
香港,密室逃脱,刑侦推理,解谜! 风流倜傥略爱搞怪的刑警,屡破奇案,轻松应付着海量的案件与狡猾的罪犯,直到那件事的发生……为了逃避最不喜欢的人,他调职到这座城市。然而,等待他的将是从警以来最大的敌人和暗中策划的巨大阴谋。外表看似有些憨傻,推理却过于常人的谜样男子小林正雪,能带领刑侦组走出困境吗?
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很久没见过这么猥琐的男主了,珍妮玛下头
补票,没什么好说的。配音参差不齐是唯一缺点
剧情党可以入<真是跌宕起伏
一般
前几个案子线性比较强,挺有意思,最后一个偏密室了,对我来说有点繁琐
很简短的故事融合了密室逃脱类型(虽然剧情上有点让我摸不着头脑)但是整体说是短小又精悍!
小林正雪復仇之密室重制版 — Cheney Wood: The Ultimate Revenge — is a thoughtful remake of a classic Chinese-language detective adventure, rebuilt by Genuine Studio (傅真, Yahu) with a modernized interface, enhanced artwork, and a more accessible structure while retaining the quirky tone and puzzle-driven design that defined the original. At its core, the game is a hybrid of locked-room mystery, crime investigation, and visual-novel storytelling, centered on the peculiar detective 小林正雪. He arrives in a new city hoping to escape his past mistakes, only to find himself entangled in a chain of criminal cases that steadily escalate from simple incidents into a sprawling conspiracy. The tone shifts fluidly between comedic banter, dramatic reveals, and dark thriller elements, and while this mixture can sometimes be uneven, it gives the game a distinctive personality within its genre. The structure of the remake gathers multiple “chapters” from the original series — each one a self-contained case with its own location, victim, suspects, and puzzle mechanics. As you progress through stories like “Child Disappearance,” “Midnight Visitor,” and “Revenge Room,” you move from one mystery to another with a rhythm that keeps the game feeling varied and episodic. The compilation format works in the remake’s favor: each case has different stakes, atmospheres, and types of locked-room setups, preventing the game from falling into predictable patterns too early. At the same time, small narrative threads link the cases together, hinting at a larger shadow hanging over the city and gradually revealing more about 小林正雪 himself. Moment-to-moment gameplay blends classic point-and-click exploration with item-based puzzle solving, deduction, and evidence confrontation. You scour crime scenes, inspect objects, combine clues, and question suspects — sometimes through simple dialogue, other times through a debate-style “versus” system that challenges you to contradict statements and expose lies. The remake overhauls this system to make it more intuitive and fair: time-pressure gimmicks from the early versions are removed, and visual cues better clarify when and how to use evidence. The result is a more focused intellectual challenge rather than a frustration-based gauntlet. The addition of the “Lightbulb System,” which occasionally highlights the protagonist’s insights or suspicions, helps guide players without outright solving puzzles for them, preserving the sense of discovery while reducing moments of confusion. One of the remake’s biggest improvements is its presentation. The developers reworked the UI into a horizontal layout better suited for PC screens, redrew numerous illustrations, and added new CGs to depict key scenes more dramatically. While the game’s art style remains modest compared to high-budget visual novels, the new graphics create a cleaner, more polished experience. The inclusion of voice acting — mostly Mandarin with touches of Cantonese to evoke a Hong Kong-influenced flavor — adds charm and cultural texture. Not all performances are equally strong; some lines feel natural, while others are stiff or overly theatrical. Still, the effort gives the cast more personality than the original version, and the multilanguage flavor enhances the noir-inspired setting. Despite these enhancements, the game does show its limitations. Production values remain humble, with environments and character art that, while appealing, lack the richness or animation depth found in larger detective titles. The lack of English localization is another significant barrier — the game is heavily text-driven, and without Chinese proficiency, many players will struggle to appreciate its intricacies or follow its layered dialogue. Even within its intended audience, some narrative beats can feel abrupt or overly reliant on melodrama, particularly when the story shifts suddenly from humor to horror. Character development varies by chapter, and while 小林正雪 is an entertaining protagonist, some supporting characters appear only briefly and leave little lasting impression. Where the game succeeds consistently is in its puzzle design and pacing. The cases are logical, fair, and satisfying to solve, with solutions grounded in careful observation rather than wild leaps of intuition. The thrill comes not from extravagant action but from the mental satisfaction of connecting clues, catching contradictions, and watching a culprit’s story collapse under scrutiny. Each case offers a different spin on locked-room problem-solving, whether involving unusual crime-scene layouts, misleading alibis, or clever environmental details. For players who enjoy cerebral challenges, the game provides a steady stream of engaging mysteries without relying on filler or overly repetitive mechanics. As a complete package, Cheney Wood: The Ultimate Revenge stands as a confident and affectionate restoration of a cult detective classic. It preserves the charm, humor, and puzzle-driven gameplay of the original while smoothing out its rough edges, offering newcomers a more accessible entry point and longtime fans a reason to revisit familiar cases. It may not boast the visual spectacle or narrative grandiosity of major mystery visual novels, but it thrives through solid case design, a distinctive cultural flavor, and a satisfying mixture of deduction and storytelling. For players who appreciate smaller, well-crafted detective adventures — especially those drawn to locked-room puzzles and Chinese-style noir — this remake is a worthwhile and deeply enjoyable experience. Rating: 8/10
好玩!!希望还有后面的故事!
整体玩下来感觉还挺开心的,游戏里的人物塑造还挺有趣的,一些角色给人留下了很深的印象。我个人很喜欢诙谐幽默的文字风格,看了非常开心,是我喜欢的点。不过座位推理游戏,不少地方的逻辑连接过于牵强……虽然知道是还有后续,不过主线故事留下的坑也有些多。 游戏里个人玩得最开心的是手机摇一摇功能,各种聊天很有趣!会关注制作组后续的作品的!
有些内心活动实属没必要。 推理难度不高,密室给我一种年轻时玩过的4399的感觉。 然后,第二部呢剧情断在这里合适吗作者! I need 第二部plz。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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