No revenue estimate for the App Store: Apple publishes no install counts, and its star-rating counts don't calibrate to sales the way Steam's written reviews do. Reviews and prices only.
Hello and welcome to the charge shop. In this game, a customer comes to the shop and asks him to charge his phone. The shopkeeper connects the mobile to the charging socket. A great, fun puzzle game is waiting for you. You should use logic and create a good strategy to plug in the devices. The next day, a customer comes in and asks to turn on his TV. You have to put the TV cable in the socket. Charge me is a simple game for charging your phone. Your goal is to connect all of the mobile devices' chargers so they can recharge their batteries. A customer visits your store the next day to purchase a new laptop. In order to start your laptop, you must plug in the charger. The following day, a client arrived and selected a camera! The camera's battery, however, is low. Therefore, to turn it on, you must connect the power. Your player as being off will notice the gaming device that is located in your store. You will thus plug it in to use it to play games. The security of your store is now at stake because the security cameras are not operating. As soon as possible, insert the power switch into the socket.
Charge Me Please - Fun Games price history
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| F2P | 4M | 94% | Free | |
| F2P | 2.8M | 97% | Free | |
| F2P | 2.2M | 95% | Free | |
| F2P | 2.2M | 93% | Free | |
| F2P | 1.7M | 94% | Free | |
| F2P | 1.4M | 93% | Free |