
CHARIOT WARS is a high quality story-led arcade racing game set in Ancient Rome with both singleplayer and multiplayer game modes.
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Languages: English
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I really was excited to play this when I first saw it released on Steam. I was thinking a game that had taken tips from Circus Maximus and wanted to reboot Action/Arcade Chariot Racing. Unfortunately, that's not what we got... The game is an unfinished port that really needs some tender love and care. At it's core, the gameplay wouldn't be THAT bad if only all the technical, graphical and visual glitches weren't so prevalent. Invisible walls, floating coins, blurring when boosting that is almost nauseating, completely unrealistic/flat physics, strange animations and sometimes none at all. Especially when considering the price tag is 25 dollars, this is not worth your time or your money unless they do some serious fixing. Really disappointed with this one, considering the subject matter. https://www.youtube.com/watch?v=nkC8b1tvqV0
Chariot Wars does make an effort but ultimately fails to achieve an accomplished representation of the glory days of the chariot races during the times of the Roman Empire or to become an entertaining game at all. Whatever redeeming features it may have, they drown in an ocean of bugs, glitches and performance issues. The playability is just too bogus to allure players. At 25 dollars apiece, it's far too expensive to justify acquiring it. Do yourselves a favor and skip it unless the developers somehow magically solve all the issues mentioned in this review.
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I feel bad for anyone who paid real hard earned money to play this. The FMV is a total lie. This game should not be on PC, rather the $1.99 app on my phone would be appropriate. It has WASD controls, R to reset yourself, and Space Bar to Blur the screen but not go faster. This has Demolition Derby type rules, you wreck once and you'll never come back. The graphics can be forgiven, but the controls are awful. The only reward you get is getting a different handling chariot or "quicker" horse. I played 2 levels and couldn't take anymore. The story line is so unrelated to the actual racing, the game may as well feature racing cars or motorcycles in Roman times, at least then you might be able to justify the "on rails" feeling. I tried to continue. Honestly. This game is bad and should not be funded at $25 a clip.
Ta afim de diversão, de um jogo para perder horas jogando sem ver o tempo passar? Não compra essa bosta!
Watch intro which lasts 5+ minutes and cuts off before its' conclusion. Start my first race, the AI pull ahead. The AI swap positions with each other off screen. Catch up with said AI, and they are in a perfect line, no swapping of positions. But, still shows AI swapping positions on the side bar? Insert confusion. Pass some chariots - shows me in last position. Pass all chariots, cross the start/finish line first, tells me I lost. Insert more confusion. Restart race... The AI start climbing up the scenery and doing doughnuts. Then I fall through the world, and the game stutters to only 2 or 3 fps. Restart race again... Eventually win the race - Proceed to read comic/story/plot? Let's try out multiplayer! Can't sign up - can't log in - can't play multiplayer. Uninstall. I give this 10 horse apples out of 10.
Okay, let me get a few things out of the way here, yes, this was made using the Unity Engine. No, not everything made using Unity is utter crap - there's been some really, really, really, bad things made with Unreal and Crytek, as Jim Sterling points out. Lastly, I have several games that fall into the same criticisms that I have for Chariot Wars, games that are badly designed, unbalanced, and at times glitchy, but are still fun to play such as Plane Crazy, Primal Rage, Hyper Blade, or The 7th Guest - the list goes on and on, but like I said, they're fun to play. Gameplay: 65/100 D Chariot Wars is simple, four directions for your acceleration, breaking, and turning, plus a speed boost that can be used after collecting "coins" on the track. The more you collect, the longer the boost. It's simple, the bare basics of gaming and yet there feels like everything is missing. Nothing feels right for a game, instead it feels more like a school project one makes to show off your understanding of basic coding and isn't really meant to be played for entertainment. Audio: 69/100 D+ The sound effects are nice, the horses sound like horses, but nothing blends or fades together, everything seems to be a full blast, recorded separately, then thrown together. The music is okay for what it is, but what really grinds me gears is the sound the game makes every time I press a button. They couldn't have picked a less annoying sound. And I know these things can be turned off, but that's not the point. Visuals: 71/100 C- Unity isn't known for it's graphics, instead it is more known for cheap, poorly made knock offs, and while there are exceptions such as