
Take up your sword, channel your magic or board your Mech. Chained Echoes is a 16-bit style RPG set in a fantasy world where dragons are as common as piloted mechanical suits.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 14 → 2.67/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.74−65% | 8.1Kreviews | 89% | — | $1.3M |
| $24.99 | 1.7Kratings | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is basically a Final Fantasy 6 Wannabe, with other old cliches of the JRPG genre thrown in. An evil pope, the one good guy from the church who's NOT evil, the unassuming main character who's actually super special but doesn't know it, the idiot character who keeps messing things up because he's hotheaded. I'm bored. It's boring me. Why should I play this game when the story is just LAZY?
Totally recommend this game if you are into JRPG. This is a modern take on the JRPG that is enjoyable and well balanced, with a good story.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Korean, Japanese, Simplified Chinese
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Шедевральний інді скарб. JRPG яка зроблена для людей. Глибока бойова система з декількома цікавими механіками які виправляють "костилі" цього жанру. За сюжет взагалі мовчу, чистий епік з купою твістів яких не очікуїш. Неймовірна пригода яку однозначно варто спробувати не лише поціновувачам жанру.
고민하다가 세일때 샀는데 너무 재밋었습니다. JRPG 좋아하시면 강추!
ekspektasi dapat game grindy dan fun ala dragon quest eldrick triology tapi malah dapat game dengan story berat ala final fantasy 6 tapi dengan art style imut
+ this game is PEAK - this game is JRPG
Wow. Tolles JRPG! Story ist interessant, Kämpfe abwechslungsreich. Kann nicht aufhören zu spielen. 10/10.
前期剧情文本的节奏很好,人设有足够说服力,也足够有趣。但是到中后期,剧情开始逐渐抽离角色自身,凯廉、塔恩王、琪安娜的人设转变为了剧情框架服务而忽视了人物的自然弧光(塔恩王的反转简直是匪夷所思)。当后期的前世残响、圣女、多次转生、瓦恩和先驱者等设定压下来之后人物的任务工具人的感觉变得很强,前期的人物铺垫塑造出的形象都被世界观带来的高级设定占满,红色魅魔其实是教会圣骑士、叛逆公主其实是圣女转世。但是大可不必如此,并不需要这么多的反转。 开启机甲功能后会出现一种情况:有一个关口只能以人类形态过去,然后紧接着就是为人类战斗形态设计的怪物(人类形态的敌人和机甲形态的敌人有巨大的数值差异),在这个过程中没有机会再次开启机甲。换句话说,看似可以切换形态,但是战斗并不能自由选择,而是被充满刻意感的地图设计和数值压力所裹挟。 长时间游玩后会有眩晕感,能看清屏幕上的内容但是视线难以聚焦,会有一种飘忽感。玩其他游戏通常不会出现这种情况。
Chained Echoes is one of those RPGs that immediately pulls you in with its depth and polish. It respects classic JRPG roots while feeling fresh and engaging throughout the entire experience. The combat system is especially impressive. The Overdrive mechanic keeps every battle dynamic and pushes you to think strategically instead of just spamming attacks. Exploration is also very satisfying, with plenty of hidden areas, secrets, and meaningful progression. The characters are memorable, and the story balances political drama, fantasy elements, and emotional moments really well. On top of that, the soundtrack perfectly complements the atmosphere. If you enjoy classic RPGs but also appreciate modern design improvements, this game is definitely worth playing. Highly recommended.
Preface: I stopped playing partway through act 3 for story reasons. The ground combat was great and open. The mech combat much less so. The characters were a mixed bag, though I did like most of them. The worldbuilding was decent, though could definitely be more detailed on topics like technology. (minor) STORY SPOILERS I stopped playing because the entire world had seemingly been revolving more and more around Glenn, the protagonist, who I didn't really find interesting at first, and who I straight up disliked at my ending point. If you find it fun to have the world revolve solely around the protagonist, be my guest. (I also didn't enjoy the romantic subplot and it was being pushed.)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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