
Cepheus Protocol is an Open World RTS Military Survival Game. Play as the CERC hunting Patient 0, maintain Quarantine camps, fight dangerous mutations & Rogue Civilian Combatants . There’s nobody else coming, it’s up to you now.
Modeled estimate, not a reported figure. How we estimate →
About
An Open World RTS Military Survival Game. Command CERC (Center for Epidemic Research and Control) to stop a pandemic-level event from consuming the Bay Area. The Pangu Virus threatens humanity as it spreads, turning native inhabitants into infected, relentless swarms. Can you adapt, survive, and reclaim control?
Aircraft Carrier Operations
Your mobile base of operations in Pandemic Mode. If it’s destroyed, you lose. Defend it at all costs and utilize Winters, now a rebuildable hero, to lead your forces.
A New Threat Rises
Battle infected hordes that can infect and turn your own units. Command land, sea, and air forces to hold the line in this unforgiving world.
Co-Op Multiplayer up to 16 players in true RTS/TPS hybrid combat!
Share control of CERC operations with up to 16 players. Pool resources, coordinate tactics, and fight as a team against the infection.
Command the Operator
Control the battlefield in Third-Person Shooter mode or use the Operator as a hero unit in RTS mode. Adapt your strategies to survive.
Doctrine Tree Progression
Unlock new support options, powerful weapons, and unique units by leveling up through the Doctrine tree.
Customize Pandemic Mode
Create your perfect challenge. Turn off infected types, adjust gameplay options, and create custom scenarios to tailor the experience.
Character Progression
Improve your characters’ health and targeting efficiency as they gain experience through combat.
Line of Sight and Hearing AI
Experience cutting-edge AI that hunts your units based on what they can see and hear. Stay stealthy, or face overwhelming swarms.
Massive, Detailed Maps
Explore sprawling urban environments filled with varied locales. Plan every attack, defense, and civilian evacuation carefully to ensure survival.
Dynamic Civilian Diplomacy (Legacy Only Coming in Q2 to rebuild)
Interact with rogue civilian groups. Recruit them to your cause, negotiate alliances, or defend yourself from hostile factions.
Civilian Evacuation (Legacy Only Coming in March to rebuild)
Manage who lives and dies with an intricate Civilian Administration Structure. Customize your intake system or use preset templates to make critical decisions.
Research the Pangu Virus
Delve into the secrets of the alien pathogen and find a way to kill Patient 0 before it’s too late.
Hunt Patient 0 and Their Lieutenants
Stop the infection from spreading by targeting its leaders. Destroy their expanding hordes before they consume every province.
Dynamic Provincial Events
Encounter unexpected challenges as rogue civilian combatants and infected groups form dynamically across the map. Your reputation and decisions will shape the world around you.
Enhanced Operator Customization
Tailor weapons, abilities, and appearance. Drive vehicles, gain progression perks, and refine your playstyle for maximum impact.
DNA Research System
Develop a proper progression tree to counter the virus, protect your units, and evolve your strategies.
Canon Campaign Mode
Experience the official Cepheus Protocol story, inspired by the novel and side stories
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Korean, German, Japanese, Russian, Spanish - Spain, Portuguese - Portugal, French*languages with full audio support
Engagement
Hours played at review time, across 55 reviews with recorded playtime.
Reviews
Themes across 55 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I’ve really enjoyed my time with Cepheus Protocol! It has a great tactical challenge and the new updates have definitely improved stability and unit navigation. If you’re into strategy games, I’d recommend giving it a shot!
Seems to be in a constant state of rework, whihch wouldnt be a problem if menus, gameplay and camera movement werent still feeling extremely janky. (i know camera is apparently getting fixed soon) the UI needs a MAJOR overhaul. i find myself enjoying the core concept of the game but it is simply painful to even look at. For me the game would be absolutely worth it if this issue is resolved in the future.
For what it is, it's good, but things such as armed civilians coming out of any building and destroying your infrastructure because it's just a little overcrowded is scuffed. It would be one thing if you could disperse the population or have mechanics that crack down on firearms ownership as a result of their destruction, but I can't manage a war with spitting zombies, zombie crows, and juggernauts while i have to worry about every building potentially ready to pop. There's other peeves of mine when playing this game, such as AI pathfinding and that there is no tutorial, but for what it is I would recommend it in this state, especially since the devs are actively improving it.
this game needs a sandbox/creative mode for this game and more cheats
.
