
A story-driven, tactical RPG set in the fantasy realm of Lumus; a world divided by affluence and poverty. Take control of Nahmi and her fellow outcasts, utilising a brand new deck and dice based combat system to strike a blow to the noble Lords’ and Ladies’ unquenchable thirst for profit.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, GOG, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 533reviews | 71% | — | $236.2K |
| $5.39−70% | 336ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Only positive is the gameplay. You just get thrown in a couple of fights as a bunch of annoying kids without any explanation why
It could be good but the content just isn't there. Very few characters to play as, combat gets repetitive fast, there aren't too many missions as part of the story, and all the characters are pretty ♥♥♥♥♥♥ to each other.
I'll start by saying I like tactics and deck building games but if you don't I can't recommend this. Its a new take on tactics by incorporating a few different elements which makes the core gameplay feel like you have to adapt a lot which can be fun sometimes and wildy dissapointing at others. The dice play a role in how effective your actions are and the deck determines said abilities. You can edit the dice a little individually but abilities are how you build your deck and the cards involved are mostly level gated in terms of effectiveness and options. This mean some early levels are a tad bit simpler but harder because there are litterally less abilites to build with and less dice custimization to work with. You never have more than 3 people in a party at a time and the units are pre determined but that doesnt meant there aren't a lot of decisions to make during actual combat. As far as the rpg element goes it pretty linear with side missions mostly to expand on the story more than add choice to the narrative. The story begins by feeling somewhat like a generic adventure tale but takes a pretty dark turn with its themes and going thru the sidequests and the dialogue moments emphasize this. Without spoiling to much, this is a pretty tragic and dark story that is mostly on rails and straightforward. Not a bad story per say but not for everyone if you are in it for the plot. I enjoyed movements was overall kinda bummed by the story but got my enjoyment from the game. It feels like it needs a little more fleshing out, it already has a lot going on mechanically but it also is just a stage select sort of gameplay loop anyway out of combat. I kinda wish the narrative had more player agency or the non combat portion had a bit more player input but in the end the game is about the tactical expierence. If you'd like to try a novel way of playing tactics with stylish look this game can entertain you.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
| $17.99 |
| 71ratings |
| 74% |
| — |
| not modelled |
| $17.99 | 61ratings | 80% | — | not modelled |
| $2.15−88% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall, I liked this game, but it could have been better. It's definitely got roots in Final Fantasy Tactics, and the addition of cards and dice was definitely intriguing! I'd love to see the game system revisited in a future title. As for what I didn't like - the story directly conflicts with Children of Zodiarcs being a deckbuilding sRPG, as the story unavoidably removes pieces from your team & limits your options. I felt I had a lack of agency as a player overall, so it is difficult to recommend as a strategy game outside of its arena mode. However, if you like games that aren't afraid to break conventions for story, it's pretty decent!
LO COMPRE BUSCANDO UN JUEGO SIMILAR A FINAL FANTASY TACTICS.... LA VERDAD NO ME ARREPIENTO! LO COMPRARIA INCLUSO SI NO ESTUVIERA DE OFERTA! MUY BUEN JUEGO, HORAS DE JUEGO, POSIBILIDAD DE BATALLAS LIBRES COMO FFT. COMPRALO NO TE VAS A ARREPENTIR. JUEGAZO!
有卡 有成就 没中文 佐迪亚克斯之子 本作是一款剧情向战术角色扮演游戏,舞台设于贫富两极分化的奇幻大陆卢姆斯。操控娜米与一众落魄同伴,运用独创卡牌掷骰战斗体系,反抗贵族阶层永无止境的贪婪私欲。 剧情简介 一群职业盗贼追寻上古秘宝,潜入奢靡腐败的贵族私邸盗取宝物,数次惊险躲过城卫追捕。走投无路之下,众人藏身城市破败贫民窟,勇闯不见天日的地下深渊。全副武装的卫兵、敌对帮派、潜藏地底的疯狂食人族都在伺机围剿他们。 被世道抛弃、遭不法之徒利用的少年们,不得不直面残酷现实。须知在这片大陆,无人能全身而退。 核心特色 战斗卡牌 队伍全员的攻击与技能均依托战斗卡牌施展,战局抽卡随机多变,每场对战打法都截然不同。 骰子增幅效果 选定招式后,投掷实体风格骰子即可触发各类增益效果。骰子以图案标识属性,可提供攻击、防御、治疗及专属技能加成。 掌控战局运势 可打造契合自身玩法的专属骰子,每次投骰最多重掷两颗,摆脱纯运气对局,全盘掌控战术节奏。 鲜活群像角色 结识身世各异的同伴:自幼远离故土的娜米、在底层艰难求生的布莱斯、收拢孤儿行事的魅力盗匪头目齐希霍夫等一众性格鲜明的人物。 自由构筑卡组 每名角色都拥有可自定义卡组,随心搭配技能组合,适配各类战场打法。 交响级原声配乐 由知名音乐团队倾力打造全景交响配乐,完美复刻经典战术 RPG 的沉浸氛围感。 跟随主角一行人,亲历底层众生的艰难求生之路。这片大陆漠视神秘力量,掌权者唯利是图,你是否有勇气推翻腐朽的旧秩序?
A good game that mixes great classic RPG and tabletop mechanics and the story is serviceable enough. It can be very challenging at times, especially in hard mode, when grinding is not as useful as it is in the normal mode. I would totally recommend this game to those who like turn-based rpgs and enjoy a good challenge.
This game is the type of card/dice game I truly enjoy. The mechanics are straight forward, the cards are easy to understand, there is a nice sense of progression and it has a complete campaign. I'm a bit tired of the "rogue" aspects of most of the card based battlers you find a ton of lately. In this game, you can grind as little or as much as you want. There is an overall story line (which I wished was a little more fleshed out). The game is very forgiving with multiple saves and even has a in-battle save (just one) that can really be exploited. Save before your turn, roll, don't like the dice outcome, load the save and reroll! Rince and repeat until you get the outcome that you desire. Amazing! This alone makes the game a bit too easy but hey, I'll take any advantage. I don't really remember where I picked up this little gem but I'm glad that I was perusing through my mile long list of Steam games and decided to give it a go. About 23 hours of game time for me and I enjoyed all of it. I was never really frustrated or confused with the battles. If you like turn based (non-rogue) card battle games, this is a must have. There are very few games like this and I treasure them!
Couldn't get behind the story because I found the characters annoying AF. Another thing that turned me off was the difficulty of the levels. I don't mind a challenge, but the power imbalance in the later levels just made the experience frustrating. Not eager to pick this one up again.
combat system sucks
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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