得很好 开放世界也是我喜欢的类型 但我觉得游戏的流程较短 70这个价有点偏贵但也还能接受 打折的话就很不错 希望你们越做越好吧 (给这个火车染色太棒了 最喜欢小绿车)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 21 → 4.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Czech +12 more
| $19.99 |
| 1.9Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
interesting game!!!
一般吧 优化太差 转动视角时必掉帧 从画质拉满到全低都一样 打人不如拉人之后用车撞 玩起来没啥正反馈 有几个npc做的可以蛮有乐子
Прохождение маленькое, примерно за 2-3 чавса можно пройти фулл
ну норм
bro plssssss make a sequal
潜行对于正常人来说是不可能成功的,判定很迷,加上主角不能反击,要么就是把暴徒勾引回火车,用火车的武器干掉,支线怎么也得做一大半,沒废料升级火车BOSS战会很难打,幸亏囤了42个废料用来修车,硬打只能是以血换血,唯有火焰喷射器有减速效果,慢慢耗,查尔斯追不上来,有一说一,这个题材还是第一次见,确实刺激
小火车查尔斯刚出的时候就了解过资讯,当时也是被移动升级和查尔斯的造型给吸引了,现在终于补到票了。 游戏的话我觉得值得一玩,相比于恐怖更多的是收集、升级和一路爆射的爽感。如果真想体验恐怖的话,可以通关一次经典模式后去挑战噩梦模式,那里面的查尔斯是真的死神级别的,压迫感极其离谱,给你的发育时间过分紧张,如果不用bug正常打不知道要试多少次错(经典模式我3小时就通关了,但这噩梦死了十遍不止,实在顶不住压力卡隐身去了)。 游戏应该是小作坊制作,打开地图时会卡顿,人物讲话甚至简单的张嘴都没有,不过最后的boss战还不错,也算是一点慰藉吧(噩梦除外,那噩梦查尔斯血也太厚了,键盘都要点冒烟了,真是给人打的?)
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $208 | 2 | 100% | $4.99 | |
| $9.8K | 38 | 82% | $9.99 | |
| $9.5K | 50 | 86% | $5.99 | |
| $6.8K | 33 | 73% | $9.99 | |
| $4.4K | 72 | 93% | $2.79 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 47.8K | 67% | $7.99 | |
| $7.6M | 7.8K | 24% | $35.01 | |
| $7.6M | 17.2K | 93% | $29.99 | |
| $7.6M | 11.3K | 89% | $29.99 | |
| $7.6M | 31K | 91% | $9.99 | |
| $7.6M | 11.6K | 91% | $19.99 |