
Cartridge Monsters is a VR Creature Collector. Capture and train over 65 unique monsters and navigate through four expansive dungeons, two in each town. Defeat formidable bosses and thwart the evil Django.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Seviye atlamak ve savaşmak için yeni canavarları bulun ve yakalayın. Dövüşmek için tableti veya sesinizi kullanın. Rendis'i Django'dan kurtarmak için yan görevlerle ana hikayede savaşın. Yakalama Klanına Katılın…
this game is a wonder i love pokemon , digimon and yugi oh and now i can say i love this game first we can think the characters are a little like toy but why not , but the landscape , and lot of monsters and characters we can capture and have in our team are incredible in this game you can choose in the begining you favorite monster to begin a team and after a great tutorial, we enter in this universe with a great pleasure a story really captivating the vr is great and the gameplay is just incredible with our gun we can summon differents monsters and capture new to have the team of our dream , if first we can use our favorite monster to attack other monsters little to little we can join them during the fight , indeed the monster are not alone to can fight , after few levels we can learn incredible magics and bullets to attack the monsters ourself too and do team and this create a strategic side in the fights really great we can buy bullets , health mana and we must take care of all stats and take care of our monster giving them cure or health or mana or ressurect them every fight is incredible and i really enjoy them and the various levels where we play are amazing so you understand after the famous pokemon ,digimon , and yuigioh , i think it would be very unfortunate someone miss this new wonder vr Cartridge Monsters i recommand a lot
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 25 reviews with recorded playtime.
Just play it, It's free, it's good, I'd happily pay 30+ moneys for this Everything I play pokemon for and a lot more The game is NOT abandoned, it's finished based on the lack of popularity
Great game with a lot of charm. I really like the art style and the music absolutely slaps. Lots of cool monsters with impressive attacks, and a satisfying spirit gun ability for clutch situations. Definitely worth the asking price!
Игра 'Cartridge Monsters' – это увлекательная смесь коллекционирования монстров и пошаговых боев, выполненная в приятной пиксельной стилистике. Игровой процесс затягивает с первых минут: поиск и приручение монстров, комбинирование их способностей и создание непобедимой команды – все это доставляет огромное удовольствие. Несмотря на свою простоту, игра обладает достаточной глубиной. Разнообразие монстров, каждый со своими уникальными характеристиками и способностями, требует стратегического подхода к формированию команды. Бои достаточно тактичны и заставляют думать на несколько ходов вперед. Отдельно хочется отметить атмосферу игры. Nostalgic pixel art и приятное музыкальное сопровождение отлично передают дух классических RPG, вызывая приятные воспоминания. Минусы, конечно, есть, но они незначительны. Иногда встречаются гринд, а интерфейс мог бы быть немного более интуитивным. В целом, 'Cartridge Monsters' – отличная игра для любителей жанра, которая способна затянуть на долгие часы. Рекомендую!
I've got mixed throughts on this one. I do enjoy the game a lot from what I played of it. The battles are bit slow for a monster catching game even slower then standard pokemon by a bit but it isnt to bad. Voice control is nice to command them. Issues I have I've noticed when I heal non of my back team I can switch too gets healed at all so any monsters I used then swaped to the back for 3 fresh ones I have to swap to each team to heal them. Also the first boss is way over powered I went through fighting no problem the mini bosses and such but then got to the boss of the 1st dungeon and he was doing 300-400 dmg a hit when i was used to getting hit for 100-150 by the mini boss before hand and i've got a lvl 14 and two lvl 13s vs a lvl 15. Getting two shotted and no way to out heal it makes it very discouragering. The second part is the auto save system it seems to have doesnt work. it never auto saved once so I lost all my progress cause I throught it did work. I noticed the bosses seem to have more like then thier health meter case an point the dragon the broken whatever his name. I did over 500 dmg to it before its health bar started going down for me. Also It's hard to tell what monsters I've collected and when they have status effects on them. I catch a symbol here and there but its kinda of face for me at times. Overall it feels more like a futurastic pokemon game to me. kinda of reminding me in a way of smt imagine in some ways. I rather enjoy that part a lot.
"Cartridge Monsters" is a weird Pokemon ripoff (How's that Palworld court case going? Nintendo do love their lawyers) that's more of a VR tech demo than a full game. Despite not being in Early Access this is obviously incomplete and the developer isn't working on it. But, don't worry, they're grateful for all the money they got off gamers, and they're keeping it all, no refunds, suckers. What do you do in the game? It's kind of a first person Palworld ripoff but you get to wave your arms around in VR and you can give voice commands without having to go buy Voice Attack I guess... gimmicks that might have helped if this was a fully developed game, but it isn't. I'm not sure if this is an asset flip, but it's one of those cases where the assets just look much better than the rest of the quality of the game... a glaring inconsistency. There's no evidence, but as always, the biggest problem with asset flips besides the plagiarism is the deplorably low quality of the other aspects of the game, and even if the game assets are genuinely created for the game, the quality of the rest of the game is indistinguishable from that of asset flips. It's VR exclusive, and that shows the developer failed to understand the most basic axiom of VR game design... if the only cool thing about your product is VR support, your product is not cool. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $5 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 6 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Since free games don't contribute to your game collector badge and other profile stuff, is this a worthwhile addition to your Steam library? I think you should give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options.
Pretty dull.
The voice recognition was great the last time I played this. Instead of just saying "Earth Nova", you could say "Earth Nova that b^#&*!" and it would still work. Tip I wish I knew: You have to actually aim and hit stuff when shooting magic bullets. Shooting in the general direction of something won't work if the bullet doesn't actually hit it.
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.