
Castle of Shikigami is a dark, supernatural vertically-scrolling shoot-’em-up classic. Summer, 2005: Tokyo's Metropolitan Police Force is investigating an occult serial killer. Specialists have been called in to investigate. The case is called “The Castle of Shikigami Incident”.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
재밌음. 10시간 가량 플레이하면 원코인 가능
Made a point to test this port out. It’s great. I always felt this series took off to GOAT tier with 2, and 3 is fantastic as well - but we are dealing with a full THREE of the best manic shooters ever made and for some reason a few clowns decided to nuke this one’s review ratio. Don’t get it, don’t care, and I highly recommend this (very much) and the two sequels (oh hell yes).
ノーマルノーコンしたうえで書きます 東方やストライカーズなど色々なSTGをやってきました 敵の弾幕は普通のSTGよりちょっと難しい程度なのですが エクステンドが1億5千万点→以降3億点毎なので 普通にやってると5面(ラス面)でエクステンドします あり得ない あと、初期残機が3つしかないうえに 事故りやすいゲームで被弾するとパワーダウンするので 油断してると一気に残機無くなって終わります 油断してなくても終わります 最後に一番駄目だと思う点なのですが プラクティスでどれだけ練習してパターン化しても ある程度の気合避けは必須という点です 初期残機が5ぐらいあれば丁度いい難易度だと思いますが 3しかないうえにエクステンドがラス面かつ 被弾時のリカバーが大変(ていうかほぼ詰み)という点で オススメは出来ないと思いました 例えるなら問題は簡単だけど合格点が99点みたいな 自動車免許の試験みたいなSTGです 全ての面の敵配置を暗記してパターン組んで ようやくクリア出来るぐらいです ただ、1面あたりの時間は短いし 練習しまくって詰めればクリア出来なくもないので やる気がある人はやってみても良いかもしれません クリアしやすいキャラはぶっちぎりで「小夜ちゃん」です その他のキャラは使わなくて良いです(クリア目的なら)
This game didn't make the best first impression with me - there are some ugly background graphics, seemingly incomprehensible hitboxes, and the arrange mode being paid DLC - but I'm glad I stuck with it. The grazing mechanics may be more refined in later titles in the series, but they were built on solid foundations. In addition to that, the game has a game-long timer, which I think is quite an under-explored idea in shmups. I suppose that makes this one of the few shmups you could actually speedrun. But in theory this adds another layer of strategic consideration to every moment of the game. In practice it means tearing through the game as fast as possible to milk the stage 5-1 boss. But that in and of itself is a lot more fun if you've earned that time in the first place. I'd also like to defend the graphics a bit. The game's backgrounds are not great. Despite being 3D there isn't much fun camera movement and they are very repetitive. But I think that's because the effort went into modelling the numerous bosses. They are big, scary and imposing, they really up the drama. There are also a lot of 2D enemies and while these themselves are nothing special, there is a lot of variety on display. Each stage's enemies are themed according to the final human boss you face at the end. For example, the boss who is a military commander sends his troops after you, the evil spider demon girl sends evil spider demons after you, and so on. It goes a long way into giving the stages their own character. In the regard, Shikigami 2 is a big downgrade, as you face the same abstract enemy types throughout the entirety of that game. So in the end I was quite charmed by this game : )
まず、コントローラーが使用できないという致命的な欠陥があります にも拘らず応対などは一切ありませんでした バーゲン中に購入したものなので金銭的な被害はかなり低い物の安物買いの銭失いはあまりいい気分はしません 現行環境でプレイできると謳っておきながらプレイできないのは立派な詐欺行為です これならまだ、過去に販売されたものをプレイできるようにした方がまだましでした。
Graphics and sound are terrible. Unfun. Can plod through it without any satisfaction.
ironically a genre worst in class. Completely mogged by Touhou, Touhou fan games, Len'en, and the tale of ALLTYNEX trilogy. the only shmup I've played that's worse is that one bug princess I cant be bothered to remember the name of, which really isn't saying all that much.
Castle of Shikigami feels like a Frankenstein's monster of a game. It has good elements cobbled with a lot of messy ones to create a patched work thing that doesn't really work. The first thing that struck me with Castle of Shikigame is the backgrounds. The are far and away the best thing about this game. It really feel like I'm zooming above Tokyo and over Japan. Or I would feel that way if it were not for the actual foreground spites just being layered on top. Rough outline edges and all. The game play feels about as rough as the graphical presentation. The movement control is fine, though; I feel this game in particular wants a stick over the d-pad my USB Genesis controller offers. As I'm either missing something on keeping the enemy under control or it wants more micro dodging than I like or am even that skilled at. The character weapons feel underwhelming except for the limited use bomb-type attacks that feel way too strong. There's a leveling feature. But I personally struggle to stay alive along enough to get every far a long it. I think the best I've done is level 3, and that was for the briefest of times. This makes it seem like I'm playing the game wrong somewhere over it just being brutally hard. A strange note about this game is the achievements. I'm certainly not above playing a game just to squeeze some achievos out it. But in Castle of Shikigami, many of the achievements are tied to beating the game on various difficulties. And beating the game with a particular character on Normal doesn't unlock the beating the game on easy or very easy with the same character. Which I suppose is fair, as I don't find the easier setting all that much different than the normal difficulty. I can't recommend Castle of Shikigami. It's far too much of a mess of a game for that.
雖然我不喜歡系統,但是好玩
Awful port, just refunded the game, the game is incapable of detecting a soundcard, tried everything, even reinstalled openal, but no luck, i tried in 2 different computers, same issue "error opening sound device", spend your money anywhere else.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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