
香港,密室逃脱,刑侦推理,解谜! 风流倜傥略爱搞怪的刑警,屡破奇案,轻松应付着海量的案件与狡猾的罪犯,直到那件事的发生……为了逃避最不喜欢的人,他调职到这座城市。然而,等待他的将是从警以来最大的敌人和暗中策划的巨大阴谋。外表看似有些憨傻,推理却过于常人的谜样男子小林正雪,能带领刑侦组走出困境吗?
Modeled estimate, not a reported figure. How we estimate →
About




Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩 但是找不到第二部 希望第二部可以上线steam 我愿意买单
玩了第一章,还行。但是跳出推理系统,里面的主角性格很刻板(。)难道现实中的男性都是这样的吗(害怕)
有些内心活动实属没必要。 推理难度不高,密室给我一种年轻时玩过的4399的感觉。 然后,第二部呢剧情断在这里合适吗作者! I need 第二部plz。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
遊戲內容偏短... 但故事性不錯... 解迷方面, 主要是密室那個地方會卡關...其他都是偏向容易 吐槽地方, 主要人物都是講國語...但大叔跟瑜伽女是講廣東話... 如果是用香港做背景, 其實講廣東話的人是壓到性的是廣東話.. 如果想表現老香港味...應該是倒轉才對
很喜欢这种模式的探案游戏,不是纯剧情,一直需要点点点然后分析对决,参与感很强。 画风对比端木斐异闻要更美型一些 ,就是阿树小天使嘎了 ,很sad。 期待第二部,早点上。
补票,没什么好说的。配音参差不齐是唯一缺点
小林正雪復仇之密室重制版 — Cheney Wood: The Ultimate Revenge — is a thoughtful remake of a classic Chinese-language detective adventure, rebuilt by Genuine Studio (傅真, Yahu) with a modernized interface, enhanced artwork, and a more accessible structure while retaining the quirky tone and puzzle-driven design that defined the original. At its core, the game is a hybrid of locked-room mystery, crime investigation, and visual-novel storytelling, centered on the peculiar detective 小林正雪. He arrives in a new city hoping to escape his past mistakes, only to find himself entangled in a chain of criminal cases that steadily escalate from simple incidents into a sprawling conspiracy. The tone shifts fluidly between comedic banter, dramatic reveals, and dark thriller elements, and while this mixture can sometimes be uneven, it gives the game a distinctive personality within its genre. The structure of the remake gathers multiple “chapters” from the original series — each one a self-contained case with its own location, victim, suspects, and puzzle mechanics. As you progress through stories like “Child Disappearance,” “Midnight Visitor,” and “Revenge Room,” you move from one mystery to another with a rhythm that keeps the game feeling varied and episodic. The compilation format works in the remake’s favor: each case has different stakes, atmospheres, and types of locked-room setups, preventing the game from falling into predictable patterns too early. At the same time, small narrative threads link the cases together, hinting at a larger shadow hanging over the city and gradually revealing more about 小林正雪 himself. Moment-to-moment gameplay blends classic point-and-click exploration with item-based puzzle solving, deduction, and evidence confrontation. You scour crime scenes, inspect objects, combine clues, and question suspects — sometimes through simple dialogue, other times through a debate-style “versus” system that challenges you to contradict statements and expose lies. The remake overhauls this system to make it more intuitive and fair: time-pressure gimmicks from the early versions are removed, and visual cues better clarify when and how to use evidence. The result is a more focused intellectual challenge rather than a frustration-based gauntlet. The addition of the “Lightbulb System,” which occasionally highlights the protagonist’s insights or suspicions, helps guide players without outright solving puzzles for them, preserving the sense of discovery while reducing moments of confusion. One of the remake’s biggest improvements is its presentation. The developers reworked the UI into a horizontal layout better suited for PC screens, redrew numerous illustrations, and added new CGs to depict key scenes more dramatically. While the game’s art style remains modest compared to high-budget visual novels, the new graphics create a cleaner, more polished experience. The inclusion of voice acting — mostly Mandarin with touches of Cantonese to evoke a Hong Kong-influenced flavor — adds charm and cultural texture. Not all performances are equally strong; some lines feel natural, while others are stiff or overly theatrical. Still, the effort gives the