
Earthion is a side-scrolling space shooter developed natively for 16-bit systems. Guide space fighter pilot Azusa Takanashi in her fight to repel the alien invaders and save planet Earth.
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About
Yuzo Koshiro’s Earthion is a side-scrolling space shooter developed natively for 16-bit systems by legendary Japanese developer Ancient Corporation.
Guide space fighter pilot Azusa Takanashi, through eight chaotic levels, each with their own unique environment, enemies, and boss fights, to repel the alien invaders and save planet Earth.
Legends of the 16-bit era return
Instrumental in the creation of some of the 16-bit era’s most defining games, Ancient Corporation and Yuzo Koshiro return to their roots after three decades to deliver a generation-defining experience and an unforgettable fight among the stars.
Classic Arcade Shooter Action
Strap in and deploy a devastating arsenal as you fight your way through eight chaotic levels, each with unique environments, enemies and boss fights. Beat the game on Hotshot difficulty, up the ante in Challenge mode and become a flying ace to claim your spot in the online leaderboard*.
Original Soundtrack by Yuzo Koshiro
With an original soundtrack from one of the most renowned composers of the 16-bit era, Earthion offers a truly immersive audio experience featuring 27 original tracks and incredible soundscape of effects to transport you back to a golden age of retro gaming
Developed natively for classic 16-bit hardware
Developed to run natively for 16-bit hardware, pushing the original system to its absolute limits while ported to modern platforms with meticulous care, Earthion offers great quality of life features, including highly customizable scanline configurations to give an authentic retro experience on modern displays*.
About Ancient Corp
Ancient Corporation is a Tokyo, Japan-based development studio founded by renowned game music composer Yuzo Koshiro. With over 35 years of experience in game development, Ancient has become a pioneer of 2D action experiences, having produced beloved classic hit titles such as Streets of Rage 2, Sonic the Hedgehog on Game Gear, and more. Earthion represents Ancient’s first 2D shooter game, and its first Mega Drive title since Beyond Oasis, which was released back in 1995.
*Feature not available for Mega Drive/Genesis editions of Earthion.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
An incredible modern SEGA gen shmup! with incredible visuals and an outstanding soundtrack by the legendary Yuzo Koshiro himself! Seriously, I'd buy this game for the soundtrack alone! it's insanely good, I was hyped the entire time playing the game, the wonderful crunchy retro sound effects are a joy to the ears combined with incredible pixel art graphics that really push the game to its limits, it's gorgeous! The combat? blistering fast (or should I say blast processed :P ) action with plenty of enemy types, tons of weapons and upgrades to pick up along the way, as well as different difficulties depending on how retro you REALLY want it! A little bit expensive for a shmup, but the quality of this game is there, if you like shoot 'em ups even remotely? this is a MUST-BUY! Outstanding!
・画面全体 ビカビカで見づらい ・初見殺しのオンパレード 「昔のゲームの理不尽さが好き」という方向けのゲームだと思いました。
Amigos, que jogaço. Eu coloco tranquilamente no mesmo nível do Thunder Force 4 pelo menos. Recomendo de olhos fechados essa maravilha de shmups.
グラフィックと曲はいいけど……。 暗記要素が他STGに比べて非常に多く、ガチガチの玄人現役シューター以外にはおすすめできない印象。 他STGとの比較を多くするため、「システム名・アイテム名(作品名)」の形で記載します。 ・背景と障害物の判断が難しい ・上下後方から出現し即攻撃する敵が高頻度で登場するのに、自機反転(ダライアス他)が存在しない 上下または後方を攻撃可能なサブ武器は存在するが、被弾によるロストや事故で別のサブ武器を拾ってしまった場合、避け続ける・上下の敵であればY軸を合わせる以外に対処法が無い。 ・見てからの回避が困難な高速3~8WAY弾とばら撒き弾が多いのに、 ボム(雷電他)、フォース(R-TYPE)、スレイブ(ライデンファイターズ)といった弾消し手段が存在しない ・敵弾は障害物貫通が標準なのに、自機弾は特定のサブ武器でしか障害物貫通ができない ・ところ狭しと障害物が配置されており、更に画面中に散らばるパワーアップアイテムを集める必要があるのに、自機にスピードアップアイテム(グラディウス他)もスピード調整ボタン(スカルファング他)も存在しない ・シールドの有無関係なく被弾で武器が大幅パワーダウンするため、火力維持手段がノーミス維持しかない。敵に嬲り殺される時間が増えるだけのシールドって意味あるの?
Feels great, sounds great, as expected. Limited Run Games is awful, as expected.
Earthion feels like someone found a lost 1987 arcade cabinet in their grandma’s basement, dusted it off, and said, “Yeah, let’s make this the future.” It’s crunchy, colorful, and proudly allergic to realism. I had fun, my thumbs had fun, and even my inner child gave it a standing ovation. Absolute retro bliss.
YUZO KOSHIRO IS BACK BABY!!! An amazing shoot'em up game with an incredible heart pounding soundtrack, good challenge and awesome graphics that push the Genesis hardware with awesome graphical scaling. My only complaint is that the soundtrack price is as much as the game. I love your music Yuzo, but come on man, that's crazy LOL
Earthion é um belo aceno aos shoot 'em ups da era de ouro do Mega Drive, mostrando todo o poder do console e ainda trazendo um jogo bem palatável para as novas audiências que estão acostumadas com diversas facilidades. Destaque especial para as excelentes músicas do mestre Yuzo Koshiro.
This is the game that would have blown my mind back in the 90s and heck, it still blows my even today how YKGGG and Ancient (with legend Yuzo Koshiro providing yet another dynamite soundtrack) managed to make the Genesis feel like a Neo Geo. I'm not too too much of a SHMUP fan, but Koshiro's soundtrack sold me and thankfully there is a solid game to go with it. Earthion plays like a port of an arcade game that never existed, but one of those ports where the graphics took only a slight hit while maintaining the gameplay. I love how the game design actively encourages you switch your side weapon throughout and rewards you for choosing wisely. It's tough, but fair - I haven't beaten it yet, but I found myself almost subconsciously incorporating the patterns and level layouts without making it feel like homework. It really does feel like you're gaming in the good old days.
a mega drive shmup in 2025? where do i sign up!?!?
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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