Great game, even greater potential for the future. Very excited to see what's next! Looking forward to the Campaign!!!!!!!!!
interesting game, but very banal and without a tutorial, it took me about 2 hours to understand it and another 6 hours to finish all the maps, the difficulty is mediocre and easy to beat if you start the game with two bases, not one, I hope the campaigns will be more interesting when they are ready
游戏的题材很好,想法很好。也就如此了。 我认为游戏背景本来就是架空,不因该说是涉及到抹黑了中国就要刷刷的无脑打差评。这也不是历史系游戏,明明是虚拟架空的。在这种游戏里因为涉及到黑中国就刷刷差评来彰显爱国情怀真的很难绷住。 我给差评的理由本不是情节背景,而是这坨游戏真的一坨大便 很难想象这居然是20年发行的游戏,到现在依旧是托答辩。游戏优化稀烂,一堆BUG。游戏的AI寻路绝对是我玩了16年RTS见过最垃圾的寻路了,莫名的卡住,单位叠叠叠,单位要么不动,要么瞎tm乱跑。 游戏的教程是一点没有的。进去全靠乱点来学会怎么游玩。 还有这个中文汉化,没有100年脑血栓怎么翻译的出来这坨答辩,你甚至无法理解主菜单上面几个写的是什么东西,点进去了才会知道那是什么模式。真的用机翻都翻译不出这种效果。 这种游戏因该是慢节奏的逐步发展策略的游戏。而你进游戏刚落地,手里就几个步兵,建筑物刚刚建立起来,一堆僵尸就酷酷往前冲,好不容易守住一波,过一小会又来一波。 以及这个平民营救系统,我愣是没明白这么弄。 6年了依旧是一坨答辩。也就看后面制作组怎么改善这个游戏。现在这种就像是半成品的东西给我的游戏体验非常糟糕。
Esta verde en lo que viene siendo el pathfinding, lo mas dificil de hacer en cualquier RTS, la infanteria funciona cuando quiere pero los vehiculos, no se te ocurra agarrar mas de uno o combinarlo con infanteria porque se van a trabar en TODOS LADOS, pero fuera de eso, si le buscas la vuelta con mucho micro, hay un buen juego ahí. Basicamente hay una isla en la que la enganchas justo cuando va a arrancar la infección, tu trabajo, contener ese virus, evacuando gente de las zonas cercanas (o matandolas) para evitar la propagación y que haya mas infectados. Una vez tengas los recursos suficientes vas y matas al paciente 0. En papel esta genial el concepto, tener que reforzar las partes de la ciudad, haciendo cuellos de botella para no tener las defensas tan dispersas, sacrificando ciertas zonas de la ciudad para poder mantener otras y ese tipo de decisiones, el problema mas grande de este early ahora mismo es como ya dije al principio, el pathfinding, es MUY molesto no poder usar vehiculos porque se traban en cualquier parte, o no pueden MANDAR REVERSA!! lo hacen cuando quieren y cuando NO les conviene, muchas veces aparece un jugger y no se puede kitear con el humvee con los misiles, solamente toca sacrificar la unidad para que tankee mientras los demas tiran explosivos. Tiene una curva de aprendizaje bastante promedio en lo que viene siendo un RTS, lo unico complejo a aprender (y que no tiene tuto pero tampoco es tan complicado) es el sistema de lso civiles, como extraerlos y hacer campos de refugiados, fuera de eso, lo tipico de unidades que a medida que progresas sacas mejores unidades en ciertos aspectos como por ejemplo de pasar un soldado de asalto a un francotirador, especializado en unidades especiales, o medicos para aguantar el squad. La IA es bastante penosa cuando viene a ser las habilidades especiales, los medicos tenes que micrearlos y hacer que no disparen y acercalos a sus compañeros, de lo contrario rara vez curan, las granadas cancelan por completo las acciones de la unidad, asi que si estas kiteando y tiras una granada se queda tieso, se olvida de que estabas moviendo a todo el squad entero. Si te gustan los RTS y te copo el They are billions, este juego va a ser tu onda, yo le veo mucho potencial y el dev es muy activo en los foros, yo la dude mucho al momento de comprarlo pero una vez lo probas, te enganchas
Ich sehe sehr sehr viel Potenzial. Und ich hoffe darauf das die Entwickler weiterhin so eine gute Leistung zeigen und mit der Community zusammen arbeiten, Momentan läuft das Spiel hier und da Recht unruhig, aber gröstenteils sehr stabil. Das Spiel macht fürchterlich Spaß, jede Runde ist anders und hat immer Wiederspielwert Habe den Kauf nicht bereut. Gute Mischung aus CnC AR1 und Stronghold 2 um es sehr grob auszudrücken, intensiver und strategischer ist es schon da viel micromanagement möglich ist. Mann kann überall, alles bauen, Die Basis ist zu 100% so baubar wie man es möchte, von Gebäuden bis zum Sandsack wie man es will. Man kann sich also richtig austoben und viel Blödsinn bauen. Das Spiel ist stand jetzt learning by doing, try and Error aber es geht relativ schnell und gut von der Hand. Empfehle ich definitiv weiter Hatte schon lange nicht mehr so Spaß wie mit diesem Spiel.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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