
RAID: Shadow Legends is a free-to-play collection RPG with 800+ playable Champions and 8 game modes. Heed the Arbiter's call and defend the dark fantasy world of Teleria.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
IGRS 13+
The realm of Teleria trembles beneath the shadow of the Dark Lord Siroth. You have been called upon by the Arbiter, the immortal guardian of Teleria, to stop him. Heed the call!
Dive into a deep turn-based RPG with 8 exciting game modes and extensive character customization. Enjoy a story-driven campaign, competitive PvP clashes with players from across the world, and constant new challenges with our stream of updates.

Collect hundreds of unique Champions from 16 playable factions and combine them into unstoppable teams to take down your enemies. Dark elves, Ogryn warlords, Lizardmen, and more can all join your ranks – if you earn their loyalty.
Kit out your Champions with epic gear you loot along the way and customize their masteries for millions of possible builds. Level up your team and play them your way, unleashing a barrage of powerful skills and game-changing support abilities.
Enter the Arena and go head-to-head with other players to unlock special gear and climb up the leaderboards. Then, really put your skills to the test in real-time PvP battles with Live Arena.
Tear your way through a visually stunning campaign accompanied by a rich, fully-voiced dark fantasy narrative. Conquer the forces of Darkness as well as 13 challenging Dungeon bosses, fast-paced Faction Wars, and the notorious Doom Tower to earn valuable loot.
Join forces with your fellow players to take on Clan Bosses for exclusive gear, Shards to summon new Champions, and more. Once you’re strong enough, you can also compete against 4 other Clans in the epic Hydra Clash.
Learn about the inhabitants of Teleria through their unique backstories as well as the world itself. Immerse yourself even further by checking out the animated limited series RAID: Call of the Arbiter on YouTube.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
peanut would love some pets and treats :) 🌸> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
Never knew this was even on PC. anyways, it's Raid. so, yeah. it sucks.
can be a fun game however every time they update the game they break it. constantly being kicked off or the game crashes. i really like the game but its starting to not be worth the trouble with all the bugs. i have spoken to tech support they were not helpful.
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Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish +1 more
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selbst für Gachamüll unglaublich schlecht und geizig
Дрочильня, играл через оригинальный лаунчер потому что нельзя перенести сохранение в стимовскую версию, без доната сложно что-то сделать
Base building, interesting game. but lots of repetition getting materials.
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its a really fun RPG, i my self am a f2p and it is still really enjoy playing raid. it has cool machanics, and awesome character designs. the only thing is the bundle offers poping up every 5 seconds. defintly would recommend
Raid: Shadow Legends is a game you know even if you’ve never played it, because its ads pop out of your fridge, your closet, and your glove compartment. You launch it thinking, "Oh, what a nice dark fantasy, I’ll collect some cool knights and monsters," and a week later, you realize that all you’re doing is clicking one button and watching the game play itself while you slowly lose your will to live. I don’t know who designed this gameplay loop, but I feel like this isn’t a game—it’s a full-time job that you have to pay to work at. Your daily life in Raid looks like this: you wake up, click "Auto-battle," put your phone on the table, go make some tea, come back, click "Replay," and put your phone down again. This isn’t gameplay. This is managing an Excel spreadsheet, just with prettier animations of axes and magic. The repetitiveness of this game is a whole new level of masochism. You fight the exact same dragon, in the exact same dungeon, for the five-hundredth time this month, just so you can get a pair of boots with random stats. And of course, those boots have terrible stats, so you have to go kill the dragon another five hundred times. You feel like you’re stuck in a time loop created by an evil wizard whose only goal is to bore you to death. The shop and the pop-ups? That is a total assault on your psyche. You log into the game, and before you can even see your base, you have to click through fifteen special offers. "BUY THIS PACK FOR $50 OR YOUR KNIGHT WILL BE WEAK." The game looks at you like an aggressive debt collector and asks you every five minutes if you're absolutely sure you don't want to spend your life savings on digital crystals. The entire system is built to catch you in a moment of weakness and force you to buy a legendary champion, which you’ll get bored of anyway. And yet… the game has something about it that makes you log in every single morning. Those colorful shard-opening animations act like pure hypnosis. You wait for that one moment when an epic character with a massive sword drops from a flash of light. The graphic design and character models are actually incredible—everything looks powerful, dark, and detailed. When you finally manage to put together the perfect team that flawlessly destroys a boss in a minute, you feel a strange, twisted sense of satisfaction. Technically, Raid: Shadow Legends is a very well-made production with brilliant graphics and a powerful atmosphere, but its totally monotonous, repetitive nature and aggressive, omnipresent microtransactions cause it to quickly turn into a boring routine. The game is fun for the first dozen hours, and then it becomes a second job. My rating: 6/10
It's just too grindy. The art direction and characters are great, the gameplay is ok. The issue I have here is that to get what you need especially as a free to play the loop of leveling the lower star champions is way to monotonous. It is braindead and boring, If there was some form of skill or interesting game mechanics whilst farming it would keep you engaged, but I can't sit there farming the same thing over and over again to generate food to level up other champions. It's a time sink that isn't really fun, it auto battles for you and you need to repeat your actions on a very unfun leveling up loop. I got to 29 hours and that was it.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.