
A space tactics roguelite with naval combat and extraction elements. Explore space, pick fights, collect loot, then escape. Upgrade and unlock new ships to strengthen your fleet and face tougher foes. Play with up to 4 friends in online coop.
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About

You are a navigator, a protector of Catharage station. Countless enemies threaten its survival. You must venture out into the unknown, gather strength, and vanquish our foes before they can destroy us. The city stands eternal.

Space tactics roguelite
In Catharage, you pilot a single, large ship through space. Your ship is equipped with weapons and modules that you can use to engage enemies (or evade them). You'll find randomly generated loot that you can equip or scrap for currency. You will complete missions for Catharage station, earning valuable credits. Should you die, all is lost - but return home in time, and your reward is saved. Use what you recover to upgrade and unlock ships, hire fleet members or pay for one-time bonuses, to face tougher enemies and go further.

Forge your fleet
Unlock 30 different ships to fly, each with their own attributes. Some may be large and slow, but highly armored. Others are nimble and frail, yet hit beyond their size. Discover three weapon types with several special perks that change their behaviour. Find modules that grant attributes or active abilities, such as microwarp drives, cloaking devices, or EMP blasts. Items may come with special traits, such as scaling damage or set bonuses. Loot rolls in rarities ranging from scrap-worthy to run-changing, and every kill may change your chances.

New run, new build
While you become stronger over time through investment in global attribute bonuses, variance exists on a smaller scale as well. Each run, you can find special upgrades that may change its course: Pick up an engineering upgrade before you start and make your weak corvette into a strong brawler. Find a forge to turn a lumbering battleship into a nimble kiter. Every encounter is different. Maybe you'll chance upon a battle in progress and scavenge the remains - or jump straight into a gas cloud that strips your armor, leaving you vulnerable to enemies you once thought beneath you.

Serenity and Mastery
Catharage is a slow-paced but punctuated game. Since you decide where to fly and who to fight, sessions can be as calm or hectic as your taste demands. While space is large and atmospheric, fights can quickly become overwhelming - make sure you're adequately prepared. The game is challenging, but knowledge reigns supreme: Learning about enemies, systems and strategy is key to mastering the encounters and obstacles set before you.

Multiplayer
Fly alone or together with up to 4 other captains. Specialize your ships to fill different roles, use support items to buff and heal your allies, or split up to clear sectors faster.
Catharage is a part-time solo development project. A substantial demo is available, make sure you try it to see if the game is for you!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the controls, visuals and camera controls are just too annoying.
Games great. UX is a little weird. But it plays well in general and has a good game loop. Sometimes you can get one shot if you dont pay attention to your stats. The dev is active, and helpful. Ive put some time into this one and been playing since early release. If you like space games, youll probably like this one.
This is definitely the slowest game that I've ever enjoyed enough to leave a positive review. I'm still learning how to play it "properly", but I'm learning something every run (which usually takes multiple game sessions). This game is not for everyone, so I think it's very important to give the demo a try. Even if the reviews are good, it's simply a game with an unusual developer vision, from a mechanics standpoint. Visually, I love it. Audio, I like it, even if some of the sound effects can be a little jarring sometimes. The demo appears to be an older version of the game, It took me a moment to acclimate myself to the full game after I bought, but it will still serve its purpose for a prospective buyer. It still controlled the same, but I had to fiddle with the camera settings in the full game since I believe there were some changes to the camera controls since then. I reported a minor bug (in the full version) and the dev was extremely responsive. After some clarification, it was fixed the same day that I reported it. It's been nearly 4 months since release, so a response time this quick is a good sign.
Very enjoyable game. Minimalistic but well-designed. I would rebind the controls and switch Q and E with A and D. After that, the controls are actually quite nice. I love that there is no time limit in the areas. That’s a really nice change compared to other similar games. I would absolutely recommend it — you just have to take some time to get used to it.
Unbiased opinion , ignore my role in the game. The game is very slow paced and more strategic than many other 'roguelikes' with a lot of inspiration / influence from a variety of other games like Eve & Homeworld. Catharage is NOT like many other space games , it's more akin to something like a naval sim than a flight sim and those who are coming into this game expecting something like Rogue Squadron are sorely misunderstanding what this game is about. You pilot a single ship in a 6DOF environment with various potential hazards and enemies and need to be more thoughtful on what fights you choose. You have more than 25 ships you can choose from to fly , as well as numerous Meta-upgrades that will make the game easier (or harder!) , as well as being able to get drones and wingmen ; this game however is NOT an RTS and is not attempting to be as such , your wingmen will respond to nearby threats or attacks but you can't just order them to clear out the sector for you as it's not in the nature of the game. TLDR : I recommend the game if you like more methodical , slow paced space roguelikes and music similar to Homeworld's. This game isn't a fast paced arcade shooter like Rogue Squadron and is more like Nebulous Fleet Command (without RTS).
I´ve actually not many words to describe this genuine loveletter to space sims in rouge lite form. I just like it and want other ppl to like it, because it´s a ♥♥♥♥♥♥♥ good rouge lite space sim and you can play it as fast (or as slow) as you´d like. For me this is a masterpiece.
I'm giving this a thumbs up because I think the dev deserves the backing. That being said, It's a tough game where the RNG will frustrate you. You'll need to discover the rules of how weapons and systems work, you might think it's the same as other games and "yeah I got this" only to get F'ed over by the next thing. I hope the game will get enough support from players and the dev, so this will end as a very good game. Why it isn't listed as early access I dont know, cause sadly I think it needs a lot of work to not just be a niche. It really has a lot of good things going for it, but it's to random for my taste. Usually the weapons are weak and then occationally you get some god gun that just obliterate ships, it feels like there's nothing in between. The game is cheap and if you crave space flight I most certainly think you should try it.
Camera controls feel off in a bad way, it makes it somewhat sickening to play compared to some other spaceship games. I don't really know how to describe it but the camera system is just very off putting. Also why can't I see if my gun can shoot a target, the tutorial really showed me how awkward it is to just try and fight something. For some reason my laser weapons were outranged by the enemy cannons and my ability to maneuver was just confusing.
Why does it say "Windows 11" in "minimal requirement" when it works without any problem on 10? Have they done no testing? Considering how many people are still on Windows 10. I wonder how many people won't buy their game because of that? Anyway. The game is fine but you have to be very patient and have a fair chunk of free time because everything moves as if space was full of molasses.
Quite an enjoyable experience if you are a fan of EVE: Online or Homeworld. The roguelike elements make runs interesting and adds replayability. Might I add the atmosphere and music is fantastic. The controls can be off putting and frustrating coming in new to the game, but after some time its starting to feel intuitive and makes sense with some more time with the control scheme.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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