
CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origins, stalking and consuming those that imprisoned you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.57/day in the week to Aug 18 → 31.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 35.9Kreviews | 94% | — | $12.7M |
| $19.99 | 5.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1739 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I am not really into metroidvanias, but the high movement speed in this made the exploration and and backtracking not feel like chore. Pretty nice game.
lots of fun puzzles and combat
Stunning details, felt stupid playing Combat can be disorienting, else its very good Short and impactful 9/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain*languages with full audio support
| $19.99 |
| 2.7Kratings |
| 92% |
| — |
| not modelled |
| $3.99−80% | 469ratings | 88% | #182 | not modelled |
| $19.99 | — | 93% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
멀미나서 오래 못했지만 재미는 있다 전투는 촉수로 인간을 몇가지 있는데 잡아서 패대기 치거나 사물을 던지거나 아니면 직접 으깨거나 스타2의 감염충 마냥 적을 조종해서 죽이거나 총이 진짜 애들 잡는데 엄청 편했음 근데 조종당하는 애를 적들이 잡지를 못함 처음 접촉을 할떄는 공격하는데 장악한 뒤부터 공격을 하는걸 못봄 그래서 편했던 걸지도 뭐 스킬도 여러개던데 크기마다 쓸수 있는 스킬이 다름 스킬 바꿀려면 크기를 줄여야 하는데 특수한 물에서만 분열할수 있음 길찾기는 핵융합까지는 쉽게 갔는데 그 다음부터 어디로 가야할지 모름 그냥 안알려줌 대부분 열어 놨는데 보통 기믹을 해제하면 새로운 문이 열리듯이 대략적인 정보 라도 알려줘야 하는데 아무것도 없음 뭐 괴물이니 지도가 없는건 이해할수 있음 근데 적어도 길 찾을수 있을만한 그런게 있으면 좋을거 같음 쉬프트를 차라리 길찾는 용으로 만드는게 좋지 않았을까 싶음 방향만 알면 얼추 갈수 있는 길이니까 뭐 재미도 있었고 꽤 할만하다 생각하지만 길 잘못들면 돌아가기 힘드니 길치인 나같은 사람은 하기 힘들거 같고 촉수들 움직이는거 계속 보니까 멀미도 나서 힘듬 그럼에도 매우 재밌다. 까지는 아니지만 이 가격에 무난하게 즐길수 있는 정도인거 같다.
Симулятор пельменя который ты забыл в морозилке 10 лет назад.
muy bueno
Very fun game but the lack of a map is a bit anoying
хорошая развлекаловка, когда хочешь перехуярить весь мир, кайфарик
самая качественная флеш игра в стиме
Мне понравилось, много мяса, много крови, много криков людей, находящихся на грани смерти. Суперская коротенькая метроидвания
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $733.9K | 5.1K | 92% | $7.49 | |
| $314.9K | 1.7K | 82% | $7.99 | |
| $266.6K | 751 | 78% | $9.34 | |
| $943 | 17 | 65% | $2.99 | |
| $13.3M | 24.6K | 96% | $24.99 | |
| $2.9M | 6.9K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.7M | 33.7K | 78% | $19.99 | |
| $12.7M | 45.8K | 92% | $14.99 | |
| $12.6M | 12.5K | 90% | $29.99 | |
| $12.6M | 12.4K | 37% | $49.99 | |
| $12.7M | 20.2K | 66% | $39.99 | |
| $12.8M | 41.1K | 96% | $14.99 |