
Carry Onward is a narrative gameplay short that follows a grieving man as he packs up his home. Immerse yourself in his thoughts and emotions by interacting with items, which shape his internal state. Experience the transformative power of memories and the hope that arises from embracing change.
Modeled estimate, not a reported figure. How we estimate →
About
Carry Onward is a short emotional narrative-driven game that follows Thomas, a grieving man, as he embarks on a journey of self-discovery while packing up his home. Experience his quest to find healing and hope as he prepares to leave behind the house he once shared with his beloved wife.
Engage with seemingly ordinary objects, each holding special significance to Thomas and his past, and explore the inner thoughts and emotions of a man seeking solace and purpose. Witness how even the smallest moments can have a profound impact on our lives and shape who we are.
Embark on a short journey: a game designed to be completed in an evening made by solo developer.
Shape the ending: your choices will shape Thomas' emotional journey, leading to one of five possible outcomes.
Explore man's inner world: uncover the depths of Thomas' thoughts and emotions as you accompany him on his journey of self-discovery.
The game drew inspiration from The First Tree, Twelve Minutes and Adios, as well as the creative minds behind them.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Это необычный интерактивный опыт про человека, который потерял свою любовь, и теперь ему нужно переехать из их общей квартиры. Он ходит по дому, смотрит на вещи, вспоминает, как они их связывают, при этом воспоминание выбирает сам игрок. После приезжает машина и мы просто носим коробки туда, и собственно всё. Это не игра в привычном понимании, это интерактивный опыт переживания потери. Довольно сильно, эмоционально и необычно.
There's nothing remotely inspiring or emotional in the voice acting or the writing.
This game is about 15 minutes gameplay time. I expect for 35 mins til 1 hour gameplay for a short game. So, its little bit overprice for me. For all who want buy this game, i want you to know about this game is focusing on the story rather than the gameplay. The story is just good. BUT, I like this game, even i'm not much happy with the story. Im so appreciate the effort, not easy to make a game. I hope this game can be count on my profile steam and there is a next story with longer playtime to make the player more emotional feeling playing the game.
Good story, decent graphics, kinda slow gameplay but its clearly ment as a short story game rather then a fleshed out concept
Lovely little 20 min title about nostalgia and letting go, starting anew and dealing with the hardships of life to move on. Nothing spectacular, but the lighting is great, the style accomplished and the runtime wisely chosen. 6.5/10
Cudów nie ma. Bardzo krótka gra narracyjna opowiadająca o uczuciach po stracie żony. Do przejścia w 20 minut.
I like this game, but it is very short and basic on the gameplay side. Music is good, graphics are good for a single dev, and it has no bugs. For a few dollars I didn't think it would be anything more than what it is. Anyone expecting some type of 10/10 novel within this game will be disappointed though. As you see, it is 20 minutes and not 20 hours long.
This game is very short, but it does have multiple endings, so you can immediately replay it. I do like the narration and the design/atmosphere of the game. That being said the gameplay isn't terribly exciting, so trying to get a different ending ends up mostly being just impatiently going through all the actions again to get to the ending. I'm not sure what affects the edning, but I have the feeling that most of the choices don't actually matter. I have gotten 2 endings which were both "good" satisfying endings and I assume the other endings are the same (I feel like maybe a bit more diversity in the endings would be good, but I will reserve my judgement until I have all endings). I will eventually play again to get all endings, it is a nice little story about grief and moving on. I got the game on sale for 1$, I don't think I would recommend buying it for normal price, just because of the small amount of content you get.
Didn't like it. Full walkthrough 15 minutes. Story is cheesy and gameplay is horrible (walking).
disappointing that it only took like 20 mins to finish this.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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