cast more personality than the original version, and the multilanguage flavor enhances the noir-inspired setting. Despite these enhancements, the game does show its limitations. Production values remain humble, with environments and character art that, while appealing, lack the richness or animation depth found in larger detective titles. The lack of English localization is another significant barrier — the game is heavily text-driven, and without Chinese proficiency, many players will struggle to appreciate its intricacies or follow its layered dialogue. Even within its intended audience, some narrative beats can feel abrupt or overly reliant on melodrama, particularly when the story shifts suddenly from humor to horror. Character development varies by chapter, and while 小林正雪 is an entertaining protagonist, some supporting characters appear only briefly and leave little lasting impression. Where the game succeeds consistently is in its puzzle design and pacing. The cases are logical, fair, and satisfying to solve, with solutions grounded in careful observation rather than wild leaps of intuition. The thrill comes not from extravagant action but from the mental satisfaction of connecting clues, catching contradictions, and watching a culprit’s story collapse under scrutiny. Each case offers a different spin on locked-room problem-solving, whether involving unusual crime-scene layouts, misleading alibis, or clever environmental details. For players who enjoy cerebral challenges, the game provides a steady stream of engaging mysteries without relying on filler or overly repetitive mechanics. As a complete package, Cheney Wood: The Ultimate Revenge stands as a confident and affectionate restoration of a cult detective classic. It preserves the charm, humor, and puzzle-driven gameplay of the original while smoothing out its rough edges, offering newcomers a more accessible entry point and longtime fans a reason to revisit familiar cases. It may not boast the visual spectacle or narrative grandiosity of major mystery visual novels, but it thrives through solid case design, a distinctive cultural flavor, and a satisfying mixture of deduction and storytelling. For players who appreciate smaller, well-crafted detective adventures — especially those drawn to locked-room puzzles and Chinese-style noir — this remake is a worthwhile and deeply enjoyable experience. Rating: 8/10
整体还可以剧情比较连贯推理比较简单,着重说说密室的问题。 1.收集品要素过多。什么叫收集品?一个没用,必须集齐才能发挥作用,跟抽卡手游的碎片一个意思。在密室推理这种一环扣一环的紧凑中设计了三个收集品要素,十字架五个,有色球七个,星座硬币十二个。收集品要素的缺点在于,你的推理会经常断线,你辛辛苦苦解开的谜题最后只出了一个收集品,你的思路会直接断掉,你甚至不知道这个收集品多少个才能起作用,哪个会不会在特定情况下单个起作用,星座硬币能用来开一些锁,但那个五彩缤纷的球就真的除了集齐混个颜色一点用也没了,更别提那个玩小游戏的十字架了。同时,在密室的中后期你的底部物品栏就满是比用没有的收集品和零星几个现情况下有用的物体,简直和混卡池的垃圾武器一样烦人。希望制作组以后做收集品要素时慎重。2.星座要素。星座谜题一向是密室的宠儿,只要星座要素一出现谜题就会蒙上一层神秘色彩,而且群众认知度也高,星座又和时间联系紧密,非常适合时间谜题。游戏里有个披萨饼谜题,还给了红色提示。我第一时间解谜题考虑的是星座墙上的时钟指针指向,时钟的形状酷似披萨饼,时分秒三针完美的指向三个星座,长短也区分明显正适合披萨饼谜题的三层,结果不对。我百思不得其解又考虑时钟指针指向的数字,正好星座硬币的底部也有相应的数字,测试了一下又不对,只好[spoiler] 穷举[/spoiler]先放下。获得望远镜后发现对面有个披萨店底下挂个羊头,顿时失望,我甚至觉得制作组这个谜题还不如我最初的想法。制作组以后做星座谜题希望多考虑考虑,星座的外观做象形文字解密和代表时间的月份日期解密可以往这个方向想想。3.从收集品有色球衍生的试管谜题。这个谜题有点没逻辑了,我在收集六个球对着牛头一个个怼无果毫无思路时看到物品栏有个橙色试管,完全不知道这个能干嘛,结果用来灭火就算了还原地蹦了个橙色球出来,收集七个我才意识到你是七个颜色。有点旧事重提了,但希望制作组以后做收集品要素解谜一定要慎重。
感觉没什么暴雷的点,广东人表示两位粤语配音很赞~ 先玩的端木斐异闻录所以在这作里看见致意的彩蛋不由得会心一笑,还有很多熟悉的配音演员,不过松田的配音演员居然是楠楠2333,没先看FREE TALK我还真不知道 小林的steam封面立绘还可以,怎么游戏里面这么多颜艺啊笑死,不过额外章节里三人组的立绘都蛮帅的,就是可惜阿树了(悲) 最后期待2代重置上steam啦
劇情和操控都有點莫名,然後在莫名其妙的地方結束
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3K | 43 | 84% | $9.99 | |
| $5.5K | 60 | 95% | $7.99 | |
| $136 | 4 | 50% | $0.99 | |
| — | 0 | — | — | |
| $609.2K | 1.8K | 92% | $14.44 | |
| $593.6K | 1.2K | 90% | $21.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $81.5K | 195 | 76% | $14.99 | |
| $81.5K | 955 | 91% | $3.99 | |
| $81.5K | 509 | 82% | $4.99 | |
| $81.4K | 144 | 72% | $24.99 | |
| $81.5K | 299 | 84% | $7.99 | |
| $81.4K | 229 | 71% | $24.99 |