
Simple yet highly flexible hi-speed 2D Fighting game! Enjoy the thrill of fighting with all the flashy moves!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 356reviews | 90% | — | $27K |
| $19.99 | 402ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this is probably my favorite fighting game tbh. play chaos code, it's super fun. i really hope the next game isnt arcade locked forever and gets a port.
Recommended 8/10* Great looking pixel art, hot character designs, well animated, good controls and move sets, its a very decent fighting game with lots of unlockable art, cant complain at all.
There's a lot of reasons to dislike this game; insanely repetitive music between matches, some absolutely baffling UI choices, a cast with way too many characters that feel downright crass, lack of crucial features for a modern fighter. But this is one of those games you buy for pennies for a couple hours of new game experience with friends, and wind up going back in to lab the next day. You mention it to your buddies, and they're labbing it too. By no means a quality title, but an incredibly fun fighter with the power to suck you in.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Korean, Traditional Chinese*languages with full audio support
| $9.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Chaos Code: New Sign of Catastrophe é um jogo de luta 2D criado pela FK Digital e lançado em 2017. A história é extremamente simplória comparada com outros jogos similares, como Skullgirls e Under Night in-Birth; entretanto o humor e o carisma dos personagens compensa. Como jogo de luta, os personagens são bem variados, há algumas opções de customização de combos e de cores; além disso, a lista de golpes do personagem é exibida no canto da própria tela de combate para facilitar. O preço é meio salgado, então só recomendo numa promoção.
CHAOS CODE -NEW SIGN OF CATASTROPHE- is a 2D fighting game developed by FK Digital and published by Arc System Works. It is an enhanced version of the original Chaos Code, adding new characters, balance adjustments, and online features. Gameplay follows traditional arcade-style combat with a strong emphasis on fast-paced combos and flexible character customization. Each fighter can equip different skill sets before battle, allowing players to tailor move lists to their preferred playstyle. The mechanics reward timing, precision, and creative combo execution. The roster includes over a dozen diverse characters, each with distinct fighting styles—ranging from martial artists and soldiers to eccentric inventors and pop idols. The variety supports both technical and casual play, with smooth controls that make advanced combos approachable after practice. Visually, the game uses hand-drawn 2D sprites with colorful backgrounds and dynamic effects. While not as visually complex as modern 3D fighters, the animation quality and clarity of impact remain high, maintaining the feel of classic arcade fighters. Sound design supports the pace with energetic electronic music and sharp attack effects. Voice work and victory quotes add personality, reinforcing the game’s light but competitive tone. NEW SIGN OF CATASTROPHE improves performance and adds online multiplayer through a netcode update, extending replay value. Local versus and training modes are also available for practice and casual matches. Overall, CHAOS CODE -NEW SIGN OF CATASTROPHE- is a well-crafted, fast, and flexible 2D fighter that caters to fans of classic arcade combat. It may lack the polish of big-name franchises, but its depth, customization, and responsive gameplay make it a strong choice for enthusiasts of traditional fighting games.
Really quirky characters with interesting mechanics and amazingly rendered backgrounds. A truly underrated game.
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This game is a coagulation of everything good in fighting games
It’s a fast-paced 2D fighter from FK Digital, published by Arc System Works, and basically an upgraded version of the original game. You get 16 wildly different characters, each with their own fighting style and a bunch of moves you can mix and match. Whether you’re flying solo or battling friends on the couch, there’s plenty to do — Arcade, Versus, Mission, Survival, Score Attack. It’s got that old-school arcade vibe: super tight controls, wild combos, and gorgeous sprite visuals that feel like a love letter to classic fighters. They even let you pick special skills for each character, so you can tweak your playstyle however you want. What really makes this game stand out is how responsive and deep the combat feels. Timing matters, and pulling off flashy combos always feels satisfying. If you’re into customizing your fighter, you’ll find a lot to love — you can really make each character your own. Modes like Mission and Practice keep things fresh, so you’re not just stuck in endless one-on-one matches. The cast is a wild mix too: ninjas, androids, magical girls — it never feels boring, and the slick animation plus pumped-up soundtrack keep the energy high. Even though the game’s been around for a while, fans still praise it for nailing that classic 2D fighter feel, and there’s enough going on to keep people coming back. But let’s be real — the game isn’t perfect. The graphics and presentation look pretty dated next to newer fighting games. There are some clunky translations and awkward writing that give it a rough-around-the-edges feel. And if you’re hoping to play online, good luck; in a lot of places the online scene is pretty much dead, even if network play exists in some versions. The learning curve’s no joke either. There’s not much in the way of tutorials, so newcomers might find themselves lost or overwhelmed. Plus, this game has always been a bit niche, and with a smaller budget than the heavy hitters, it doesn’t exactly reinvent the genre. For all its charm, a lot of people see it as a solid but not groundbreaking fighter — great for fans, but not a must-play for everyone.
generico e paia, as transiçoes e menus sao mt feios e travados, a gameplay e boa mas porra que jogo feio e generico... muito qualquer coisa
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $7.4M | 11.1K | 94% | $29.99 | |
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| $2M | 3.9K | 94% | $24.99 | |
| $1.8M | 4.7K | 80% | $19.99 | |
| $17.3K | 235 | 68% | $3.44 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $27K | 71 | 31% | $29.99 | |
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| $27K | 186 | 89% | $8.99 | |
| $27K | 72 | 56% | $19.99 | |
| $27K | 60 | 78% | $14.99 | |
| $27K | 128 | 80% | $9.99 |