with Max - The Curse of the Brotherhood, games like Chariot Wars is what fills the market. Granted, Chariot Wars isn't the worst looking game out there using this particular game engine, it does look like it's from another time, specifically 2002. The intro cinematic for example looks like something that was made for Age of Empires and goes on for several minutes longer than it should have. The game itself is bland and very static in its animation and is also a prime example of how NOT to use bloom and motion blur effects. Content: 63/100 D- There isn't much in terms of actual meat to the game, you race, you play through the story, you race others, you pick your chariot, your horse, and your driver. Story: 71/100 C- Yes, there is a story here, starting off with a double murder and a mysterious symbol on a piece of cloth, and well, yeah, it really doesn't have much to do with the actual game as far as I can tell. Presented in comic book style slides that are decently colored and drawn, it seems as though this part of the game was given the most attention and care, which is a bit sad since it also seems to be the most disconnected part of the game. Multiplayer: 61/100 D- It's like the single player...just with others. At least from what I was able to play. Design: 59/100 F As I mentioned at the beginning, I have a fair amount of games that suffer from, let's say - flaws, that ruin what could be otherwise unique and amazing games. Before doing any research and actually playing the game, I was quite intrigued by Chariots Wars on name alone, thinking "Chariot racing? Tell me more." The emotion instantly brought me back to when I played Plane Crazy heavily, but that was quickly dissipated the moment the game started the "tutorial." The basics of it boil down to the fact that Chariot wars feels like a simple track game with a Roman skin laid over it. Even the names are unimaginative and are rather what someone would think ancient Roman names would be after watching The Gladiator, and that's the unfortunate side. This could easily be a great game in the right hands, and before you blame the Unity Engine, it is just a tool. It is up to the developer to make it great. Performance: 77/100 C+ Crashed a few times when I first installed the game, but then the first patch came and seemed to fix that along with some other things. Besides that, the game ran fine, but I didn't expect it that it wouldn't. Verdict: 67/100 D+ Chariot Wars just feels lazy. I'm not saying the developers were lazy, not at all. The game feels more like the equivalent of an animated story board for a film. It's the basic idea, show casing the ideas that you want to have in a much bigger game, but instead becomes the thing that is released, and I feel like it's a shame that things like this is what gives people and gaming a bad name down at the indie level of things.
HAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHHA THIS ♥♥♥♥♥♥♥ GAME HAHAHAHAHAH SO TERRIBLE. BROKEN FROM START TO FINISH. STORY MAKES NO SENSE. AWFUL GAMEPLAY
If this were properly patched, it could have been a decent budget game with quality art for the included murder mystery plot. Sadly, the latter quarter of Chariot Wars still contains major bugs that used to be present through the entire game, wherein the AI competitors can pass you on the leaderboard and win the races while in actuality being far behind you. I spent far too many times replaying those last races to earn the final achievements for story mode, only finding out later on you're better off placing worse on the track as the AI then thinks you maybe deserve a chance at coming in first on the rigged placings. Note those of you considering buying Chariot Wars for an easy 100% would be best to avoid it, as it still contains achievements for the multiplayer mode which hasn't worked in a looong time due to it requiring connection to a server the developer has long since taken down.
This is truly a masterpiece of the gaming industry! A very dynamic, fast and beautiful action rpg bagel with elements of strategy, crafting and visual novel.The graphics are made at the highest level, you can enjoy it for several hours in a row and not even notice it. A wonderful game design is complemented by an interesting story of the main character, everything is done in the best traditions of ancient drama. The very spirit of antiquity in this game is present in every detail, from lighting to dust that flies from the wheels of chariots. I boldly recommend this game to you all, and also suggest nominating it for the game of this century
You may have come here, like I did, remembering an okay chariot racing game on a console in the past. You may have felt that the criticism shouldn't deter you. After all, how bad can it be? It is dismal. The menus are crap, the controls are either WASD or arrow keys with space bar for "turbo boost". The difficulty is pretty high but not in a good way. I won't bang on about this but if you grew up with Roman tales and wanted some authentic chariot racing, look elsewhere.
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