
A heartfelt game where you run a night market stall, cooking kaolengmian (grilled cold noodles). Customers come and go, stopping by to chat and share bits of their lives, joys, frustrations, and everyday struggles. At this little stall, you cook, listen, and keep living an ordinary person’s life.
Modeled estimate, not a reported figure. How we estimate →
About

You were once living a routine life, working an ordinary job, until you decided to carve out your own path and try starting a street food stall selling kaolengmian.
By chance, you meet a warm-hearted girl. Seeing that you are still new to running a stall, she decides to help attract customers by dressing in a trendy cosplay.
The two of you quickly hit it off, and thus begins your very own Chinese Street Food Legend!


During cooking, everything has to be done quickly: cracking eggs, brushing on sauce, flipping the noodle sheet, and serving the dish. Within seconds, the oil starts to sizzle, the aroma rises, and steam fills the air.
It is a tight, focused kind of concentration, not unlike those small moments in real life where there is no room for mistakes.
On a busy street where people come and go, you will encounter all sorts of customers: some cheerful, some cunning, and some carrying troubles of their own...
Different lives gather around this small street stall, where new stories begin to unfold.

Pay close attention to their orders, serve them delicious kaolengmian, and connect with them through heartfelt conversations. Who knows, some of them may even become close companions along the way.
Beyond the steaming hot kaolengmian, the game will also let you unlock a tanghulu stall.
Pick the fruit, skewer it, and dip it into syrup. The crystal-clear sugar coating wraps around the bright fruit, carrying a sweet-and-sour taste that feels like a bite of childhood.
One hot and one cold, one savory and one sweet. Managing both stalls side by side makes the night market feel even more lively.
As business picks up, you can unlock different skins, appearances, and decorations.
From a simple roadside stall to a brightly lit storefront, your kaolengmian counter, tanghulu stall, signs, and cooking tools can all take on a brand-new look.
The comfort of a simple street-side meal, or a casual greeting exchanged in passing, can be enough to hold all the small tenderness and joy of ordinary days.
Perhaps what makes life worthwhile is hidden in the steam rising from a plate of kaolengmian, and in every ordinary yet legendary story of people living earnestly and finding contentment in simple things.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Japanese, Traditional Chinese*, Korean*languages with full audio support
Engagement
Reviews
Themes across 516 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
在中国特色沙威玛传奇的基础上,增加了剧情,以及更合理的数值设计,更丰富的玩法设计。然而剧情上只是找了热点话题,没有深入人心的描写,缺乏代入感,而网络梗的滥用更是放大了这一点,让人遗憾。但不论怎样,经典的做菜经营游戏本身玩法做得扎实,加上东北话的插科打诨,合理的结束节点以及对垃圾时间的优化,是个好游戏。
小甜品沙威玛游戏,键盘适配的还可以,四个小时全成就。 看完就是有点想吃烤冷面 但并没有想吃糖葫芦)) 遇到的一个问题: 糖葫芦阶段手工串签子的时候明明可以丢掉只有两个水果的签子,自动化了之后反而不能丢了,有时候导致好几串都得处理。而且我为什么一定得丢成品 按理来说我备菜任何环节出问题都应该可以丢掉) 其他的可能有一些小问题但是整体应该没有太大影响所以现在一下子也想不起来。 (ps双摊位还是有一点手忙脚乱hhhhh 明明单摊位的时候还好的)
沙威玛plus,做烤冷面和糖葫芦的时候有快捷键,玩着就很舒服且不容易得腱鞘炎。 整体游戏流程不算太长,不跳剧情的话也就六七个小时就能全成就通关,游戏内容也算是对得起这个价格。 个人认为糖葫芦要比烤冷面好玩(毕竟全自动化,只要把商品推拽给顾客就行),难点是最后的同时经营两摊,挺考验手速和反应力的。 剧情我个人推荐看看,给人一种挺温馨的感觉。 最后的最后,再三聋!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 516 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]本土沙威玛?烤冷面为什么能有98%的好评率?[/h1] 好玩在哪?本作操作更简单, 基本上都有快捷键,故事更有凡间烟火气,很有中国特色,坚持下去又一下子买4瓶冰红茶的棕曼巴,第一次初看烤冷面和被乐观的𣇈燕所鼓励,善良地解决流浪猫的郑清等等,剧情虽然没啥深度,但就是很感人,夜市生活中的普通人的故事,配音有趣,认识各种各样的普通人。操作也比较简单,并不是很复杂, 而且有快捷键,还可以进行升级,效果明显,两个摊位的内容对于这个价钱还算不错,也有沙威玛的精髓,玩起来很上头。 还有一些场地效果,比如说郑清在场上的时候,由于他身上的小动物过于可爱,结账的时候顾客会多付一元。但是走了又没效果了,而且有时间限制,这不就一根筋两头堵了。真抽的话,还有一个秘制小汉堡,汉堡的范围内可以恢复耐心值。如果给他烤冷面晚了话的话,汉堡就会变成负面效果,加速顾客的耐心值消耗。 操作方面就是烤冷面了,补完货之后 ,顾客会过来进行点餐,加个蛋,给冷面翻个面,加入生菜,洋葱还有烤肠,再切一下,打包给顾客,甚至你还可以给顾客一些冰红茶和炸鸡,有快捷键就可以直接 WER 操作更方便一点,不过顾客一多起来还是比较紧张的,但在规定的时间内给他们 还是成就感满满。顾客的形象还是非常多的,另外,每天在烤冷面之余都有剧情过。也可以观看剧情回顾。 每天赚来的钱就可以升级你的厨房,可升级的项还是蛮多的,一共有10项内容, 满足6项满级就可以支付租金了,再交1500块钱,就可以解锁糖葫芦了,积累的速度就看你每天赚钱的效率了,还是非常不错的。一天攒钱很快的,更别提逐渐升级,越做越方便了。 总的来说呢,还算一款不错的作品,制作基本上是一个人做的,价格很便宜,非常不错的国产游戏。如果很喜欢沙威玛风格的话,那么无脑入手就完事了! [quote]欢迎关注『 [url=https://store.steampowered.com/curator/45525570/] 桃你欢心 [/url]』 [b] 桃影扶风评百戏,落墨如歌写人间[/b][/quote]
很出乎我意料的一款游戏,远超预期!剧情写的很好,朴实且有烟火气,故事线有很多乍一看是纯玩梗,实际上都写的很认真很温暖。游戏上也很顺畅,没有故意卡节奏,基本上每开一次摊都能升一级装潢或是看一段剧情,正反馈很强。小而精致,非常喜欢,再接再厉!
玩法上跟之前的“沙威玛传奇”差不多(废话)但更加的灵活和休闲,不是非常手忙脚乱的(腱鞘炎传奇)而且剧情很不错,网络梗也比较多,不过需要玩到后面了,总体是非常推荐,价格嘛,两份烤冷面的钱而已啦。
非常好烤冷面,使我半夜饿了
大晚上的越玩越饿,留个评论让好友也体验下深夜拆腻子空腹
很温暖的游戏,客人的要求可以再苛刻一些,这样玩家会更手忙脚乱(邪恶.jpg
小游戏一类的,内容并不多,但每个角色都有文本描述,短短的五个小时将人间百态展示了出来,不过游戏始终是游戏,现实之中很难出现合家欢乐的大结局。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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