
Chieftain is a fantasy game of world conquest - containing elements of a procedurally generated 4X world, and real-time skirmishes including hundreds of soldiers on screen battling for your dominion and reign to be supreme!
Modeled estimate, not a reported figure. How we estimate →
Media

About









Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Utilizing randomly generated terrain, the game is turn-based on the map with real-time battles. Different races give varied bonuses and drawbacks. Resources can only be collected in specific tile types: gold from towns and villages (which can only be founded on fields or plains), food from farms (again, only on fields or plains), wood from lumberyards (only on forest), and iron from mines (each nation start with one mine and there are no neutral locations to capture). Builders can construct new farms and lumberyards, while settlers establish villages. An army can consist of five different units (each unit is a group of 30 individuals). There is only one unit allowed per hex, which means you can block opponents from accessing parts of the map (and vice versa). Units cannot be told to guard their location and skip every turn until attacked. The real-time battles have some minor adjustments in stance and formation, but usually just involve moving towards the enemy. Diplomatic options are extremely basic (just declare war or sign treaties). Because you cannot change the terrain (turn forests into plains, for example) or trade resources, success in Chieftain is primarily determined by the luck of the map generator instead of skill. Because all nations start in very close proximity to each other, the number of available tiles to scavenge is very low, meaning you will likely be short one or two resources and can’t do anything about it other than invade adjacent nations and hope your army is superior. Due to the rigid nature of the map tiles, Chieftain lacks the flexibility to allow the strategy to overcome the luck of starting positions. https://www.youtube.com/watch?v=BykAzZIAeYg
if civ & total war had children
Umm... yeah. A decent game. Decently enraging. The game sucks as of now, so I will present some defects and suggestions for the dev (mixed up) below this (in a pastebin since somehow the POST button disappears if my message is long, without warning). If you are a passerby just do not touch that "Purchase" button... for now. https://pastebin.com/X4fhsJ8M #Little update: The graphics were updated. The last thing I wanted the dev to focus on. Anyway, now coming back to the game... the music fits very well and might be one of the few + points, and I'm sorry to not have mentioned (at least) it.
So when I got the game I was pretty excited to try something new and to my suprised I like it! getting to choose your faction's race and name it to whatever you want is really cool I like how you mix civ and total war elements and I love it but the one thing I hate are the camera controls it too wonky for me but thats my opinion. A game like this is something I wanted from a total war game but never got it so if anyone sees this review you should try its $5.00 and I think you'll enjoy it.
Nice little game for the price, I think it has a HUGE amount of potential, the new graphic updates shows a sign of love for his game and a good sign from the developer. I haven't had tech issues yet though their complaints of them, regardless, hopefully the developer will continue to tweak and polish what could be a very nice little game, it's fun as is and I think it can be a great little piece of work if the dev keeps working on it. I've enjoyed the mechanics, especially faction customization, and I think it could be a very nice little game. Here's to hoping it continues to improve.
Unfortunately, I must advise people not to buy this game. It looked promising, as a sort of Total War/Civilization low-poly hybrid. It is a very small game and did not take long to download, so I was able to start playing immediately. With that being said, I was able to experience all of it's many flaws and bugs immediately. So what's good about the game? -It is in fact a TW/Civ hybrid, and that's quite fun if you're into that game. -It's not an intensive game so most computers can run it. -Neat concept, not original, but interesting nonetheless Ok, so that's what it had going for it, here's what it didn't have going for it: -Uninteresting factions. -Confused AI (They would declare war, then ask for a peace treaty, then buff up and declare war, then ask for a peace treaty, all in the matter of a few turns). -Buggy real-time play. -Freezes occasionally. -Buggy gameplay overall (Settlers won't settle, builders won't build, all of that jazz) -Camera bugs All in all I'm upset I didn't get to enjoy this game, it seemed that it would be much more fun, but the bugs got the best of it.
I know I only have about an hour on record but that's sadly because I felt I saw everything there was. Is that bad? No, not at all given the circumstances of this game. My main gripe with it is usability I don't know If I'm just stupid (its a fair possiblity) or what because I couldn't figure out the camera beyond rotation, zoom and strafe. I also feel that a keybind window or just a place to veiw the controls would be helpfull in this regaurd. Beyond that Its really just add more stuff and polish. But this is definetly a game I will be following. For those who want to know what it is its prettymuch a love child between total war and Civ. The things I would love to see in the future possibly implemented (Mind you these are ideas and I understand that if they are done it could take ages I have no problem with that) -Tech Tree -Multiplayer (And not like master of orion did it where it forced auto battle) -Unit costomization But in summary a really intresting game and I am sure that no matter where it goes it has the potential to be a wonderful title. So for a young indie game I highly recomend it.
Um jogo muito divertido e simples de se jogar, lembra a série Total War com graficos cartunizados e o melhor, custa apenas 10 reais! Me diverti muito jogando, se você quer ver um pouco sobre esse jogo, da uma olhada nesse vídeo abaixo! https://youtu.be/3TKZZDYw9zc
If Civ and Total war had an retarded baby
Man, I'm sorry. I HATE to do this because it's such a neat game, kind of a Civ Lite. Battle resolution needs a TON of work. Outnumbered *peasants* defeated my knights. And when the battle was down to my 87 troops to the enemy's (fleeing) 5, I clicked auto-resolve to get it over with -- and LOST. Please fix the battle resolution. It's just plain bad.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Through Abandoned: The Refuge | $2.1K | 242 | 52% | $0.67 |
| TOK HARDCORE | $2.1K | 154 | 95% | $0.72 |
| Groomer | $2.1K | 77 | 75% | $0.99 |
| The Summoning | $2.1K | 77 | 71% | $1.99 |
| New Year's Eve 2020 | $2.1K | 77 | 75% | $0.99 |
| Try To Survive | $2.1K | 77 | 43% | $0.99 |