
Navigate an open-world island in an old train, upgrade it over time, and use it to fight an evil spider train named Charles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best RU #58, worst CN #95 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 2 → 35.29/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 17.9Kreviews | 91% | — | $7.6M |
| $19.99 | 2.9Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1388 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super
好玩,建议等大促再买
Пока собирал хлам и бегал от чувака с головой мармелада, был съеден паровозом. 10 из 10, Чарли.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Jul 21 → 4.4/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Italian, Czech +12 more
| $19.99 |
| 1.9Kratings |
| 90% |
| — |
| not modelled |
| $19.99 | — | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Absolutey amazing game, surprised to see that this game was made by an indie dev. The map and the world is so immersive with decent graphics. The combat is well done and the train mechanics, ooh, felt like a true adventure. Loved riding the train very much. The only negative is that once you make a way point, you can't remove it so don't ever use it unless you want a big aah X on the screen irritating you, thankfully i found this early on and started a new save but the dev should see to this bug. Hoping for a sequel Also this is a bit heavy to run, the minimum requirements told by dev are nowhere near the actual requirements to run this game, after all it was made in Unreal engine 4.
Choo-Choo Charles is what happens when someone looks at a normal train and thinks, “Yeah… but what if it had spider legs and wanted to kill me?” 💀 You spend the game collecting scraps, upgrading your train, and completing missions while Charles casually appears from nowhere to ruin your entire day. 🚂🕷️ The train is supposed to be your safe space… until Charles shows up and turns it into a moving boss fight. 😭 8.5/10 — Thomas the Tank Engine was never this committed to violence. 😂
its just unfinished like badly, placeholder drawn textures (no its not the artstyle it is used to randomly along unity assets) it isnt scary and the biggest horror is the price tag being higher then 60 pence
интересный сюжет
Nothing wrong with the game lag or computer wise, just did not enjoy the game. Do not buy this BS, all you do is stand still in a small ahh train until another train comes beats tf out your small ahh train, if you like standing still in a train and shooting a spidertrain ones every 30 minutes for 10 seconds buy it
Единственный минус : быстро закончилась , а сама игра кайфовая , хочу Choo-Choo Charles 2)))
ciekawa dosyć
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $311 | 3 | 100% | $4.99 | |
| $9.8K | 38 | 82% | $9.99 | |
| $9.5K | 50 | 86% | $5.99 | |
| $6.8K | 33 | 73% | $9.99 | |
| $4.4K | 72 | 93% | $2.79 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.6M | 7.1K | 97% | $29.99 | |
| $7.6M | 23.6K | 86% | $24.99 | |
| $7.6M | 14.4K | 90% | $19.99 | |
| $7.6M | 11.6K | 91% | $19.99 | |
| $7.6M | 16.2K | 94% | $15.99 | |
| $7.6M | 5.5K | 81% | $34.99 |