
CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origins, stalking and consuming those that imprisoned you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.57/day in the week to Aug 18 → 31.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 35.9Kreviews | 94% | — | $12.7M |
| $19.99 | 5.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1725 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun for a while, stopped playing for a day or two then went back in and kept getting lost in the map.
Very fun to play
不错,就是容易迷路
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain*languages with full audio support
| $19.99 |
| 2.7Kratings |
| 92% |
| — |
| not modelled |
| $3.99−80% | 469ratings | 88% | #117 | not modelled |
| $19.99 | — | 93% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10 game. Though it feels a little short. I've 100%ed the game in only 5 hours, but I enjoyed every second of it. Insanely well animated, puzzles that can confuse you for a few minutes but you will figure out eventually, and sometimes annoying enemies. Can even run on a potato laptop.
really fun metroidvania-lite, albeit short. like most of these kinds of games, my biggest complaint is that i wish there was more backtracking to previous areas with new abilities. you really only do that for 100% completion.
Hell yeah! It reminds me of The Thing.
帶入感很好,感覺自己真的是電影裡的怪物。
Do you want to be a monster crawling through hallways and violently ripping people apart? This is the game for you. 10/10 The story is good and the gameplay is downright addictive.
Playing as the monster never gets old. The gore is fun, but what I liked most is that you're not just a mindless killing machine. You actually have to think about how to use your abilities to get through each area, and the puzzles kept things interesting without slowing the game down. I also really liked the simple art style, and the main menu looks amazing. I was expecting to unlock a few more powers, but the limited abilities made the game more challenging and satisfying to figure out. The storytelling is subtle, but the pacing is great, especially near the end. It's a short game, but it left a lasting impression. Definitely recommended. I'd love to see a sequel or DLC someday.
The concept of you being a monster and suddenly entering a room full of people who start to scream as you pick them one by one is cool as ♥♥♥♥. Short and fun game, totally worth it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.7M | 33.7K | 78% | $19.99 | |
| $12.7M | 45.8K | 92% | $14.99 | |
| $12.6M | 14.2K | 95% | $39.99 | |
| $12.7M | 46.1K | 89% | $14.99 | |
| $12.6M | 12.5K | 90% | $29.99 | |
| $12.6M | 6.5K | 39% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $733.9K | 5.1K | 92% | $7.49 | |
| $285.7K | 1.5K | 82% | $7.99 | |
| $266.6K | 751 | 78% | $9.34 | |
| $943 | 17 | 65% | $2.99 | |
| $13.3M | 22.8K | 96% | $24.99 | |
| $2.8M | 6.6K | 96% | $19.99 |