
A story-driven, tactical RPG set in the fantasy realm of Lumus; a world divided by affluence and poverty. Take control of Nahmi and her fellow outcasts, utilising a brand new deck and dice based combat system to strike a blow to the noble Lords’ and Ladies’ unquenchable thirst for profit.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 533reviews | 71% | — | $236.2K |
| $5.39−70% | 336ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Children of Zodiarcs is a tactical RPG with an intriguing mix of dice-rolling and deck-building mechanics. Its story, set in a world of rebellion and injustice, features a cast of outcasts fighting for survival. While the premise is compelling, the execution can feel uneven. The dice-and-deck system adds a fresh layer of strategy but leans heavily on randomness, which can lead to frustrating outcomes. Customization options are interesting but don’t fully offset the game’s repetitive battles. The story and characters show promise but struggle to maintain momentum due to inconsistent pacing. Although it offers innovative ideas, Children of Zodiarcs doesn’t always deliver on its potential, making it best suited for patient strategy fans willing to overlook its flaws. Worth a try and see if it sticks (did not with me), [b]6.5/10[/b].
Maybe its just that I'm bad at games, but I was playing on hard mode and the the stages just felt badly designed. For example on stage 4, for hard mode at least, you are about level 3 and all enemies are level 7. They do half your health in one attack while it takes about 4ish attacks to kill them. I think the idea is you are supposed to go past them without fighting them as you only need to reach the exit/ But the thing is, enemies spawn at the exit, where you are supposed to go and block you preventing you from passing them without killing them. So i feel like the idea is supposed to not fight due to them being hella over stated without any way of grinding for levels, but the level design forces you to fight 4-5 overstated units. Maybe its doable on normal mode, but if all hard mode is overstating enemies, then that is another gripe, overstating units and calling it hard is not hard. That's boring. New attack patterns, moves, or effects on normal mode cards that is hard mode should be. Not stats. Maybe the level design gets better later in the game. I don't know.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
| $17.99 |
| 71ratings |
| 74% |
| — |
| not modelled |
| $17.99 | 61ratings | 80% | — | not modelled |
| $2.15−88% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love card battlers and i love tactics. I can recommend this game if you have nothing else going on. I like the dice and card aspect to a point but a lot of times, especially in Hard Mode, you will come to hate this game. It's woefully unbalanced. The number vs number game makes you sit in the corner really thinking about how to move your characters(I know that's what makes it a tactics game), but! when you can't move characters even a space from each other or put them next to each other without watching one get absolutely terminated by 10 dudes when you only get 3 max is really ehhhhhhhh
finally remembered to review this game, several years after playing it! This was a good time, there's some _very_ rough edges but it's _memorable_. Fairly unique dice/card/tactics gameplay. Late game encourages you to try and go infinite every turn, which does get kind of tedious to play out. I'd love to see a sequel someday, though I've approximately given up hope.
gostei do jogo
Fun system. Wish party was more customisable
Cards and dice entwine Young hearts challenge cruel empires Hope redraws the stars
its pretty cool
Combats too slow
Le deck building c'est cool. Lancer des dizaines dés c'est cool.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $260 | 4 | 100% | $2.99 | |
| $28.9M | 45.1K | 94% | $29.99 | |
| $8.4M | 12.6K | 91% | $24.99 | |
| $1.6M | 3.3K | 86% | $19.99 | |
| $406.9K | 721 | 78% | $24.99 | |
| $463K | 585 | 81% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $236.2K | 11.2K | 93% | $0.99 | |
| $236.2K | 434 | 99% | $14.99 | |
| $236.1K | 442 | 77% | $14.99 | |
| $236.5K | 233 | 88% | $29.99 | |
| $236.5K | 410 | 85% | $29.99 | |
| $236.6K | 3.7K | 97% | $2.99 |