
In this award-winning puzzle adventure game, play as the Traveler on a quest to reunite the Peoples of the Tower. Observe, listen, and decipher ancient languages in a fascinating universe inspired by the Myth of Babel.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best CN #94, worst KR #100 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.43/day in the week to Sep 4 → 40/day in the week after.
About

Winner of Best Indie Game at the 2024 New York Game Awards and nominated multiple times at other ceremonies including The Game Awards and the BAFTA, Chants of Sennaar is a critically-acclaimed puzzle and adventure game developed by Rundisc.
Divided since the dawn of time, the Peoples of the Tower no longer speak to each other, isolated by fear or mistrust. It is said that one day, a Traveler will find the wisdom to break down the walls and restore the balance. Travel the endless steps of a prodigious labyrinth, uncover the truth and unveil the mysteries of this fascinating universe where ancient languages are both the lock and the key.


Inspired by the myth of Babel, discover an enigmatic and vast tower. As the Traveler, delve into a world full of mysteries, where Peoples have grown distant, unable to communicate with each other anymore. Begin your adventure in a prodigious tower inhabited by five distinct Peoples, observe, listen, and strive to mend the bonds of distrust.


With a smart gameplay system, explore and solve various puzzles to uncover the mysteries of five different interconnected languages. Always guided by your trusty notebook, note each symbol, keep track of your surroundings, engage in conversations with people and unravel the meaning of every glyph. Each step will pave your way to the top of the Tower as each word will restore the link between People.


Dive into an enthralling and colorful world full of secrets. Tumble headlong into a beautiful world inspired by impactful European comics authors where every floor of the Tower possesses its own visual identity, supported by distinctive technological levels, architecture and culture. Embark on a poetic and enchanting journey driven by a soul-stirring, lyrical soundtrack, made by Thomas Brunet.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 34.8Kreviews | 98% | — | $9M |
| $9.99−50% | 2.4Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2040 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
愚者,你是也!
Zainspirowany inną grą na zrozumienie języka postanowiłem sprawdzić tą i nie żałowałem. Bardzo przyjemna gimnastyka dla umysłu.
太喜欢了吧,,难度对我来说非常合适,从头到尾一次攻略都没查,爽!爽啊!太爽了! 最后[spoiler]一起包乐器的时候也是非常之感动,原来大家的信仰都是同一个东西的不同侧面,盲人摸象……我们之间的不同并没有我们以为的那样多[/spoiler] 大概有3小时的游戏时间没记录上 非常感谢一开始借我玩的亲友啊 感觉很多音效(比如跑动的声音,踩在不同材质地板上的声音还不一样)适合做成助眠白噪音,BGM也是 画风有一些GRIS和纪念碑谷的感觉了,一直忍不住截图,很适合做壁纸 希望能保留自己之前的翻译,我感觉我有一些翻译非常天才和搞笑,很想保留啊!还有一些标准版翻译我觉得不是很正确的感觉
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9M | 12K | 94% | $19.99 | |
| $9M | 13.2K | 87% | $34.99 | |
| $8.9M | 38.8K | 95% | $12.99 | |
| $8.9M | 4.9K | 69% | $26.99 | |
| $8.9M | 18.1K | 92% | $19.99 | |
| $8.9M | 13.4K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $81.4K | 191 | 69% | $24.99 | |
| $68.7K | 242 | 99% | $19.99 | |
| — | 0 | — | — | |
| $0 | 0 | 30% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 800/day in the week to Jul 16 → 40.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
| $9.99−50% |
| 2.2Kratings |
| 97% |
| — |
| not modelled |
| $19.99 | 106ratings | 92% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 97% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nice and a little hard game. It is short, but it is very refreshing with a good story. I recommend it.
if only learning languages in real life was this fun
纯手游就够了不知道为什么放pc,美术设计还不错音乐也还行,但我真的受不了了和这种解谜八字不合,比上班还无聊还累,玩完没有多少有营养可吸收的内容。在雅典看鬼画符比这个都有意思得多,重点还是玩完发现没有任何有意义的主线内容。自己瞎买的游戏就是跪着也要玩完,拿手柄玩手游的我显得像个傻子。
A very unique puzzle game. You wake up at the bottom of a huge tower and meet many different species of people who all speak different languages. In order to progress you need to translate languages through different hieroglyphics, and discovering them is very rewarding. If you like a game that tests your brain this game is just for you!
An incredible piece of art. A fun puzzle game with mechanics that play with languages so well, but ultimately about the artificial walls that separate us. Perfect for procrastinating my irl language learning, 10/10
I really enjoyed this game, it's very pretty and the message is quite sweet and touching. I think the terminal sections of the game, where you translate languages into another language - letting the different groups communicate, was the best part! I wish there were more. Overall the game was good... however I really didn't enjoy the stealth segments, they felt out of place. Fully unlocking the languages can also be fiddly, you have to make sure the character 'sees' the solution before you can confirm them. Last thing is that I wish that final area of the game had more puzzles.
[b][u]解密与语言爱好者强烈推荐![/u][/b] 音乐,美术画面绝对是顶流!唯美! 作为一款游戏,其语言破译做得大众化,使得不做现实的纸面笔记也可以依靠游戏内笔记通关;并且插入了一些趣味小游戏,使得整体不会太枯燥;同时弱引导相对到位。(不过记录下来不确定的语句,情景更有助于合并理解;记录地图有助于跑图效率) 其剧情是可以的,富有变化,惊喜与惊吓,其主旨通过演绎也表现的完美[strike](理想)[/strike] 唯一美中不足的是行走效率与地图复杂性,尤其是2,3(地下),过绕了,稍微有像4层的地图导引也会大幅增加效率,毕竟很多时候需要反复确认语境义和观察前后变化。 游玩建议: [list] [*]保持清醒头脑,不建议昏着头暴力猜词,极度降低体验;卡关比较正常,不过查思路需谨慎,防止剧透 [*]建议3日内完成以记忆释义(我实际体验14小时);适时记录笔记情景以加快进度 [/list] —————————————— !!!下方涉及剧透!!! —————————————— - - - [spoiler]联结后的变化与结尾还是非常震撼的,额外一点是全球语言的游戏本地化,与游戏本身不谋而合!感谢所有为本地化做出贡献的人! 用游戏中的结语: [i]神的天职即是用美来扭转放逐[/i] 对于我这种希望完成所有既有“支线”目标,打出假结局还是太难了( 吐槽一下,神秘的下水道指南针与神秘的藏在角落的出入口!通道假假真真太多了![/spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.