
Children of Morta is a story-driven action RPG game about an extraordinary family of heroes. Lead the Bergsons, with all their flaws and virtues, against the forthcoming Corruption. Will you be able to sacrifice everything to save the ones you care for?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 8 → 12.29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.19−90% | 23.3Kreviews | 88% | — | $773.7K |
| $21.99 | 3.5Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1019 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
maneiro
It's one of those "meh" reviews The initial impression was very good. The pixel art is great. The voice-over is amazing. The story is also nice to follow, the characters feel distinct. I like that we get a little quest progress cutscene after almost every run However, the gameplay itself is very boring. Each run feels virtually the same. Killing monsters simply isn't fun. And another big thing for me - the fatigue mechanic is just terribly designed. I understand the intention, but I should be incentivized to play other family members to unlock something cool. Not punished because I want to play a specific character
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 2/day in the week to Jul 21 → 5.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Simplified Chinese, Portuguese - Brazil, Turkish, Korean, Traditional Chinese, Japanese* +1 more
| $21.99 |
| 3.2Kratings |
| 88% |
| — |
| not modelled |
| $3.29−85% | 436ratings | 84% | — | not modelled |
| $21.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really enjoyed playing all the characters. Sure I had my favorites but you can tell a lot of thought went into each character and they all have their own enjoyable playstyle.
за 100 рублей по скидке - норм дороже брать не рекомендую [h2] Почему в это не стоит играть [/h2] 1) Хронометраж - игра проходится за 7 часов (играли в коопе вдвоём). Да, есть режим рогалика, или что-то подобное, но в него не хочется играть, ибо игра не очень 2) Боёвка - она отвратительна. Тяжело понять, когда враги замахиваются для удара, а ещё у врагов многовато хп. Как будто специально для того, чтобы растянуть короткую игру. Да и в целом от основных атак какого-то кайфа не получаешь, только от скиллов. В игре нету нормальной прокачки (вам не дадут почувствовать себя сильным) 3) Отсутствие roguelike составляющей - практически. Если вы пришли сюда за сборками билдов, то делать вам тут нечего. В отличие от нормальных рогаликов, всякие реликвии, руны и прочее здесь - не то, что может стать геймченджером, а лишь приятный бонус. Тут нету даже классических стакающихся предметов, дающих плюсы к каким-то хар-кам. 4) Сайд-квесты - один смех. В них можно даже не вникать. Вся суть сайд-квестов - в подземелье спавнится какая-то комната, где нужно убить пару монстров или проводить кого-то. Ничего интересного, а ещё появляется эта комната гарантированно (либо с ОЧЕНЬ высоким шансом) В общем, не впечатлило
Me encantó el juego, tiene una jugabilidad muy adictiva, una historia impresionante que resalta los valores de la familia y te enseña ha hacer equipo para sobrepasar obstáculos.
abartılmalı
хуевее управления, чем в этой игре на геймпаде на лучнице еще попробуй найди, а чё, RT больше не актуально с прицеливанием правым стиком? какая же блевотина, а так игра норм
Дуже спокӯйный тай простый рогалик з сюжетом, иппен то з цімбором в коопі, кыбы м їх мав. А так мінусӯв у бавцім не увідів, прекрасны\ представник в свому жанрови 10/10 сувенірув бонсая
Needs a button to fast forward/double speed the cutscenes. They're very frequent and very drawn out. I don't want to miss them, but they hurt the pacing. Like I'm trying to action rpg, NO no... see you NEED to - S L O W L Y - look here while darkest dungeon's cousin - S L O W L Y - rambles about thisorthat.
game bem gostoso pra jogar multiplayer
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $773.7K | 1.8K | 83% | $19.99 | |
| $773.8K | 2.2K | 80% | $14.99 | |
| $773.8K | 975 | 87% | $39.99 | |
| $773.2K | 2K | 75% | $11.99 | |
| $774.3K | 2.5K | 81% | $10.99 | |
| $772.7K | 1.9K | 50% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 9.5K | 87% | $14.99 | |
| $53.8K | 209 | 83% | $14.99 | |
| $15.3K | 79 | 84% | $10.49 | |
| $6.7K | 48 | 85% | $6.99 | |
| $2.6K | 54 | 80% | $1.99 | |
| $7.6M | 47.8K | 67% | $7.99 |