
Build bases, lead an army of robots, and squash brains in this radical hybrid between RTS and third-person shooter. Join a duo of quirky heroes on a mission to save Earth, smash an evil alien corporation, and complete their comic book collection.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 18 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From the creator of X-COM, Julian Gollop, comes Chip ‘n Clawz vs. The Brainioids—a unique blend of 3rd person action and real-time strategy.
The alien Brainioids have invaded Earth and stolen all our precious Brainium crystals in their Grav Spheres. Only Chip ‘n Clawz, a young inventor and his robo-cat, can thwart their evil plans by taking control of each sphere, all the way up to the Mothership itself!
Play as the heroic duo, Chip ‘n Clawz, in single-player or co-op, to put a stop to the Brainioid invasion in a humorous story campaign and challenging side missions.
Jump right into the action in fast-paced, pick-up-and-play missions with easy-to-learn yet satisfying-to-master game mechanics that bring a modern take to classic strategy games.
Lead the charge against the Brainioids as you build your arsenal of buildings, weapons, vehicles, and abilities!
Assemble and command your army through the strategic Command View and fight beside them in large-scale battles.
Boss battles against the mu-ha-highest-ranking Brainioids will put your base and minion management skills to the ultimate test!
Experience multiplayer mayhem in epic army battles with or against your friends.
2-player couch co-op to double your fun—coordinate your tactics with a friend to defeat the Brainioid forces!
Dive into the PvP mayhem—classic online 1v1, 2v2, buddy up with a friend, or clash in split-screen 1v1 to see who's the best of the best! Couch not included.
Jump into PvP matches or invite anyone to join your adventure campaign on PC or consoles thanks to cross-platform support.
Set in a bright and exciting universe that transports players into a fresh, throwback comic-book-style world.
Meet a memorable cast of characters, each with their own story to tell during your adventures. We’re taking all sorts of brains in all sorts of jars!
Explore every nook and cranny to discover collectibles and secrets. Rare comic books will unveil the mysteries of the Brainioid invasion, and blueprints will help you build new weapons, minion upgrades, and hero abilities.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 145reviews | 88% | — | $81.2K |
| $33.99 | 122ratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
看到融合動作與策略的玩法就產生了興趣,但玩過遊戲才發現指揮部隊方面不能當成傳統的RTS來玩。 除了為不同種機器人設置各別的集結點以外,就沒有其他的指揮手段了。連返回原本各自的生產建築物周邊都不行,取消集結點後只會待在原地。 解鎖建築的方式則是靠在地圖上搜尋複製裝置破解,但到後面的關卡有些複製裝置都會被放在要找路上去的高地,導致第一次玩的關卡經常發生你還沒準備好敵人就打過來。 此外建築和破解等動作還要按住左鍵一段時間才會進行、關卡中還需要找解鎖新裝備或被動能力的設計圖、需要維修基地時必須切換腳色……這些一律都必須在你一邊指揮進攻或防禦的同時完成,實際玩起來真的是手忙腳亂。 總之是款有趣的遊戲,但也許找另一個人合作遊玩才會有最佳的體驗, 畢竟製作組都讓公開好友通行證給每個人下載了。
Love this game. Excellent strategy elements. I love getting tons of bots and then bringing them into battle with me. Highly recommended :) Works GREAT on Steam Deck! (Local coop crashes currently on Steam Deck. I hope they fix that). Friend pass worked great! I played with my daughter from my home PC and her on a Steam Deck. Really fun :) She loves the cute cartoon style.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Bulgarian*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还不错
This is a case of "Its simpler than it looks" Base organization is not there. Commands are issued by unit type and not selecting any 1 unit. You cannot manage unit behavior like guard, attack/move, or anything like that, it is just move Unit Type 1 to point B, and the units will auto attack with priority on buildings. The shooting and action aspects are simple but work, clearly designed for a younger player. Which is likely why the devs have smartly included a Friend's pass system so you can 1 friend can team up without them needing the game. AND HOLY COW IT HAS SPLIT SCREEN!!! The humor is a bit infantile. You aren't going to get sly tongue in cheek humor here. Definitely not my taste, but it totally fits the cartoon vibe. This is an amazing little title executed well. Is it trying to win awards... no but that doesn't matter, Does it fulfill the stated goal of being a 3rd person shooter/RTS Hybrid, which it does effortlessly. Get a friend or your kids and have a weekend of fun.
Pretty solid puzzle co-op tower defense game RTS hybrid, featuring the coolest protagonist in all of gaming: Chip (aka John Protagonist).
Fun with friends, love the mix of action and strategy! Also Chip truly is the COOLEST.
nice
macht echt Bock,kennt leider kaum jemand das Spiel es lohnt sich :)
前几关难度挺正常的,游戏玩法很有趣,但是后面不给你发育时间直接boss骑脸,先造矿场被直接冲烂,先造兵营发育不良被慢慢拖死,英雄不但要造房子还要到处打野收集资源和科技还有卡片,对着攻略打最优路线能过,但是又失去了探索的乐趣,总之就是难度做崩了
玩了一段时间,觉得这个游戏确实是一款很精致的轻量化rts游戏,同时也是合作游戏。 但同时也因为游戏有些太轻了,导致在rts部分和合作部分都有一些缺陷,我个人来说有以下几点建议: 1.兵种搭配,可以改为四个编队,可以通过控制界面进行调配,比如3个远程+3个近战、2门火箭+4个空中等等,想玩多线的可以自由搭配。又或者将现有兵种按生产建筑划分成小队,我是用是手柄操作,十字键按一下配送一个小队过去,双击或者长按则是全员出击。 2.主角武器增加一些能量或者能量获取途径,比如近战杀怪获得能量(临时能量也行,作为另一种能量条的颜色,并随时间下降)。还有就是对连招给队伍buff这个能否减少些连击,16下才给buff很多时候根本打不出来。大队伍战斗时候角色也过于弱了,很鸡肋。 3.多人模式下抢兵问题其实挺严重的,干脆增加点数量,但是单人分配的就少些,比如单人模式一个拳击塔给3个兵,多人模式下就给4个,但是每人默认分两个,控制界面可以手动“给兵”,也可以“要兵”,就像给晶体似的。当然多人情况下战役难度也可以高一些。 目前是这些,以后再玩玩,想到啥再说。感觉这挺精致的游戏没落了挺可惜的。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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