
In this award-winning puzzle adventure game, play as the Traveler on a quest to reunite the Peoples of the Tower. Observe, listen, and decipher ancient languages in a fascinating universe inspired by the Myth of Babel.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #94, worst KR #100 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.43/day in the week to Sep 4 → 40/day in the week after.
About

Winner of Best Indie Game at the 2024 New York Game Awards and nominated multiple times at other ceremonies including The Game Awards and the BAFTA, Chants of Sennaar is a critically-acclaimed puzzle and adventure game developed by Rundisc.
Divided since the dawn of time, the Peoples of the Tower no longer speak to each other, isolated by fear or mistrust. It is said that one day, a Traveler will find the wisdom to break down the walls and restore the balance. Travel the endless steps of a prodigious labyrinth, uncover the truth and unveil the mysteries of this fascinating universe where ancient languages are both the lock and the key.

Inspired by the myth of Babel, discover an enigmatic and vast tower. As the Traveler, delve into a world full of mysteries, where Peoples have grown distant, unable to communicate with each other anymore. Begin your adventure in a prodigious tower inhabited by five distinct Peoples, observe, listen, and strive to mend the bonds of distrust.

With a smart gameplay system, explore and solve various puzzles to uncover the mysteries of five different interconnected languages. Always guided by your trusty notebook, note each symbol, keep track of your surroundings, engage in conversations with people and unravel the meaning of every glyph. Each step will pave your way to the top of the Tower as each word will restore the link between People.

Dive into an enthralling and colorful world full of secrets. Tumble headlong into a beautiful world inspired by impactful European comics authors where every floor of the Tower possesses its own visual identity, supported by distinctive technological levels, architecture and culture. Embark on a poetic and enchanting journey driven by a soul-stirring, lyrical soundtrack, made by Thomas Brunet.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 34.9Kreviews | 98% | — | $9M |
| $9.99−50% | 2.4Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
世界人民大团结万岁!
A great puzzle and deduction game, that also unfortunately falls flat in the last 30%. I truly wish that the game stayed with it's core identity found in the first 3 sections, and didn't experiment as much.
诗人语序,困我是也
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 800/day in the week to Jul 16 → 40.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $9.99−50% |
| 2.2Kratings |
| 97% |
| — |
| not modelled |
| $19.99 | 106ratings | 92% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
(Exclimation) I/me liked/love this game 9/10 Some things were very confusing and didnt even make sense when i cheated(like the scientists lab) but this game is definetly worth the pickup if you like puzzles and contextual games
10/10 mükemmel bir oyun
好喜欢这个游戏啊!充满艺术性和想象力,当之无愧的第九艺术。很喜欢游戏中语言字符和语法的设计,让我联想到真实世界不同语言的linguistic traditions。破译了一些字符然后理解了他们在说什么的时候真的好爽啊。。。 本作从名字开始我就非常喜欢,查了一下了解到传说中Shinar(Sennaar是另一种拼写)是人们聚集并尝试建造巴别塔的平原,Chants of Sennaar就像是盘旋在The Tower of Babel的歌声,似乎朦胧神秘又似乎庄严肃穆,随着对本作世界观了解的加深,对这个名字的理解也随之改变。 [spoiler]本作中的每个文明都有其独特的信仰和追求,神权和阶级、武力和秩序、美和选择、科学和探索、最后的精神世界,相同的词汇可以表达表面相同但内涵不同的意向,不同的词汇也由于世界观的不同而可以表达相同的意向。学习一种语言其实是在学习一个民族认识世界的视角和思考方式,这一点在本作中深有体现。在破译了不同语言然后给不同民族相互翻译成功之后那种恍然大悟和看到他们相互理解后进行了合作,真的好欣慰啊,隔离固化一切,交流带来转机,language is the key,只要愿意去尝试理解别人的看似与自己完全不同的世界。 Devotees、Warriors、Bards和Alchemists的世界里人们似乎都有所追求,或冷或暖的色调和相衬的背景音乐也让我直观感受到不同民族人们的性格和行为特点,唯独Anchorites沉浸在Exile之中,似乎对一切都不再在乎,不愿与任何他人交流,不论是其他民族还是其他Anchorites,也不再关心Tower (不想劳动了,也不想爱了?)。没有进展,只有停滞,无尽的流放,顶端的他们似乎had it all,然后存在似乎失去了意义。于是主角出现了。主角的身份到底是什么?见证真结局前我不禁思考,Exile是枷锁还是自由?尽管如此,见证真结局的时刻还是把我震撼到了,这就是文明啊T T 一切的努力是值得的吧。[/spoiler]
10/10 superou minhas expectativas
First two thirds of the game is very good. Found the mechanics a bit weak in the last bit, but the story was good to the end.
Excellent. La communication est bloquée parmi les peuples de la tour. Ils ont chacun une langue différente à décrypter et vivent dans des environnements très éloignés. Au joueur à les aider à se comprendre. Belle histoire, beaux graphismes épurés, beaucoup d'imagination. Bref. Pour qui aime les énigmes et les décors recherchés, je recommande.
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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